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Terra Invicta

Started by Millipede, October 28, 2019, 12:10:30 PM

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CaptainKoloth

You can't fall behind on your backlog until you've built up a backlog. It's the first step.

Pete Dero


JasonPratt

Yep, still building up my backlog! -- but I do have TerraInvic already. Helping to buttress my backlog.  :ThumbsUp:
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

undercovergeek

Been here since day 1 - very pleased for all involved it's made it to 1.0

I have a 100 hours in the game and have never made it to actual space battles - starting a game now and I'm determined to get there

Jarhead0331

Quote from: undercovergeek on January 06, 2026, 02:56:14 PMBeen here since day 1 - very pleased for all involved it's made it to 1.0

I have a 100 hours in the game and have never made it to actual space battles - starting a game now and I'm determined to get there

They will be releasing scenarios soon that have the game start off at different points, some of which will begin with space fleets already available in game. I'm really looking forward to that.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Silent Disapproval Robot

I've made it to space battles 3 times.  Each time, my ships are so outclassed by the AI that I get wiped in the first volley and then I realize I'm 30+ hours into a doom loop with no way out but to restart.

Man, I'm bad at this game.

JasonPratt

But you did restart.  :evil:
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

bobarossa

Quote from: Silent Disapproval Robot on January 06, 2026, 06:26:46 PMI've made it to space battles 3 times.  Each time, my ships are so outclassed by the AI that I get wiped in the first volley and then I realize I'm 30+ hours into a doom loop with no way out but to restart.

Man, I'm bad at this game.
Does the game have difficulty settings? (hint,hint)

Pete Dero

Quote from: bobarossa on January 07, 2026, 07:46:30 AM
Quote from: Silent Disapproval Robot on January 06, 2026, 06:26:46 PMI've made it to space battles 3 times.  Each time, my ships are so outclassed by the AI that I get wiped in the first volley and then I realize I'm 30+ hours into a doom loop with no way out but to restart.

Man, I'm bad at this game.
Does the game have difficulty settings? (hint,hint)

https://wiki.hoodedhorse.com/Terra_Invicta/Game_Options#Game_Difficulty

Chooses the difficulty of the game, which changes various things like AI bonus and alien behaviors.

    1 = Cinematic
    2 = Normal
    3 = Veteran
    4 = Brutal

Higher Difficulties increase the Control Point and Mission Control bonuses the Human AI receives, makes it easier for the AI to carry out missions while making it harder for the Player. Human AIs will also contribute much less to global techs except when they expect to be the primary contributor (and hence control the next selection) in which case they will aggressively seek to control the slot.

It also makes the Aliens missions easier to achieve, increases the number of mines the Aliens can have, increases the Alien exotics income (while reducing how much you can salvage), and reduces shipbuilding costs for all AI factions. It also increases the rate at which both Human and Alien AIs come to hate the player.


https://wiki.hoodedhorse.com/Terra_Invicta/Game_Options#Customize_Campaign

You may change various options to your liking.

undercovergeek

Quote from: Jarhead0331 on January 06, 2026, 06:00:01 PM
Quote from: undercovergeek on January 06, 2026, 02:56:14 PMBeen here since day 1 - very pleased for all involved it's made it to 1.0

I have a 100 hours in the game and have never made it to actual space battles - starting a game now and I'm determined to get there

They will be releasing scenarios soon that have the game start off at different points, some of which will begin with space fleets already available in game. I'm really looking forward to that.

Don't get me wrong - I'm sure I'd love that stage of the game and I also love the earth based stuff - the issue is when there are other games to play the transition from earth to space takes just long enough for me to think oooo time for another game but I'm sticking with it this time

Silent Disapproval Robot

Quote from: bobarossa on January 07, 2026, 07:46:30 AM
Quote from: Silent Disapproval Robot on January 06, 2026, 06:26:46 PMI've made it to space battles 3 times.  Each time, my ships are so outclassed by the AI that I get wiped in the first volley and then I realize I'm 30+ hours into a doom loop with no way out but to restart.

Man, I'm bad at this game.
Does the game have difficulty settings? (hint,hint)

Oh yeah, I've messed around with various difficulty levels and even lowering the number of opposing factions to 3-4.  Doesn't seem to matter.  I feel like I'm making decent progress by taking over big block factions on Earth, building some space bases on the Moon or Mars, but then the space stuff starts and my aluminium-wrapped Dixie cups that pretend to be spaceships get deleted, followed quickly by my bases and it's time to restart.