Sengoku Jidai combined thread

Started by Zulu1966, January 19, 2016, 03:34:01 PM

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jomni

Some thoughts from Richard, the guy who wrote Field of Glory / Pike & Shot / Sengoku Jidai rules. 
This addressed a common complaint about automatically pursuing routed units and lack of control.

http://www.slitherine.com/forum/viewtopic.php?f=421&t=72459

Nefaro

Quote from: jomni on May 31, 2016, 02:31:38 AM
Some thoughts from Richard, the guy who wrote Field of Glory / Pike & Shot / Sengoku Jidai rules. 
This addressed a common complaint about automatically pursuing routed units and lack of control.

http://www.slitherine.com/forum/viewtopic.php?f=421&t=72459

Historically accurate.

People don't like losing control, in video games.  Obviously.  But I also think the effect has been minimized in the P&S/SJ series.  Uncontrolled dispute doesn't take the pursuing unit(s) out of the battle as long as it often did historically.   

Good balance between control-freaking in a digital wargame, and portraying a common battlefield issue in line battles throughout history.  O0

jomni

Patch out.

Hi all! We are releasing a patch for Sengoku Jidai: Shadow of the Shogun today, bringing the game to version 1.2.7. It mainly consists of bugfixes, but the developers are now focusing on bigger changes! Stay tuned for more news.

The patch can be downloaded here.

Changelog
1. Added advanced option to show "moved" icons for units that have moved. (Default is off, so you need to turn it on in Options > Advanced Options).
2. Corrected army lists used in Sekigahara Campaign.
3. Corrected bug that allowed General to join gun limbers.
4. Corrected bug that might allow duplicate general names in campaign.
5. Corrected weaponry of Manchu Banner Chong skirmishers.
6. Corrected points cost of Above Average Manchu Banner and Green Standard Bubing.
7. Made Game Manual button work in Slitherine launcher.
8. Stopped Split Army from splitting off army (and leaving an empty army) if all units moved to right window in Split Army screen

http://www.slitherine.com/forum/viewtopic.php?f=421&t=72645



Nefaro


Anguille

Nice!

Curious to know what the bigger changes are going to be.

jomni

Quote from: Anguille on June 17, 2016, 02:18:20 AM
Nice!

Curious to know what the bigger changes are going to be.

Yeah.  Marketing is putting us in a spot here.  :buck2:

jomni




Gusington

Nice! Did you work on this too?
✡

слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

jomni

#190
Yes. Including that drawing.
It's the same team. Me and Byzantine Games' Richard Bodley Scott

panzerde

Cool. I've always actually been more interested in this period than the Sengoku Jidai. With all the DLC you've done you really seem to be covering the Japanese feudal period well.

"This damned Bonaparte is going to get us all killed" - Jean Lannes, 1809

Castellan -  La Fraternite des Boutons Carres

Gusington

A traditional artist too...impressive.
✡

слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

jomni

#193
Warfare is a bit different during this time. Lots of arrows flying.

Nefaro

Quote from: jomni on July 20, 2016, 09:24:53 PM
Warfare is a bit different during this time. Lots of arrows flying.


Then we shall fight in the shade?

:))