Steel Beasts Pro Discussion Thread

Started by Asid, July 16, 2014, 05:40:46 PM

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Asid

D.O.W.   After Action Review files (AAR)




If you would like any of the DOW AAR files for missions we have carried out then please ask. You will be able to load them in your own copy of SB and take a closer look at the entire scenario from many different angles.

Regards


Note: These posts are made in support of the Dogs of War Vu and GrogHeads
War in Pieces

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Asid

T.A.N.K.S. Multiplayer 14/02/16 @ 20:00GMT


You can watch it live.  You do NOT need Steel Beasts. http://www.twitch.tv/dogsofwarvu

Charge the Gap by Cougar11

This scenario is a simulation and does not have any political message.



Mission Summary :
D 1-12 CAV attacks against a Battalion plus to secure objective Lynx.

Map




SITUATION:

a) Enemy:

Elements of the 265th Rifle Battalion reinforced. Enemy is well supplied, and prepared in defensive positions. Enemy has the ability to counter attack if they feel their numbers are sufficient.


b) Own: D 1-12CAV 1st CAV Division Armored with 2 platoons of M1A2SEP, 1 Platoon Leopard 2A5A2-DK, and one Platoon M2A2.


c) Attachments: Multiple supply, medic, and recovery vehicles.


MISSION:

Conduct a hasty attack from the deployment zone to secure objective Lynx.


EXECUTION:

Intent: D 1-12CAV will conduct a hasty attack from our current position south to secure objective Lynx, and prevent any counter attack.

Date: Sunday 14/02/16
Time: 20:00 GMT
Time (local): Click here

For the rest of the mission and additional info please click here -   T.A.N.K.S. Mission

All Welcome


Note: These posts are made in support of the Dogs of War Vu and GrogHeads
War in Pieces

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Ronin_GE

Last sunday's UK-armour game. A Heavy combat team(company size) in attack including a river crossing

PzBtl 911(v) (a german SB community)

http://www.steelbeasts.org/content.php

Ronin_GE

Steelbeasts tank parade (all in game vehicles lined up)

PzBtl 911(v) (a german SB community)

http://www.steelbeasts.org/content.php

Asid

#1264
Notice

There will be no official Steel Beasts session this Saturday 20th February. We have cancelled it. This is due to a Steel Beasts community  member having passed away.

There will be an official session in commemoration hosted by the German SB Community. All welcome.

Sincerely
War in Pieces

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Asid

T.A.N.K.S. Multiplayer 21/02/16 @ 20:00GMT


You can watch it live.  You do NOT need Steel Beasts. http://www.twitch.tv/dogsofwarvu

Operation Nutcracker 1-3 by Apocalypse

This scenario is a simulation and does not have any political message.



Mission Summary :
1. Donovian Military Forces (DMF) have established a defensive perimeter around the city of Razish. They are employing an armored force, consisting of T-90 tanks and BMP-2's, with dismounts. They are also using the local insurgent forces to em-place IEDs in highly traveled areas.

Penetrate the Donovian lines, and seize the bridges North of Razish in preparation for a follow-on attack by friendly forces. You have a Special Forces, ODA reconnaissance team available. They have the ability to call for air strikes.

2. The Razish Freedom Brigade (RFB) has taken over the city of Razish. They are heavily armed with high power RPGs and have em-placed IEDs throughout the city.

3. Donovian Military Forces (DMF) have re-consolidated a Battalion-sized element and will counterattack Razish.

Map







Date: Sunday 21/02/16
Time: 20:00 GMT
Time (local): Click here

For the rest of the mission and additional info please click here -   T.A.N.K.S. Mission

All Welcome


Note: These posts are made in support of the Dogs of War Vu and GrogHeads
War in Pieces

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Asid

D.O.W. Saturday Mission 27/02/16 @ GMT20:00


You can watch it live.  You do NOT need Steel Beasts. http://www.twitch.tv/dogsofwarvu

DOW Fulda Attack Phase I by Cougar11


This scenario is a simulation and does not have any political message.



Mission Summary :
Phase 1 of two missions where US forces 2ACR first scout to destroy enemy recon, identify obstacles and enemy positions. Phase 2 is the attack of a US battalion size unit 1AD, based on your recon information.


Map





Date: Saturday 27/02/16
Time: 20:00 GMT
Time (local): Click here

For the rest of the mission and additional info please click here -   Dogs of War Mission

DOW members, by invite, or request in advance prior to mission.

Our goal is to have the DOW session more immersive and realistic.

