WarPlan -- new game announced from Matrix Games

Started by al_infierno, May 08, 2019, 12:04:31 PM

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Rayfer

Quote from: Huw the Poo on November 08, 2019, 12:35:01 PM
Jesus christ why don't they just put the game on Steam and enable the workshop?

Amen HtP...a big +1

W8taminute

Quote from: al_infierno on November 08, 2019, 02:01:26 PM
Quote from: W8taminute on November 08, 2019, 01:55:09 PM
Read this review of WarPlan over at Wargamer.  https://www.wargamer.com/articles/warplan-gameplay/


The author states that WarPlan is great but is struggling to find it's soul.  My retort: "Go play Advanced Third Reich and then rewrite your article."

Yeah I'm confused by that comment too.  The map isn't beautiful or anything but the game feels very soulful to me.  Even the music gets stuck in my head after I'm done playing.

You too!  The music sticks in my head as well right after I'm done playing.  Who said this game has no soul?
"You and I are of a kind. In a different reality, I could have called you friend."

Romulan Commander to Kirk

-budd-

Enjoy when you can, and endure when you must.  ~Johann Wolfgang von Goethe

Be Yourself; Everyone Else is Taken ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

W8taminute

^Nice!  Downloaded them and now let's see how they look in game. 
"You and I are of a kind. In a different reality, I could have called you friend."

Romulan Commander to Kirk

MOS:96B2P

Trying out some new mods while waiting for patch v1.00.03




em2nought

Ten pages on the forum, must be something to this.
Stolen elections have consequences.

Grim.Reaper

i will likely buy this when i buy command operations this week with my matrix discount coupon....it has been hard to hold off?

beldurax

Those new counters look amazing.  Going to give them a try tonite

W8taminute

Completed my 1939 Campaign playing as the allies.  What a game.  I did notice something however that one needs to be aware of.

The US and The USSR have an incredibly large production output that actually can be deceiving.  I found myself giggling with glee at how easily these two nations can produce a large volume of units.  Then I stopped giggling when I realized my armed forces had become so huge in number that my logistics could no longer support all of them.  What this meant is that I would have dozens of understrength and damaged units sitting in the field and never getting replacements or repairs.  I simply did not have the logistics strength to keep up.  It was only after I disbanded a lot of those units that the rest finally received replacements and repairs.  I won the war but I had to learn to control my spending and not produce too many units that my nation could not support.  I really like this system.   O0
"You and I are of a kind. In a different reality, I could have called you friend."

Romulan Commander to Kirk

-budd-

That's something Germany has to watch closely, oil also. I'm looking to have 12 to 13 mobile formations for Barbarossa mostly armored cores. Spending a bit of time putting units in Garrison mode and turning off upgrades for those Garrison units and prioritizing my mobile formations.

Been slow playing expecting the patch to drop,looks  like Monday now.
Enjoy when you can, and endure when you must.  ~Johann Wolfgang von Goethe

Be Yourself; Everyone Else is Taken ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

mbar

Quote from: W8taminute on November 14, 2019, 10:08:31 AM
Completed my 1939 Campaign playing as the allies.  What a game.  I did notice something however that one needs to be aware of.

The US and The USSR have an incredibly large production output that actually can be deceiving.  I found myself giggling with glee at how easily these two nations can produce a large volume of units.  Then I stopped giggling when I realized my armed forces had become so huge in number that my logistics could no longer support all of them.  What this meant is that I would have dozens of understrength and damaged units sitting in the field and never getting replacements or repairs.  I simply did not have the logistics strength to keep up.  It was only after I disbanded a lot of those units that the rest finally received replacements and repairs.  I won the war but I had to learn to control my spending and not produce too many units that my nation could not support.  I really like this system.   O0

Interesting observation and game mechanic. Also, nice recovery.  :bd:

MOS:96B2P

Patch v1.00.03 has been released.  The developer is very active on the forum and seems to have added more fixes & features than are included in the below changelog.  Still finding these extras.  As an example convoy routes can now be turned on and off without canceling the actual trade agreement.  Very useful when the Baltic is frozen but the Axis player doesn't want to risk the Narvik route.    :)

1.00.03 Changelog

- Increased map scrolling to fall +30 pixels off the edge of the screen.

- Land units on the coast are now properly destroyed by air power.

- Units limited to 25 characters for name changing, was 40.

- Fixed resource #31 to include label of "port"

- Fixed 2 locations in England

- Fixed custom image loading when choosing another game

- Fixed late war retreat script in USSR

- Fixed minor country supply source retreat error

- Removed undu from merging and splitting units

- Adjusted unit ID image so air units are more clear

- Added unit type sorting to reports and statistics unit column

- Fixed air overrun adding to game stats

- Adjusted Allied A.I. for invading North Africa and Normandy

- Fixed only fleet mode navies intercept enemy forces

- Fixed hotseat games changing fleet modes on load

- Fixed misaligned victory location

- Added Allied Norway convoy route

- Fixed mine fields in all scenarios

- Fixed ZoC issue with neutral countries that was impacting rail movement

- Fixed plane range formula

- Changed Italy's morale break from 52 to 32 until the USA is in the war

- Fixed naval port attack indicator not showing on empty enemy ports or transport fleets

- Fixed showing proper invadable hexes

- Turned off main menu when doing PBEM upload

- Fixed paratrooper jump bug

- Added South Africa to map as an Allied supply source

- Pacific Resources is now a main supply source

- Added port supply denial if port can't reach main supply source

- Corrected Aqaba tile

- Fixed showing invisible convoy routes on information panel

- Fixed 2/2 patrol groups in 1939 scenario

- Fixed contested hex move cost

- Fixed naval operation points when undoing move

- Fixed WarPlan crash bug

- Added beach to Gibraltar

- Fixed oiler resupply in blizzard frozen ocean and port

- Fixed out of supply fleet able to perform beachhead supply

- Fixed graphical alignment on unknown land unit images on bottom of image

- Adjusted Netherlands coast

- Added tile for Netherlands coast to tiles.png for custom images

- Fixed major alignments for minors

- Improved Netherlands, Belgium, and Greece defenses

- Corrected rail in Turkey and made them scortched earth

- Fixed reinforcements and priority for naval and air

- Added ability to disable convoy route

- Corrected Spain does not enter Axis side if Gibraltar is Axis in scenario notes

- Added Baltic convoy route

- USSR set to surrender at 0 morale

- Cleared data corruption in stats for scenarios

- Adjusted air combat damage slightly for more losses

- Added Italian option scenario where Italy may declare war from the start of the war

Bardolph


FlickJax

Quote from: Bardolph on November 18, 2019, 11:10:00 PM
Quote from: Rayfer on November 08, 2019, 03:26:56 PM
Quote from: Huw the Poo on November 08, 2019, 12:35:01 PM
Jesus christ why don't they just put the game on Steam and enable the workshop?

Amen HtP...a big +1

What they said.

Agreed, this is deffo on my wishlist too but will wait.

W8taminute

Wow this patch fixes and improves a lot of things.  Now I can start a new campaign and give it a try. 
"You and I are of a kind. In a different reality, I could have called you friend."

Romulan Commander to Kirk