Strategos - Real Time Formation Tactics Ancients Wargame

Started by StrategosGames, November 27, 2024, 02:22:00 AM

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StrategosGames

Quote from: devoncop on October 12, 2025, 04:21:20 AM...
Camera controls are wonky and the UK to me is not clear.
...

Hello! Thanks for trying out the demo. Can you provide some more explicit feedback on why the camera controls are wonky and the UI unclear?

Is it the in-battle or main menu UI? The "worldspace" UI like banners and popups, or the "screenspace" UI like the buttons in the corners? Or the menu windows?

For the camera, is it the zoom or pivot or something else that is difficult to use?

devoncop

Quote from: StrategosGames on October 14, 2025, 03:22:45 PM
Quote from: devoncop on October 12, 2025, 04:21:20 AM...
Camera controls are wonky and the UK to me is not clear.
...

Hello! Thanks for trying out the demo. Can you provide some more explicit feedback on why the camera controls are wonky and the UI unclear?

Is it the in-battle or main menu UI? The "worldspace" UI like banners and popups, or the "screenspace" UI like the buttons in the corners? Or the menu windows?

For the camera, is it the zoom or pivot or something else that is difficult to use?

Hi

I have uninstalled the demo now buy I am someone who doesnt like using WASD and likes to rely on the left/right mouse button and centre wheel to navigate and I think maybe that was the issue...I personally found zooming in and out and scrolling let and right with the mouse quite jerky but I am sure knowing me it was user error :uglystupid2:

Best of luck with the release either way.

Ian
http://www.slitherine.com/forum/viewtopic.php?f=534&t=92000

Link to Field of Glory Empires MP forum with Slitherine Games

StrategosGames

Quote from: devoncop on October 15, 2025, 08:55:18 AM
Quote from: StrategosGames on October 14, 2025, 03:22:45 PM
Quote from: devoncop on October 12, 2025, 04:21:20 AM...
Camera controls are wonky and the UK to me is not clear.
...

Hello! Thanks for trying out the demo. Can you provide some more explicit feedback on why the camera controls are wonky and the UI unclear?

Is it the in-battle or main menu UI? The "worldspace" UI like banners and popups, or the "screenspace" UI like the buttons in the corners? Or the menu windows?

For the camera, is it the zoom or pivot or something else that is difficult to use?

Hi

I have uninstalled the demo now buy I am someone who doesnt like using WASD and likes to rely on the left/right mouse button and centre wheel to navigate and I think maybe that was the issue...I personally found zooming in and out and scrolling let and right with the mouse quite jerky but I am sure knowing me it was user error :uglystupid2:

Best of luck with the release either way.

Ian

Thanks for the feedback. There is an option in the settings to enable screen edge movement (pan on the edges and rotate in top corners), and click ground to move, and with middle mouse button + move mouse you can rotate/pivot the camera, and mouse3+click and drag you can pan as well (all rebindable, those are defaults). I've also added a quick fix to the zooming which had a bug in it in the early demo. I can emphasize these options more in the tutorial for people who don't like WASD. Let me know if you try it again.

Thanks

Tripoli

I just got finished playing the demo (with my beloved Romans) and enjoyed it.  Very intuitive, especially if you have played Field of Glory II.
"Do I not destroy my enemies when I make them my friends?" -Abraham Lincoln

Destraex

#34
Back having another look at this pre-alpha. Still a great game with a campaign map coming. I have much more fun with this than total war.
so far it's doing a better job of simulating how an ancient campaign would have been than total war in a lot of ways. Much more than I expected, which was just a string of battles one after the other with no relation to one another. I was even able to hire mercenaries. See those Gauls in the army list in the bottom screenshot? I picked them up after pushing the Carthaginians out of the capital Syracuse.

The winter saved me actually. I lost a battle. The campaign season though was over and both civilisations forces retreated to the nearest safely held location. Awaiting the start of the next campaign year/season.

This campaign makes Strategos a must buy for me on day one. I am not really one for looking at an army list and choosing an army to fight an enemy army with via computer. I need a campaign, even if it is just basic.









"They only asked the Light Brigade to do it once"

Jarhead0331

#35
You have to stop comparing this to Total War. I'm glad you like this more, that's fair, but they are two totally different games with very different appeals, pros and cons. Superficially, it's an understandable comparison, but on introspection they are extremely different games.

I like them both and feel like they each add to the genre in their own unique ways.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Destraex

#36
Quote from: Jarhead0331 on January 18, 2026, 08:44:03 AMYou have to stop comparing this to Total War. I'm glad you like this more, that's fair, but they are two totally different games with very different appeals, pros and cons. Superficially, it's an understandable comparison, but on introspection they are extremely different games.

I like them both and feel like they each add to the genre in their own unique ways.

