WWII 4x NATO type Icons.

Started by gameleaper, December 02, 2016, 02:46:14 PM

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gameleaper

https://numbergamer8.itch.io/rouguelike-warcomputergame

roguelike 4x wargame 2d turnbased,  free windows PC & Mac

Ive attached game and pics, but you can also get it from above game site link


gameleaper

Ive added some art to the game.

gameleaper

#2
NOW HAS GRAPHICS AND NUCLEAR WAR, COMMANDO RAIDS AIR RAIDS etc...

gameleaper

#3
Ok tidied all the balancing, I made Nuclear options available every week Monday, so you know when to strike. changed lots of things to do with resources and messages. I believe this is final version, so its time to give you guys the xmas free game from me :)


gameleaper

#4
Ive compiled a Mac version, its on my game website and I have attached it here

on my game site a text version is also included, and a windows a mac version all included in a 3mb file.
https://numbergamer8.itch.io/rouguelike-warcomputergame
the file attached here is windows and Mac


gameleaper

#5
https://numbergamer8.itch.io/rouguelike-warcomputergame

a few updates, I'm working on the graphics check pic, versio 91 is vastly improved look but to big to attach its on game game site

I HAVE MADE THE LIST VIEW CLICKABLE FOR FAST MOVEMENT TO DIFFERRENT AREAS


gameleaper

I added a real objective, now you have to follow the enemy movements each week, and destroy them, the game has massive UI graphics update. all figures are worked out and now is a strategy. almost weekly grand decisions to make, but if you fail on the world markets that week you wont get the decisions option. I fixed lots of little things messages etc... I put a backup view on the message display, I replaced text graphics for graphics.

The list view now has graphics, and is clickable to move to that area, pageup pagedown etc...

I'm not doing anymore to it I'm happy, so its time to grab a copy of a 4X WWII game with nukes.

gameleaper

4X WWII its def finished and is vastly graphically improved.

the LIST view is now great has graphical icons showing forces aswell as being clickable.

Ive not updated for ages its finished, so hope you will give it a second try.

Moreb

With my limited game time I can barely fit in games I've had on my hd for a long time so I never tried any of your creations but I just wanted to acknowledge that I envy the passion you have and obvious talent in doing something you love. You really do deserve more credit for your work. I'm sure it isnt easy. I hope you continue putting these games together.

Thanks for sharing.
When dongles fly? - mirth

Boggit

Thanks for sharing Gameleaper. I hope you have a great Christmas! O0
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

gameleaper

Thanks, I was so shocked to get a reply, it seems not many people have the time to try them out because there free I think, If it cost £2 in a sale It may of sparked enough interest to try :( but it was fun creating theses games, thankyou guys and ave a great Christmas

Boggit

Quote from: gameleaper on December 10, 2016, 07:56:42 AM
Thanks, I was so shocked to get a reply, it seems not many people have the time to try them out because there free I think, If it cost £2 in a sale It may of sparked enough interest to try :( but it was fun creating theses games, thankyou guys and ave a great Christmas
You will probably find that the determining factor is time not the fact that your games are free to use. Most of us have a lot of games, but disproportionately less time to play them as we add to our collections. Don't get downhearted, we get there in the end... :)
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

bbmike

Yes, I've downloaded every update you made but have yet to try it. Too much going on right now but I will give it a go at some point.
"My life is spent in one long effort to escape from the commonplace of existence."
-Sherlock Holmes

"You know, just once I'd like to meet an alien menace that wasn't immune to bullets."
-Brigadier Lethbridge-Stewart

"There's a horror movie called Alien? That's really offensive. No wonder everyone keeps invading you!"
-The Doctor

"Before Man goes to the stars he should learn how to live on Earth."
-Clifford D. Simak


Moreb

Here are some things that I see.

The documentation needs work. IMO, I don't feel the general goals of the game are clear in your rules. I didn't see where it states that only army can defeat army, ports only defeat ports etc.. It's also not clear that it is in fact not a trade because your side doesn't offer anything. It is more a chance to acquire. Also, a clear listing of what resources are in the areas would help. Explain deficit spending.

The Right Click is not working in the list view as it doesn't move the list up a page

'your' in area....should read 'you're' in area...


Some things I think would help

1) Reduce the size. 1000 areas is way too cumbersome

2) Allow both enemy and friendly forces to be shown at once

3) In list show unoccupied areas also that allows players to quickly choose it. As it is now you have to go to that list, click on the closest one and then change it by the area button.

4) Show what units and resources are present in the message window clearly for every area.

5) Make it clear what the costs will be to upgrade. Even though there might not be a resource cost, it will cost manpower. This could be more clear.

6) Highlight with a different color the attack results.

I didnt get too far as I withdrew given the excessive amounts of areas that needed to be wrangled with. But these are some initial findings.

When dongles fly? - mirth