Note: These posts are made in support of the Dogs of War Vu and GrogHeads
War in Pieces

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Ronin_GE

Time and Date  281900Zfeb16

TS Server: teamspeak3.i3d.net:10077

The Town That Was by Xboxtrollen

Reports indicate a large number of tanks with support vehicles and APC's coming from the north. We have no indication of witch side of town the main attack will come.

b) Own:
2 Platoons of Leopard 2A4
2 Platoons of Mechanized infantry.
1 Platoon of Engineers

Staffing List:

  http://www.steelbeasts.com/sbforums/showthread.php?t=22500 
2) MISSION:
Defend the town at all cost. Reinforcements have an ETA of 1 hour. 6 Apache's are on their way


3) EXECUTION:
Execute this mission as you see fit.

We have a larger version as well, as this is another homegrown mission.


 
PzBtl 911(v) (a german SB community)

http://www.steelbeasts.org/content.php

Asid

T.A.N.K.S. Multiplayer Sunday 28/02/16 @ GMT20:00


You can watch it live.  You do NOT need Steel Beasts. http://www.twitch.tv/dogsofwarvu

Operation Nutcracker II by Apocalypse


This scenario is a simulation and does not have any political message.



Mission Summary :
1. Donovian Military Forces (DMF) have established a defensive perimeter around the city of Razish. They are employing an armored force, consisting of T-90 tanks and BMP-2's, with dismounts. They are also using the local insurgent forces to em-place IEDs in highly traveled areas.

Penetrate the Donovian lines, and seize the bridges North of Razish in preparation for a follow-on attack by friendly forces. You have a Special Forces, ODA reconnaissance team available. They have the ability to call for air strikes.

2. The Razish Freedom Brigade (RFB) has taken over the city of Razish. They are heavily armed with high power RPGs and have em-placed IEDs throughout the city.

3. Donovian Military Forces (DMF) have re-consolidated a Battalion-sized element and will counterattack Razish.



Map





Date: Sunday 28/02/16
Time: 20:00 GMT
Time (local): Click here

For the rest of the mission and additional info please click here -   T.A.N.K.S. Mission

All Welcome


Note: These posts are made in support of the Dogs of War Vu and GrogHeads
War in Pieces

Sign up for the Dogs Of War Vu newsletter @ www.dogsofwarvu.com 
I stand against Racism, Bigotry and Bullying

Asid

D.O.W. Saturday Mission 05/03/16 @ GMT20:00


You can watch it live.  You do NOT need Steel Beasts. http://www.twitch.tv/dogsofwarvu

DOW Fulda Attack Phase II by Cougar11

This scenario is a simulation and does not have any political message.



Mission Summary :
2ACR has pushed to clear avenues of approach. 2AD follows and assumes the attack from AA Jump Point to destroy a Russian Battalion sized element. 2ACR encountered heavy resistance. They are set in a screen along a line 8 Kilometers to the North. Defend the screen line with Alpha 2ACR. Delta Company 2AD will screen the main force to the front, and breach or bypass as needed. Bravo and Charlie Companies will follow and support up to AA Jump Point. It is up to the commander of 2AD to decide how to attack north. Our forces have 140 minutes to complete the attack.


Map



Excerpts of the battalion commander's (HAVOC 6) orders for...BLUEFOR (D.O.W.)

1) SITUATION:
2ACR has pushed to clear avenues of approach. 2AD follows and assumes the attack from AA Jump Point to destroy a Russian Battalion sized element. 2ACR encountered heavy resistance. They are set in a screen along a line 8 Kilometers to the North. Defend the screen line with Alpha 2ACR. Delta Company 2AD will screen the main force to the front, and breach or bypass as needed. Bravo and Charlie Companies will follow and support up to AA Jump Point. It is up to the commander of 2AD to decide how to attack north. Our forces have 140 minutes to complete the attack.


Date: Saturday 05/03/16
Time: 20:00 GMT
Time (local): Click here

For the rest of the mission and additional info please click here -   Dogs of War Mission

DOW members, by invite, or request in advance prior to mission.

Our goal is to have the DOW session more immersive and realistic.

Note: These posts are made in support of the Dogs of War Vu and GrogHeads
War in Pieces

Sign up for the Dogs Of War Vu newsletter @ www.dogsofwarvu.com 
I stand against Racism, Bigotry and Bullying

Asid

T.A.N.K.S. Multiplayer 06/03/16 @ 20:00GMT


You can watch it live.  You do NOT need Steel Beasts. http://www.twitch.tv/dogsofwarvu

Operation Nutcracker III by Apocalypse

This scenario is a simulation and does not have any political message.



Mission Summary :
Donovian Military Forces (DMF) have re-consolidated a Battalion-sized element and will counterattack Razish.

Map





Date: Sunday 06/03/16
Time: 20:00 GMT
Time (local): Click here

For the rest of the mission and additional info please click here -   T.A.N.K.S. Mission

All Welcome


Note: These posts are made in support of the Dogs of War Vu and GrogHeads
War in Pieces

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Asid

Continuation of campaign:

Part 1: Click here


D.O.W. Saturday Mission 12/03/16 @ GMT20:00


You can watch it live.  You do NOT need Steel Beasts. http://www.twitch.tv/dogsofwarvu

Team Iron Campaign Phase II by Cougar11 


This scenario is a simulation and does not have any political message.



