Strategic Command WWII: War in the Pacific announced

Started by steve58, March 07, 2024, 03:36:40 PM

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steve58

QuoteA new chapter of Strategic Command is on its way. We are thrilled to complete Fury Software's WWII trilogy games with Strategic Command WWII: War in the Pacific. Get ready to re-fight the great land and naval campaigns of this amazing theater.

Prepare to avenge the Day of Infamy in our grand campaign. Additionally, five mini campaigns will be available for you to be played. More info will be shared soon, so stay tuned.

But that's not all, we are also looking for feedback from you. Do you want to be among the first to play the game? Please join the beta and let us know what you think about it.

https://www.matrixgames.com/news/strategic-command-wwii-war-in-the-pacific-announcement-and-beta

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Tanaka

Quote from: steve58 on March 07, 2024, 03:36:40 PM
QuoteA new chapter of Strategic Command is on its way. We are thrilled to complete Fury Software's WWII trilogy games with Strategic Command WWII: War in the Pacific. Get ready to re-fight the great land and naval campaigns of this amazing theater.

Prepare to avenge the Day of Infamy in our grand campaign. Additionally, five mini campaigns will be available for you to be played. More info will be shared soon, so stay tuned.

But that's not all, we are also looking for feedback from you. Do you want to be among the first to play the game? Please join the beta and let us know what you think about it.

https://www.matrixgames.com/news/strategic-command-wwii-war-in-the-pacific-announcement-and-beta


Woah this came out of nowhere I did not expect them to make this! Very interesting!

ArizonaTank

Naval / Air combat has never been much of a strength for the series, so a little guarded with this.

Although I have to say, I liked SC American Civil War and I did not think I would. 

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Rayfer

Quote from: ArizonaTank on March 10, 2024, 01:45:13 PMNaval / Air combat has never been much of a strength for the series, so a little guarded with this.

Although I have to say, I liked SC American Civil War and I did not think I would. 


Completely agree...unless they allow naval stacking I don't see how this can work.

steve58

Government is not the solution to our problem—government is the problem.   Ronald Reagan
The democracy will cease to exist when you take away from those who are willing to work and give to those who would not.   Thomas Jefferson
During times of universal deceit, telling the truth becomes a revolutionary act.   George Orwell  The truth is quiet...It's the lies that are loud.   Jesus Revolution
If you ever find yourself in need of a safe space then you're probably going to have to stop calling yourself a social justice warrior. You cannot be a warrior and a pansy at the same time   Mike Adams (RIP Mike)

WallysWorld

I'm holding onto my 50% off anniversary coupon to use for the Pacific War version coming out.
"I used to be with it, but then they changed what *it* was. Now what I'm with isn't *it* and what *it* is seems weird and scary to me." - Abraham Simpson

Tanaka

Finally out today! Nice article use google translate to English:

https://www.wargamer.fr/strategic-command-ww2-war-in-the-pacific-entretien-avec-bill-runacre/


Tanaka

Nice change list from: https://www.wargamer.fr/strategic-comma ... l-runacre/

"Lynx: The naval dimension is particularly important in this theatre of operations. Can you tell us about it?

The naval dimension is crucial, even for the war in China, because without control of the seas, it will be very difficult, if not impossible, for Japan to win.

Some improvements have been made to naval combat in this version, and the first of them was to make naval supplies more realistic.

This change means that ports that are not connected to the capital, industrial center or a Major's main supply center, i.e. ports on small islands, now provide less supply to naval units than before.

This modification has a double impact on the game. First of all, by increasing the importance of returning to the home ports in order to obtain maximum refuelling.

Secondly, by reinforcing the importance of another new feature introduced with this version: shipbuilding, aka Seabees, because this category of research offers players the opportunity to improve the supply value of these small island ports.

Shipbuilding can be extremely important to win naval battles far from your home ports, because it means that you can - and must - improve places like the Ulithi Atoll to make them valuable naval bases.

When Japan and the United States fight for the Solomons or the Allies approach Japan, improving ports to increase their supply potential to a maximum of 12 can really make all the difference in the naval battles that follow!

A second new category of research has been introduced: underwater warfare. We were aware that neither American submarine fleets nor Japanese submarine fleets had engaged in many attacks on merchant ships at the beginning of the war, and that only the United States had begun to do so as the war progressed.

As a result, both sides can now modify the doctrines of their underwater units as the war progresses, by increasing their raid capabilities to better target the routes of enemy convoys.

Another modification of the engine introduced for the Pacific game was to change the control area parameters of naval units so that their control area effects are customizable independently of land units.

Inspired by Hairog's WW2 Naval War mod, this change allowed us to significantly increase the area of control exercised by ships, and coupled with the increase in the chances and retirement distance of most naval units when they are beaten, the combined effects of these changes have radically changed naval battles.

These changes were very well received by the beta team, and we look forward to everyone being able to test them on July 18!"

devoncop

Yes this is what I am most interested in checking out in our MP game now awaiting your first Japanese turn...

It sounds excellent.
http://www.slitherine.com/forum/viewtopic.php?f=534&t=92000

Link to Field of Glory Empires MP forum with Slitherine Games

Tanaka

Quote from: devoncop on July 20, 2024, 06:01:04 AMYes this is what I am most interested in checking out in our MP game now awaiting your first Japanese turn...

It sounds excellent.

Turn done now awaiting you!  :ThumbsUp:

Tanaka

My friend OCB is doing a YT AAR on our Iwo Jima Scenario PBEM which promises to be blood bath:


devoncop

I enjoy OCB's stuff I will take a look. If you are his standard I will have a big problem in our game :-)

Turn back with you by the way. Well done on taking out the British navy around Singapore ...was hoping the Prince of Wales would escape the carnage !

http://www.slitherine.com/forum/viewtopic.php?f=534&t=92000

Link to Field of Glory Empires MP forum with Slitherine Games

Tanaka

#13
Quote from: devoncop on July 20, 2024, 11:15:41 PMI enjoy OCB's stuff I will take a look. If you are his standard I will have a big problem in our game :-)

Turn back with you by the way. Well done on taking out the British navy around Singapore ...was hoping the Prince of Wales would escape the carnage !



Turn back!

Oh not his standard but we have played several games of SCWW1 and one game of SCWAW. I never beat him at WW1 but did beat him at SCWAW. But it was his first time ever playing it and I am sure he has surpassed me by now...

Yes Force Z met its fate once again...

devoncop

Turn Back to you Sir

Singapore and Manila hanging on by a thread :-)
http://www.slitherine.com/forum/viewtopic.php?f=534&t=92000

Link to Field of Glory Empires MP forum with Slitherine Games