Strategos - Real Time Formation Tactics Ancients Wargame

Started by StrategosGames, November 27, 2024, 02:22:00 AM

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rss334

The game looks rather boring to me, the environments are dull or at least what we have been shown, the units are not that great looking just a step up from pixel art, and the sounds and immersion just don't do it for me.  In all honesty this looks like a matrix/slitherine game built for the hard-core fans of this type.  Hate to say it but unless I want more tactical battles there no reason I would not continue to play total war. 

The_Admiral

#16
Quote from: rss334 on March 28, 2025, 06:01:22 PMThe game looks rather boring to me, the environments are dull or at least what we have been shown, the units are not that great looking just a step up from pixel art, and the sounds and immersion just don't do it for me.  In all honesty this looks like a matrix/slitherine game built for the hard-core fans of this type.  Hate to say it but unless I want more tactical battles there no reason I would not continue to play total war. 

The self-centered nature of comments I see from TW players (or fans, but it is hard to describe today as a concept, as they seem to hate it as much as they love it more often than not) is quite impressive for it's all across the board.

You see little 3D guys fighting it out on a big map, it becomes a TW competitor. As a TW competitor, it is found lacking, so you decide to say out loud everywhere you guys go that you won't give up on TW for this one (or sometimes actually the other way around, with cries of "death to TW" punctuating the comments). You think it's all about you. It's mesmerizing to witness as a phenomenon, truly.

It only has tactical combat (no strategic map), it emphasizes command issues, it answers to tabletop rules (and that's why the little people look like tabletop soldiers), it is a 1:1 realtime expression of a Fields of Glory or DBA session. It's made so that we can finally play Issos or Raphia with the adequate number of soldiers on screen (something RTW could never do even in its best shape, because it's not meant to do that). TFA is closer from Carriers at War or Sea Power from CMO in game design than Strategos is to RTW or RTW2. Strategos is to RTW what Regiments is to Warno, literally.

Keep playing Total War, it's great! Place is big enough for us all to enjoy our own kind of antique warfare, no harm done.

rss334

Quote from: The_Admiral on March 28, 2025, 09:32:47 PM
Quote from: rss334 on March 28, 2025, 06:01:22 PMThe game looks rather boring to me, the environments are dull or at least what we have been shown, the units are not that great looking just a step up from pixel art, and the sounds and immersion just don't do it for me.  In all honesty this looks like a matrix/slitherine game built for the hard-core fans of this type.  Hate to say it but unless I want more tactical battles there no reason I would not continue to play total war. 

The self-centered nature of comments I see from TW players (or fans, but it is hard to describe today as a concept, as they seem to hate it as much as they love it more often than not) is quite impressive for it's all across the board.

You see little 3D guys fighting it out on a big map, it becomes a TW competitor. As a TW competitor, it is found lacking, so you decide to say out loud everywhere you guys go that you won't give up on TW for this one (or sometimes actually the other way around, with cries of "death to TW" punctuating the comments). You think it's all about you. It's mesmerizing to witness as a phenomenon, truly.

It only has tactical combat (no strategic map), it emphasizes command issues, it answers to tabletop rules (and that's why the little people look like tabletop soldiers), it is a 1:1 realtime expression of a Fields of Glory or DBA session. It's made so that we can finally play Issos or Raphia with the adequate number of soldiers on screen (something RTW could never do even in its best shape, because it's not meant to do that). TFA is closer from Carriers at War or Sea Power from CMO in game design than Strategos is to RTW or RTW2. Strategos is to RTW what Regiments is to Warno, literally.

Keep playing Total War, it's great! Place is big enough for us all to enjoy our own kind of antique warfare, no harm done.

I don't actually play a lot of total war, just was the closest comparison with Realtime battles.  I am surprised slitherine did not pick this one up it totally fits their games. There will be an audience for this game, it will do all right but I don't think it's going to appeal to the casual strategy gamer and I suspect if they would add more progression elements, campaign (beyond the basic thing shown), or something with more immersion they would bring in more players.

The_Admiral

#18
They won't, not at this stage, like we won't do many things we're being asked to do either. Because features don't grow on trees, and team management and resources are a thing. And again, if it doesn't connect with you, you're not the audience, and it's perfectly fine  :grin:

I don't expect game development to be transparent to everybody, but at some point there's some good sense involved. One guy can only code, model, design & implement so much, and a project has to be sized up according to where it comes from and how it got here.


