Introducing Wargame Design Studios

Started by Strela, August 20, 2016, 08:53:52 AM

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pfig

These are my favourite games, so the news couldn't be better - just make sure they keep working on the Mac :)

Godspeed!

Moreb

It looks like I picked a good time to start playing JT titles. I absolutely love PB:N (warts and all) and look forward to the next update.

Have you guys considered changing the way hex information is conveyed? Either fitting it full time in the Info Panel or a shortcut to show it? It would really help mouse fatigue if you didnt have to move the pointer from the hex to the panel and then right click for every hex.

Great game and great news.

When dongles fly? - mirth

Strela

Quote from: Moreb on August 20, 2016, 08:30:07 PM
It looks like I picked a good time to start playing JT titles. I absolutely love PB:N (warts and all) and look forward to the next update.

Have you guys considered changing the way hex information is conveyed? Either fitting it full time in the Info Panel or a shortcut to show it? It would really help mouse fatigue if you didn't have to move the pointer from the hex to the panel and then right click for every hex.

Great game and great news.

Yes - we're looking at all ways to simplify how information is shared.

The filters are the first way - there are many more of these than previously as shown by the elevation display in the original post. We will have more including a hex specific one where you can see the terrain values in all hexes at the flick of a button.

It's actually surprising how many filters already existed but due to lack of a shortcut/button were never used - we're fixing that and adding more.

I agree on the mouse fatigue and we're trying to reduce it. So you have alternate ways to look at hexes and units without having to move across a screen - a particular issue with bigger monitors.

Finally, we haven't even started on the reporting in game - we have a lot of ideas there including clearer combat reporting so players understand why things happen/don't happen.

David

PS If you like Normandy, after we release the beta patch we will have a big official release which includes a heap of data fixes. One of our researchers, Chris Haigh has reviewed the whole map and added a ton of extra locations as well as checked a lot of scenarios setups. The map looks absolutely fabulous and Chris found a few things such as we had Utah beach too far north, these things have all been corrected and increases the historicity.

Strela

Quote from: spelk on August 20, 2016, 04:31:02 PM
I thought this might be an elaborate hoax to begin with...

Without an official web presence it's hard to take such things seriously... hopefully WDS will have an official presence and we can all refer to it, and make it part of our surfing rotation in the future.

If the future is to bring Tiller games kicking and screaming into the future (present) then I'm all for it, and am right behind you.

Here's hoping every success to you!

Get an official site, and the relevant communities will be 100% behind you.

Did you see the number of new icons and game covers? We don't have time to create 'elaborate hoaxes'!!!  ;)

Hopefully my authorship of the Normandy is released thread is sufficient to prove we're genuine! Releasing the betas will probably cement it!

As mentioned we will put up a web site when we think it's relevant and we have sufficient information to share.

We are really focused on the user interface up front and it's really important to note that this is only impacting the Panzer Battles titles that are planned and already released. We have no responsibility for John's other series and there is no plan to retrofit any UI changes at this point. This is one of the reasons we're announcing our independence (yet dependence for publishing) from John Tiller Software.

David


Moreb

#19
Quote from: Strela on August 20, 2016, 08:47:10 PM


Yes - we're looking at all ways to simplify how information is shared.

The filters are the first way - there are many more of these than previously as shown by the elevation display in the original post. We will have more including a hex specific one where you can see the terrain values in all hexes at the flick of a button.

It's actually surprising how many filters already existed but due to lack of a shortcut/button were never used - we're fixing that and adding more.

I agree on the mouse fatigue and we're trying to reduce it. So you have alternate ways to look at hexes and units without having to move across a screen - a particular issue with bigger monitors.

Finally, we haven't even started on the reporting in game - we have a lot of ideas there including clearer combat reporting so players understand why things happen/don't happen.

David

PS If you like Normandy, after we release the beta patch we will have a big official release which includes a heap of data fixes. One of our researchers, Chris Haigh has reviewed the whole map and added a ton of extra locations as well as checked a lot of scenarios setups. The map looks absolutely fabulous and Chris found a few things such as we had Utah beach too far north, these things have all been corrected and increases the historicity.

Thanks for the reply. I'm a new fan with deep gaming pockets and a history of impulse buying. I'm your best friend.

EDIT: As a show of support, I just purchased PB:K.
When dongles fly? - mirth

southern_cross_116

Not a hoax, and not sure why a development group needs a website and a forum, as that is basically requiring someone to focus on marketing instead of development.

I am not sure that people quite realise exactly the nature of these; this sort of thing is not a full time job (in fact it is secondary to other jobs). You are not dealing with a company as much as you are a coop.

Produce and the communities will be backing. I don't think I have seen too many guys as accessible as David.

