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NWS Rule the Waves

Started by Asid, June 28, 2015, 10:09:54 PM

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MinmatarCitizen

Quote from: Gusington on July 19, 2015, 02:09:17 PM
^Agreed!

MinmatarCitizen, from your description it sounds like dreadnought-era naval chess. Which is a good thing!



There is definitely alot of thinking that you need to do with your navy's composition, deployment and designs for ships. Me in my Italy game I have had to consider what ships I want to have torpedoes fitted on. I have torpedoes only on my destroyers because I don't want my heavy cruisers and battleships within range of enemy torpedoes. The DDs I was forced to build after the politicians asked for a ton of them, so I have a ton of the things, but I don't have much luck with using them. The battleships I have lost have been because of enemy torps, on a related note night actions can get hairy...

However I also don't have torps on my light cruisers, which I'm frankly willing to lose a few of because of all the damned things that I have. So I might want to try to rebuild the light cruisers to have torps on them, but my budget probably can't handle that and trying to match AH in battleship production. So its battleships for me for the foreseeable future.

So there is a bit of a chess thing going on, on top of the whole "politicians screwing your plans over" thing.
I Stand For Brutal Frankness

Gusington



слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

Nefaro

#92
Question:

Does each nation have it's own specific historical armaments?  Such as specific guns, torpedoes, etc with their own individual stats?  Or do they all share a generic list?

I know the earlier games in the series had the historical stuff.  Just wondering if that continued into this one's building options.


Definitely gonna pick this up before long, once I get some more scratch for the gaming budget.

Double Deuce

Quote from: Nefaro on July 19, 2015, 10:16:16 PMDoes each nation have it's own specific historical armaments?  Such as specific guns, torpedoes, etc with their own individual stats?  Or do they all share a generic list?

I was wondering that myself. Might help with choosing how to play certain nations.

Sir Slash

Caved! Bought it. And now I feel so dirty for giving in. But I'm having a hell-of-a-lot fun designing ships for the Confederate States of America Navy. Who knew you could play as the CSA? :o No idea what the hell I'm doing yet but loving it.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

em2nought

Quote from: Sir Slash on July 20, 2015, 10:16:34 PM
Who knew you could play as the CSA? :o No idea what the hell I'm doing yet but loving it.

Whatever they did exactly, I guess it was smart not to see that particular flag on too many screenshots.  Maybe it just worked out that way for them?
Stolen elections have consequences.

Boggit

This is almost a dead cert for me. It is ticking all the boxes. O0
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

panzerde

One day, Sir Boggit, one day you and I will stare at each other across the barrels of a loaded PBEM session of something, this I vow!
:)

We simply like too many of the same things!
"This damned Bonaparte is going to get us all killed" - Jean Lannes, 1809

Castellan -  La Fraternite des Boutons Carres

PanzersEast

This is probably the best Naval Game I have played....... yea probably.

No regrets....


PE

republic

Rule the Waves is incredible.

The naval race feels so historically accurate.  Faced with a fleet  being outclassed and rising tensions between myself (USA) and the French, I finally went to the drawing board and put out the best new designs I could.  While they were still in construction my boffins learned how to make superfiring turrets fore/aft and up to 5 turrets on the centerline.  Then I get an intel report of a battleship the French had just designed...and I panicked.  I cancelled all my BB/BC's except one and redesigned.

A month later I rejoiced at the christening of my obsolete battlecruiser and was informed she was unable to meet her speed target...she was now slower than the new French battleships.

More panicking.

Long story short...the war (France eventually declared) is not going well.

PanzersEast

#100
Quote from: republic on July 22, 2015, 01:16:05 PM
Rule the Waves is incredible.

The naval race feels so historically accurate.  Faced with a fleet  being outclassed and rising tensions between myself (USA) and the French, I finally went to the drawing board and put out the best new designs I could.  While they were still in construction my boffins learned how to make superfiring turrets fore/aft and up to 5 turrets on the centerline.  Then I get an intel report of a battleship the French had just designed...and I panicked.  I cancelled all my BB/BC's except one and redesigned.

A month later I rejoiced at the christening of my obsolete battlecruiser and was informed she was unable to meet her speed target...she was now slower than the new French battleships.

More panicking.

Long story short...the war (France eventually declared) is not going well.

The best thing I can say about this game is just that, it tells a story.  There is not a "right" or "wrong" way to play, each play turns out differently.  Sometimes your research teams are rockstars, sometimes they can drive you nuts.... but you have no control and I like that.... there is no direct path.

The game does feel historically on par.  I've been playing around with the game to get the flow and some decisions I have made were correct, others have been disasters, however they have all equally added up to a very fun experience.  I give this game the highest marks I can and goes to show that the game does not have to be overly complicated with too much packed it, however there is enough here to keep bringing you back for more.  Kudos and a job well done.

If only other games I have followed this design.....


PE

Jarhead0331

This sounds like exactly the type of game I will totally suck at playing. I must have it.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Double Deuce

Quote from: Jarhead0331 on July 22, 2015, 02:18:25 PM
This sounds like exactly the type of game I will totally suck at playing. I must have it.

+1

son_of_montfort

Quote from: Jarhead0331 on July 22, 2015, 02:18:25 PM
This sounds like exactly the type of game I will totally suck at playing. I must have it.

+2

I look forward to being completely lost as I struggle with the UI and grapple with nautical terms.
"Now it is no accident all these conservatives are using time travel to teach our kids. It is the best way to fight back against the liberal version of history, or as it is sometimes known... history."

- Stephen Colbert

"The purpose of religion is to answer the ultimate question, are we in control or is there some greater force pulling the strings? And if the courts rule that corporations have the same religious rights that we humans do, I think we'll have our answer."

- Stephen Colbert

Steelgrave

Quote from: Jarhead0331 on July 22, 2015, 02:18:25 PM
This sounds like exactly the type of game I will totally suck at playing. I must have it.

LOL, kindred spirits here, Jarhead   8)