Mission Summary :
The IRIA has attacked into Iraq crossing and taking the city of Basra and Faw. They have seized the ports and supply routes into Iraq. Kuwait and Iraq have asked for assistance. Nato and US command have determined that for national security interests, regional allies, international supply, and open hostilities, that your force 3rd Brigade ABCT Team Iron of the 4th infantry Division will spearhead US and NATO forces. Brigade objective is to penetrate, and destroy as many forces of the front line of the IRIA 72nd Armored Division(+), push into the Division rear area, and force the 72nd to retreat out of Iraq, and away from the border. Brigade strength must be maintained at 40% of combat forces at all times, and if it drops below we will be forced to fall back to Iraq boundaries. Minimum success is to make the IRIA to return to Iranian boundaries. Moderate success is to push into Iran defeating the second line of forces, and reducing the 72nd to below 70% strength. Major success is to reduce enemy forces to 50% or less in the 72nd, and push into or beyond the third line of forces. Your brigade will be flanked to the North by 1st and 2nd brigade to keep any major flanking maneuvers from threatening that flank. Your forces will have responsibility of your Southern and Southeastern flank. You are required to "designate a force to secure that flank prior to missions, and cannot be from the previous mission. Terrain around Basra is mostly flat and sandy. The further east you travel, the more hills, and mountains you will run into. As you go, there will be increasingly more narrow avenues of approach, limiting your attack options, and allowing the enemy to better engage you.

92nd Armor Division IRIA has pushed into Iraq, and poised to continue into Kuwait. The reduction of US/NATO forces in the region have made it prime for takeover and the IRIA is going to fill the vacuum of the region. 1 Brigade 1st Battalion 92nd Armor is defending the major population center in the area. They have brought in the remaining mechanized forces south of the river, commandos, and a large amount of infantry.


Map




Date: Saturday 12/03/16
Time: 20:00 GMT
Time (local): Click here

For the rest of the mission and additional info please click here -   Dogs of War Mission

DOW members, by invite, or request in advance prior to mission.

Our goal is to have the DOW session more immersive and realistic.

Note: These posts are made in support of the Dogs of War Vu and GrogHeads
War in Pieces

Sign up for the Dogs Of War Vu newsletter @ www.dogsofwarvu.com 
I stand against Racism, Bigotry and Bullying

Asid

T.A.N.K.S. Multiplayer 13/03/16 @ 20:00GMT


You can watch it live.  You do NOT need Steel Beasts. http://www.twitch.tv/dogsofwarvu

Operation Nutcracker III by Apocalypse

This scenario is a simulation and does not have any political message.



Mission Summary :
Donovian Military Forces (DMF) have re-consolidated a Battalion-sized element and will counterattack Razish.

Map






Date: Sunday 13/03/16
Time: 20:00 GMT
Time (local): Click here

For the rest of the mission and additional info please click here -   T.A.N.K.S. Mission

All Welcome


Note: These posts are made in support of the Dogs of War Vu and GrogHeads
War in Pieces

Sign up for the Dogs Of War Vu newsletter @ www.dogsofwarvu.com 
I stand against Racism, Bigotry and Bullying

Ssnake

Quote from: IronX on February 12, 2016, 04:45:49 PM
I could see the tank and camera changing position, but wasn't aware it was orientated to north. Obvious when you know!

I guess as long as there is GPS a tanker knows where he his and could tell by instinct what direction he is pointing. I clearly need a little extra help, however!
Please excuse the delayed response. I guess I should stop by more often.
Tankers and their "instinct for orientation"...
I didn't observe much of that while I was in the army. I witnessed a guy spraining his ankle and acquire a good measure of cuts and bruises while doing to rail loading. So his tank was on the rail car, the rail was on the embankment, and apparently the bloke thought the turret to be in the 6 o'clock position when he stepped over the front - except that the gunner had turned to 9 o'clock, so he fell from the top of the turret all the way to the bottom of the railroad embankment. I saw a tank commander losing track of his tank platoon while driving through open country in column formation.

So, Steel Beasts can be disorienting at times, but this is actually intentional because disorientation happens in real life all the time - the tank driving in one direction, the turret pointing in another, and you looking out of the hatch somewhere else. Originally we didn't even have that white dot; in real life you have to figure out the direction in which you're looking by yourself as well, after all. But then again, you can also sense turret movement to some extent, so we figured that we had room for a small compromise. ;)


WRT infantry changes coming, I don't yet want to comment on improvements in the behavior. But I can say that we made changes to the user interface that make it possible to control an entire dismounted mechanized platoon without having to look at the map screen. That's closing an important gap that we had in the span of control for the player, and I hope you'll learn to appreciate it.