Just my 2 cents (although I guess technically I don't post here all that often).
RW/LW
Bravehearts Hockey Club

Graphics Coordinator, Artist, etc... for JTS
Owner/Webmaster:
Scenario Design Center (hist-sdc.com)

spelk

I realise its not a hoax, whether a game design studio can get on without a definite web presence I suppose is conjecture, but to get the word out there, it is nice to point to a place for all the information (press announcements, patches, notes, media etc..) and all the purchasing options. If these updated titles are all going through JTS then why not announce it there and point people there? Posting detailed information like you have is very much appreciated, but having somewhere "official" counts for a lot, if people are to know your product and brand.

I like what I see, and will be keeping a keen eye on progress. Deffo.

Strela

Quote from: Moreb on August 20, 2016, 09:00:17 PM
EDIT: As a show of support, I just purchased PB:K.

Thanks Moreb!

Do ensure you update with the patch that was released for Kursk.

Obviously the Beta patch will be out soon as well.


Spelk, thanks for your commentary and support. I will look to get a web page/blog up soon - time permitting. I understand the need to be 'professional'.  ;)

I do personally like spreading the word in forums like Grogheads as it is a great word of mouth destination and having our own site has been low in the current list of priorities. I'll see what I can do to remedy that...

David

panzerde

Strela, this is just fantastic news. This is a win for players, a win for you and your team, and a win for JTS. I'm very, very pleased this is happening!


Best of luck with this. I am ready to assist in any way I can, from obviously buying and playing the games to helping with play testing and promoting your work.


Great news!



"This damned Bonaparte is going to get us all killed" - Jean Lannes, 1809

Castellan -  La Fraternite des Boutons Carres

panzerde

Quote from: Cyrano on August 20, 2016, 04:53:45 PM
What's particularly exciting for me is that Dr. T. has allowed someone else to have the code.  He will live many more years but not forever and his approach to gaming is unique and uniquely suited to the way I like to play games.  I had earnestly hoped he'd trust another group or two to walk his efforts forward.  Perhaps, perhaps, someday my much-word Napoleonic battles will be graced with divisional morale and a host of other changes we in La Fraternite des Boutons Carres have been clamoring for.


This. This needs to happen SO much...
"This damned Bonaparte is going to get us all killed" - Jean Lannes, 1809

Castellan -  La Fraternite des Boutons Carres

Zulu1966

Quote from: Strela on August 21, 2016, 08:33:19 AM
Quote from: Moreb on August 20, 2016, 09:00:17 PM
EDIT: As a show of support, I just purchased PB:K.

Thanks Moreb!

Do ensure you update with the patch that was released for Kursk.

Obviously the Beta patch will be out soon as well.


Spelk, thanks for your commentary and support. I will look to get a web page/blog up soon - time permitting. I understand the need to be 'professional'.  ;)

I do personally like spreading the word in forums like Grogheads as it is a great word of mouth destination and having our own site has been low in the current list of priorities. I'll see what I can do to remedy that...

David

What would be really good is an OOB tree on the left hand side like command ops has. Would really help with situational awareness rather than the current tiny modal dialog under show organisation.
Also - some more esoteric stuff such as WWI Africa - battle of tanga for example.
"you are the rule maker, the dictator, the mini- Stalin, Mao, Hitler, the emperor, generalissimo, the MAN. You may talk the talk and appear to be quite easy going to foster popularity, but to the MAN I say F*CK YOU." And Steve G is F******g rude ? Just another day on the BF forum ... one demented idiots reaction to BF disagreeing about the thickness of the armour on a Tiger II turret mantlet.

Strela

Quote from: Zulu1966 on August 23, 2016, 03:35:20 PM
What would be really good is an OOB tree on the left hand side like command ops has. Would really help with situational awareness rather than the current tiny modal dialog under show organisation.
Also - some more esoteric stuff such as WWI Africa - battle of tanga for example.

There are lots of requests for UI changes currently. We're taking note, but will be covering these things in phases with the short cut keys/expanded icons the first step. Additional reporting and displays is definitely a future deliverable, but one I am keen to get across. As mentioned elsewhere we are balancing between infrastructure improvements like game UI's and new content.

David

Strela

Quote from: spelk on August 20, 2016, 04:31:02 PM
Get an official site, and the relevant communities will be 100% behind you.



Time to get 100% behind us!!!

http://www.wargamedesignstudio.com/

David

PS This is still in Beta but you get the idea. We will be posting announcements etc here officially.

spelk

Woohoo!

Consider it plastered all over my social media... :)

Strela

Just a quick call out that we have started publishing an (approximately) weekly blog on different aspects of the game series.

You can find out more here;

http://www.wargamedesignstudio.com/#latestnews

Web site address;

http://www.wargamedesignstudio.com


David