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FRI-DAY

Started by MetalDog, January 25, 2019, 06:27:29 AM

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Tripoli

I'll be playing a scenario of CMNAO and trying to dislodge a piece of wood from my snowblower.  Not necessarily in that order.... :-\
"Do I not destroy my enemies when I make them my friends?" -Abraham Lincoln

Anguille

Quote from: MetalDog on January 25, 2019, 01:06:57 PM
No comment on the song yet?  That tune has been kicking my ass for two weeks now.  It's AWESOME!!
I think the song is great. Not so sure about the lyrics (does it have a meaning and if yes, what). Don't like the video though.

Going to play Stars in Shadow and hopefully some Caesar IV.




MetalDog

Quote from: Anguille on January 26, 2019, 02:10:14 PM
Quote from: MetalDog on January 25, 2019, 01:06:57 PM
No comment on the song yet?  That tune has been kicking my ass for two weeks now.  It's AWESOME!!
I think the song is great. Not so sure about the lyrics (does it have a meaning and if yes, what). Don't like the video though.

Going to play Stars in Shadow and hopefully some Caesar IV.

I'm not crazy about the video either.  JasonPratt had a good analysis of the lyrics back a page.  They are kind of sketchy, too.  The music is what grips me.  Just charges me up.
And the One Song to Rule Them All is Gimme Shelter - Rolling Stones


"If its a Balrog, I don't think you get an option to not consent......." - bob

IICptMillerII

Unfortunately I was delayed for too long around Smolensk in my campaign in Gary Grigsbys War in the East and the Soviets were able to mass too many units for me to break through. Looks like I'll have to restart once again. I think my problem was bad coordination. By the time my forces had reached the Smolensk area, my exploitation units (panzer/motorized divisions) were too spread out and piecemeal. I was only able to make local breakthroughs, but nothing with any real operational depth. The whole time the Soviets continues to accumulate, both along the front and in depth. Going forward I'm going to try to be much smarter about where my exploitation units end up after deep penetrations, so they are better situated to execute the next deep exploitation maneuver.

Otherwise I don't have much planned for this weekend. I'm still in the middle of some Combat Mission PBEMs, and I've been messing around with the East German mod for Flashpoint Campaigns: Red Storm which has been fun. We'll see what else my wargaming ADD gets me into this weekend!

Gusington

✡

слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

airboy

I'm coordinating moving my wife's nephew out of Alabama.  I'm driving the moving truck to NC tomorrow.  Little time for gaming.  What I'm doing is finishing my review of Pillars of Eternity 2 and working on the Marshalls & Gilbert Island Raid writeup for my US Navy Campaign AAR writeup.  I may finish a final reading of "Hive of the Overmind" for Mutant Crawl Classics to finish that review this next week.  Then reading the rules for Aggressors Ancient Rome and starting that one up.

I'm wondering if I can do an AAR for a 4x game by writing up every 10th turn or so.  That would give people a flavor of what is going on without having an AAR without end that I would get bored of writing and the reader get bored of reading.

W8taminute

Played some Il-2 Battle of Stalingrad multiplayer with Tuna earlier today.  Couldn't even get my plane to take off the ground.  However later on I tried again in an empty server and was able to launch my plane, fly to the target, bomb it and miss.  Hey progress I guess.   :)

I'm also setting up a game of Talon Empire Wars in Table Top Simulator.  I bought the physical boardgame a few months ago from GMT and have just unboxed it the other day.  Rather than setup a table I'm first going to try the game out virtually. 

And last but not least, working on leveling up my guys in BFV ala the current Tides of War campaign.  The new squad conquest mode is lit.  (lit for those of you who don't know is what according to my kids a term used the way I used to use the word awesome, cool, or pissah back in the day  8) )
"You and I are of a kind. In a different reality, I could have called you friend."

Romulan Commander to Kirk

JasonPratt

Shots were fired tonight in Part 2 of Cyrano's Saturday Night Fights play of a Colonial Adventures scenario. Panzerde (Doug) was unable to be here, but Cyrano's son was available to step in.  :bd:

Dougs troops were the first to die....

:hide:

I won't spoil more than that, except that there will be a conclusion to the Trilogy next Saturday night, God willing and the Blood Puddle representing a River in the middle of the map doesn't rise.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

Tuna

Quote from: W8taminute on January 26, 2019, 10:05:04 PM
Played some Il-2 Battle of Stalingrad multiplayer with Tuna earlier today.  Couldn't even get my plane to take off the ground.  However later on I tried again in an empty server and was able to launch my plane, fly to the target, bomb it and miss.  Hey progress I guess.   :)

W8t, now that you can take off. if you want to try again, I can talk your through the 'bombing process'!  O0

Tuna

Quote from: JasonPratt on January 26, 2019, 11:35:03 PM
Shots were fired tonight in Part 2 of Cyrano's Saturday Night Fights play of a Colonial Adventures scenario. Panzerde (Doug) was unable to be here, but Cyrano's son was available to step in.  :bd:

Dougs troops were the first to die....

:hide:

I won't spoil more than that, except that there will be a conclusion to the Trilogy next Saturday night, God willing and the Blood Puddle representing a River in the middle of the map doesn't rise.

My head just spins, I hope this is a 'tough' game!

JasonPratt

I'd call it medium complexity. Not at all easy! -- but there are more head-spinny things out there...
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

Destraex

Battlefleet Gothic Armada 2
Steel Division
"They only asked the Light Brigade to do it once"

W8taminute

Quote from: Tuna on January 27, 2019, 04:18:12 PM
Quote from: W8taminute on January 26, 2019, 10:05:04 PM
Played some Il-2 Battle of Stalingrad multiplayer with Tuna earlier today.  Couldn't even get my plane to take off the ground.  However later on I tried again in an empty server and was able to launch my plane, fly to the target, bomb it and miss.  Hey progress I guess.   :)

W8t, now that you can take off. if you want to try again, I can talk your through the 'bombing process'!  O0

Yes!  Will do.  Navigating without map references is challenging but I think I got the hang of it.  Makes me appreciate the real life crews that did this back then without the aid of modern navigation systems.
"You and I are of a kind. In a different reality, I could have called you friend."

Romulan Commander to Kirk

Tuna

Quote from: W8taminute on January 28, 2019, 08:28:57 AM
Quote from: Tuna on January 27, 2019, 04:18:12 PM
Quote from: W8taminute on January 26, 2019, 10:05:04 PM
Played some Il-2 Battle of Stalingrad multiplayer with Tuna earlier today.  Couldn't even get my plane to take off the ground.  However later on I tried again in an empty server and was able to launch my plane, fly to the target, bomb it and miss.  Hey progress I guess.   :)

W8t, now that you can take off. if you want to try again, I can talk your through the 'bombing process'!  O0

Yes!  Will do.  Navigating without map references is challenging but I think I got the hang of it.  Makes me appreciate the real life crews that did this back then without the aid of modern navigation systems.

Kind of a bummer, that they don't have 'map tools' like CloD has.  I didn't get into it to the point of figure out exact speed and distance, but it would be really helpful to be able to see what 'heading' you need to turn exactly once you reach a landmark waypoint, to move to your next waypoint.

JasonPratt

The weird thing about that, is that the Germans did have electronic navigation. It's even modeled in the game! -- aesthetically. I know exactly where the radio-beacon navigation thingies are on my 1941 He-111 console. I know, so that I can ignore them as irrelevant since the game engine doesn't model them.  ::) But they're there on the instrument panel!

(Radio-beacon navigation might be modeled in CloDBlitz, not sure. It has a lot more detail for its crafts than the BoX games.)
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!