WarPlan -- new game announced from Matrix Games

Started by al_infierno, May 08, 2019, 12:04:31 PM

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MOS:96B2P

Going to have to survive the first winter.  In the Spring the panzer corps will roll on the Baku oil fields (as far as I know).


Sir Slash

Good luck with that. It looks like an awful l-o-n-g way down there.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

demjansk1942

Question,  compare this game to strategic command and is it worth getting?  I have Europe and WAW.  Just curious if I need another world war game

Moreb

Quote from: demjansk1942 on October 30, 2019, 07:57:42 PM
Question,  compare this game to strategic command and is it worth getting?  I have Europe and WAW.  Just curious if I need another world war game

Yeah. What he said. It's been quite a while since I've bought a hex based game and even longer since it has been a Matrix one.

But I do like the looks of this. Or should I try to fire up SC, which I have never tried?
When dongles fly? - mirth

al_infierno

#79
Quote from: demjansk1942 on October 30, 2019, 07:57:42 PM
Question,  compare this game to strategic command and is it worth getting?  I have Europe and WAW.  Just curious if I need another world war game

I've only put a few hours into it but I'm loving it so far.  I think it's absolutely worth picking up as it sets itself apart from the SC series by being a bit more in depth and crunchier without losing the accessibility appeal.  I also like that this game does not railroad you into an historical timeline, like SC does.  There are a few hard-coded dates like the United States joining the Allies in Dec. 1941, and a late-1942 deadline for the Soviet Union joining the war, with the possibility of those events happening earlier based on different circumstances. But aside from that, the AI just acts on the fly and doesn't pay attention to how things really went.

Also, the way stacking works is much better than SC.  In SC you can only stack 1 unit per hex, whether it's land, air, or naval.  This causes a lot of goofiness in regions with limited hexes to work with, like Italy and North Africa, since your air units can't support your front without blocking the advance/retreat of your land units.  In WarPlan, a hex can contain any combination of 1 land unit, 1 air unit, and multiple naval units - not sure the limit.  So there's still a similar dynamic of single-unit hexes and no power stacks.  And I actually find myself caring about the naval component, which is more than I could ever say for SC.
I was waiting for a mission, and for my sins, they gave me one.

-budd-

Yea, it is. I own all the SC games and I like them all, this is just a step up in complexity from the SC games. More things to consider and plan for. The stacking, the ability to attack from multiple hexes, the naval game, oil and production, special skills for units, are some differences from the SC games. It's a pretty well thought out game.
Enjoy when you can, and endure when you must.  ~Johann Wolfgang von Goethe

Be Yourself; Everyone Else is Taken ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

demjansk1942

Budd and Infierno,,,   thanks for the advice, you explained it perfectly.  I will get this game.  I'll get from Matrix and then add to Steam?

I like the explanation of the stacking, good point

Pete Dero

Quote from: demjansk1942 on October 31, 2019, 04:09:13 AM
I'll get from Matrix and then add to Steam?

Only available from Matrix right now so no Steam activation possible.

MOS:96B2P

Quote from: Sir Slash on October 30, 2019, 06:27:58 PM
Good luck with that. It looks like an awful l-o-n-g way down there.

Yes, yes it is.  Also, America has entered the war and it has begun to snow...........

And a new patch was released.  The change log is below.   

v1.00.02
 Added A.I. declaration of war on Italy when they have 100% status.
 Added $DeclareWar command to event scripts
 Added $if_NegotiatedSurrender command to event scripts
 Fixed typos on the map
 Fixed border of Netherlands and Belgium
 Fixed mouse scroll on border of screen
 Fixed map shift buttons in editor
 Removed auto naming when saving game
 Timer on popup messages set to 5 seconds with a close button
 Added messaging to political attemps at intimidation
 Improved A.I. defense in North Africa and in UK
 A.I. now auto-declares war on Italy when they are at 100% status
 Fixed overrunning neutral air units
 Land units now move to closest hex when in neutral territory or get destroyed
 Fixed wrong manpower maintanance showing
 Fixed DOW bug
 Divisions now have ZoC vs partisans
 Lowered chance of partisan unit in game
 Fixed capital relocation
 Fixed Iraq and Persia joining Axis powers
 Fixed wrong mechanized unit technology
 Added historical minefields to the east coast of England and Germany
 Removed major powers from being influenced by diplomacy
 Fixed surrending of France
 Fixed infinite unescorted support bomber
 Fixed end scenario problems
 Fixed garrison logistic and production check
 Slightly improved on toggle image
 Fixed locked details window so it doesn't close on button click
 Added message when enemy fleet is overrun
 Corrected strategic bombardment damage
 Fixed end game victory when no there are no enemies left
 Influence points are gained based on the current morale and the diplomatic power of the nation
 Shifted Greece colors closer to tan
 Fixed HQ reinforcement toggle showing proper unit reinforcement icons
 Changed the way convoys are show on the map to path lines
 Reduced German and Italian landing craft from 40 to 10
 Minor Power's escorts added to the major controller's pool
 Moved menu panel items up 30 pixels to fit better on 1366x768 windowed mode
 Fixed air offensive operation point cost use. It was using double.
 Fixed German bomber tech in Prussia 1939 scenario
 Fixed Russian mech and armor tech in 1939 scenario
 Fixed countries having influence points at start of 1939 scenario
 Fixed surrendered nation build queue not clearing
 Fixed influence point gains
 Improved A.I. scripts and internal actions For France and Russia
 Modified Partisans to increase in frequency by year and country

Rayfer

Hopefully the patch is compatible with ongoing campaigns?

MOS:96B2P

Quote from: Rayfer on October 31, 2019, 10:49:48 AM
Hopefully the patch is compatible with ongoing campaigns?

Some players reported problems where they lost the items in their production queue after patching an ongoing game.  So I'm going to finish the 1939 campaign before I install the patch.  I'm really looking forward to getting those divisions with anti-partisan ZOC for a future play through.     

Rayfer

Quote from: MOS:96B2P on October 31, 2019, 12:41:03 PM
Quote from: Rayfer on October 31, 2019, 10:49:48 AM
Hopefully the patch is compatible with ongoing campaigns?

Some players reported problems where they lost the items in their production queue after patching an ongoing game.  So I'm going to finish the 1939 campaign before I install the patch.  I'm really looking forward to getting those divisions with anti-partisan ZOC for a future play through.   

All looked ok for me until I processed an end-turn. In the ensuing turn everything in France's production cue was gone.   :-\

Con

Quote from: Rayfer on October 31, 2019, 01:38:53 PM
Quote from: MOS:96B2P on October 31, 2019, 12:41:03 PM
Quote from: Rayfer on October 31, 2019, 10:49:48 AM
Hopefully the patch is compatible with ongoing campaigns?

Some players reported problems where they lost the items in their production queue after patching an ongoing game.  So I'm going to finish the 1939 campaign before I install the patch.  I'm really looking forward to getting those divisions with anti-partisan ZOC for a future play through.   

All looked ok for me until I processed an end-turn. In the ensuing turn everything in France's production cue was gone.   :-\
Sounds like a realistic assessment of French productivity

Grim.Reaper

30% off ($27.99) if you buy from Matrix and use code: HappyHalloween19

Moreb

Quote from: Grim.Reaper on October 31, 2019, 04:42:35 PM
30% off ($27.99) if you buy from Matrix and use code: HappyHalloween19

Okay. That did it.

Thanks GR.
When dongles fly? - mirth