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Total War...1942?

Started by Gusington, September 25, 2018, 05:37:30 PM

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Sir Slash

You can't deny if the Huns had tanks they would've been unstoppable.  ::)  Until the Roman A-10's arrived that is.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

JasonPratt

Or the Gothic LAWs!

The Franks with their famous Maginot line of 88s, on the other hand.... not a good idea for the Huns to attack straight into that, but it does have some obvious weaknesses.
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DoctorQuest

Quote from: Sir Slash on September 27, 2018, 10:12:25 AM
You can't deny if the Huns had tanks they would've been unstoppable.  ::)  Until the Roman A-10's arrived that is.

I thought the Romans used SU-25s.
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SirAndrewD

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Gusington

^I did. It never worked properly for me.
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SirAndrewD

Quote from: Gusington on September 27, 2018, 03:59:02 PM
^I did. It never worked properly for me.

Hm, that's unfortunate.  It's true some of those big TC's can be finicky.   

At least you have IS-2's with bow armed Hunnic commanders now.
"These men do not want a happy ship. They are deeply sick and try to compensate by making me feel miserable. Last week was my birthday. Nobody even said "happy birthday" to me. Someday this tape will be played and then they'll feel sorry."  - Sgt. Pinback

Gusington

^Did you use the Great War mod with success? It really is quite tragic for me. I followed that mod in development for years, literally, only to have it be less than promised, by a long shot, when released.

:/
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SirAndrewD

#37
^  I did, and it's fun for a time.  Sadly, replicating WW1 combat, even in the early war phase, is beyond the capabilities of the NTW engine.   Even the Fall of the Samurai battles felt more authentic to early 20th Century warfare.

It's fun for a time, but then you realize that it's just never going to be what you're looking for in a WW1 game.  I'm not sure Total War could ever achieve it.

We're a long way from ever getting something that gives a good simulation of WW1 tactical level that's good looking, reasonably accurate and not mired in bad AI and micromanagement.
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Destraex

Yep. I hate to say it. But this mod was a waste of time. Kudos for the effort and creativity though.
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Gusington

Thanks D. I was hoping it wasn't just me.
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SirAndrewD

Quote from: Gusington on September 27, 2018, 06:59:58 PM
Thanks D. I was hoping it wasn't just me.

Nah, it's not just you.  It does look really good though.  I'd love to see the work they did on models and terrain done on something that was built from the ground up to simulate WW1 and preferably turn based. 

As for this mod, yeah, you can't knock the effort.  I just think Total War hits a brick wall at the end of the 19th Century in terms of capabilities.  It's best suited to its classical/medieval roots. 

The first Rome is clearly, even more problematic for the scope of this mod.   I don't mean to laugh at the hard work of the modders, but I can't help but feel they could've spent their time better elsewhere. 
"These men do not want a happy ship. They are deeply sick and try to compensate by making me feel miserable. Last week was my birthday. Nobody even said "happy birthday" to me. Someday this tape will be played and then they'll feel sorry."  - Sgt. Pinback

CJReich46

  :DD 

I mean..notice how the tanks turned? and what's with the archers?  I give them credit for trying though.


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Crossroads

#42
All I want to know is if they ported the Naked Fanatics from RTW to this 1942 mod. Naked Nazi Fanatics With Swastikas. What else could you wish for  :dreamer:

Edit: I recall there was some sort of modesty option with RTW for Naked Fanatics. Here, that could be implemented with Adolf's Moustache covering the strategic parts. I am definitively in!  <:-)
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Sir Slash

How about Patton in full armor on a white charger? Or is he more of a chariot guy you think?
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

bobarossa

Patton was a cavalryman so definitely the white charger.

I was really amused by the floating tanks going up a hill.  Certainly TW2 managed to get units to walk up hills correctly.  Wonder why they couldn't manage it.  I also liked that knocked out tanks seemed to be flattened like some giant had squashed them.