Destraex

It's always a gun and armor race. Mostly in the game industry the wheel is re-invented just with shinier wheels and often not even a full set of the older wheels capabilities. Because the older wheel was mature or from a time where longer gestation periods with more thought out elements for more cerebral audiences.

However. Strategos has some rare elements I am looking for like courier messengers and command delay. Those are things from scourge of war I really love. I have not seen it in an ancient game.

A friend of mine is excited for it as he looked at the phalanx animations and was impressed at the realism in the way they moved.

Strategos has some good elements. However a lot of us would have loved to see
It as a plugin for total war. Something getting towards a favourite game before we die.

Gamers more often or not do not simply look for nostalgia but progress ina given genre. Gamers don't have time or money to waste on repeats they csn still play with older games.


Publishers or development guys I would say look at what makes business sense and what makes money even if it is just a remake. No resources for more staff to make real strides.

Perhaps AI programming will allow humans to concentrate more on making huge innovations and realism improvements on past products.

Star Citizen is at least showing innovation can be achieved albiet with a huge budget, team and time issue.

Don't be too hard on customers that want something for their money. They cannot buy everything and mist assess a products worth.

"They only asked the Light Brigade to do it once"

Skoop

I think it does have some interesting features that might be worth a look.  I don't mind the graphics, as you will be playing from birds eye view most of the time.  I think the real opportunity would be to set this thing up to connect to field of glory empires(or insert some other strategic level game that imports exports tactical battle details).  I think it would be possible as the game comes with a map generator.  Probably would involve some politics with matrix, but it would be really cool and would solve the campaign or lack there of questions.  Most players want a context to why the tactical battle is being fought, it's why the total war series was so successful.    It's why people love army general mode in steel division and warno.

Zulu1966

Looks great - definite buy for me. Dont really get people who are supposed to love wargames being negative about another wargame.
"you are the rule maker, the dictator, the mini- Stalin, Mao, Hitler, the emperor, generalissimo, the MAN. You may talk the talk and appear to be quite easy going to foster popularity, but to the MAN I say F*CK YOU." And Steve G is F******g rude ? Just another day on the BF forum ... one demented idiots reaction to BF disagreeing about the thickness of the armour on a Tiger II turret mantlet.

Destraex

I have seen it asked if the games courier system is the only way to order units around. What was meant by this is that the gentleman thought that an overall plan would have been agreed on a lot of the time before battle.

The pertinent question from me that comes from this very valid point is one of whether beginning stances and "qeued orders" a little like you would give in chain sequence from combat mission are in game as part of the deployment phase?

Another thing I would ask is whether there are more communication methods like trumpet, clarion, dipping of a banner etc as predetermined signals? I personally would not be unhappy if these are not in game and am just asking.

I take it we will not be getting stampedes with cattle that have fires lit on their horns? :P
"They only asked the Light Brigade to do it once"

rss334

So this would make me happy.  slitherine decides to purchase this game and integrate it to field of Glory

Two birds one stone, everyone is happy

 :ThumbsUp:


Destraex

Vulcanhd just did a sponsored video on strategos. It was rather by the numbers and I can tell there was not much passion there for the game. But that is his MO.
Great to see one of my favourite youtubers playing something other than modern real time eugen style games.

"They only asked the Light Brigade to do it once"


PAK


devoncop

#28
Downloading now.

I see this is an updated demo which is good.

Quite a few excellent looking demo's out right now...

This, Master of Command and Heroes of the Olden Era......If this looks good too that will be 3 games I need to buy soon....I had been so restrained most of the year too  :grin:

EDIT : Strategos is not for me sadly.

Camera controls are wonky and the UK to me is not clear.

Hope others like it.
http://www.slitherine.com/forum/viewtopic.php?f=534&t=92000

Link to Field of Glory Empires MP forum with Slitherine Games

Destraex

Quote from: devoncop on October 12, 2025, 04:21:20 AMDownloading now.

I see this is an updated demo which is good.

Quite a few excellent looking demo's out right now...

This, Master of Command and Heroes of the Olden Era......If this looks good too that will be 3 games I need to buy soon....I had been so restrained most of the year too  :grin:

EDIT : Strategos is not for me sadly.

Camera controls are wonky and the UK to me is not clear.

Hope others like it.
I like strategos and think like master of command, it is a total war beater. But like Master of Command's campaign map, need at least some context to make me bother playing battles. Still it could be fun multiplayer.
"They only asked the Light Brigade to do it once"