I know it's not fair to compare strategos to total war like it has all of Total Wars campaign features, both in campaign mechanical features and all of total wars ridiculous campaign abstraction. But, I need to replace total war. I did it partly with master and command and will probably do so with strategos. The tactical battles with a little context are what I am interested in and both the games I mention above do tactical better than modern total war games and offer that little bit of context I need to believe I have control over how I bring my army to battle. I don't need to control an empire. I just need to control an army on a campaign. Preferably with control over how the whole thing is supplied and planned before it begins. If strategos battles were not better than total wars, I would have no reason to play strategos.
But total war has not advanced itself in the realm of tactical battles for so long and they seem to have no intention of changing their "winning" formula for anything or anyone. Grogs cannot grow with their product and I for one am glad their are finally some games that rival and go beyond their tactical battle offering:

Total War replacements for me.
Ancient: Strategos
Medieval: Manor Lords
Musket: Master of Command

What's wrong with that?
"They only asked the Light Brigade to do it once"

Tripoli

#37
Quote from: Destraex on January 19, 2026, 03:30:45 AM
Quote from: Jarhead0331 on January 18, 2026, 08:44:03 AMYou have to stop comparing this to Total War. I'm glad you like this more, that's fair, but they are two totally different games with very different appeals, pros and cons. Superficially, it's an understandable comparison, but on introspection they are extremely different games.

I like them both and feel like they each add to the genre in their own unique ways.



I know it's not fair to compare strategos to total war like it has all of Total Wars campaign features, both in campaign mechanical features and all of total wars ridiculous campaign abstraction. But, I need to replace total war. I did it partly with master and command and will probably do so with strategos. The tactical battles with a little context are what I am interested in and both the games I mention above do tactical better than modern total war games and offer that little bit of context I need to believe I have control over how I bring my army to battle. I don't need to control an empire. I just need to control an army on a campaign. Preferably with control over how the whole thing is supplied and planned before it begins. If strategos battles were not better than total wars, I would have no reason to play strategos.
But total war has not advanced itself in the realm of tactical battles for so long and they seem to have no intention of changing their "winning" formula for anything or anyone. Grogs cannot grow with their product and I for one am glad their are finally some games that rival and go beyond their tactical battle offering:

Total War replacements for me.
Ancient: Strategos
Medieval: Manor Lords
Musket: Master of Command

What's wrong with that?


Just out of curiosity, how do you feel about Field of Glory 2 when paired with Field of Glory: Empires and/or Field of Glory:Medieval?
"Do I not destroy my enemies when I make them my friends?" -Abraham Lincoln

Father Ted

Quote from: Tripoli on January 19, 2026, 08:36:13 AMJust out of curiosity, how do you feel about Field of Glory 2 when paired with Field of Glory: Empires and/or Field of Glory:Medieval?

That's a fair point.  IMO FoG is a pretty robust tactical battle engine.  I haven't tried the strategic layer games (though I own FoG:M) but I believe them to be pretty good also.

I suppose, though,  Des is talking about real time battles and obviously the FoG system is turn-based.

Destraex

Quote from: Tripoli on January 19, 2026, 08:36:13 AM
Quote from: Destraex on January 19, 2026, 03:30:45 AM
Quote from: Jarhead0331 on January 18, 2026, 08:44:03 AMYou have to stop comparing this to Total War. I'm glad you like this more, that's fair, but they are two totally different games with very different appeals, pros and cons. Superficially, it's an understandable comparison, but on introspection they are extremely different games.

I like them both and feel like they each add to the genre in their own unique ways.



I know it's not fair to compare strategos to total war like it has all of Total Wars campaign features, both in campaign mechanical features and all of total wars ridiculous campaign abstraction. But, I need to replace total war. I did it partly with master and command and will probably do so with strategos. The tactical battles with a little context are what I am interested in and both the games I mention above do tactical better than modern total war games and offer that little bit of context I need to believe I have control over how I bring my army to battle. I don't need to control an empire. I just need to control an army on a campaign. Preferably with control over how the whole thing is supplied and planned before it begins. If strategos battles were not better than total wars, I would have no reason to play strategos.
But total war has not advanced itself in the realm of tactical battles for so long and they seem to have no intention of changing their "winning" formula for anything or anyone. Grogs cannot grow with their product and I for one am glad their are finally some games that rival and go beyond their tactical battle offering:

Total War replacements for me.
Ancient: Strategos
Medieval: Manor Lords
Musket: Master of Command

What's wrong with that?


Just out of curiosity, how do you feel about Field of Glory 2 when paired with Field of Glory: Empires and/or Field of Glory:Medieval?

I saw that people were playing FOG: Empires and thought it would be cool.  However FOGII, Which I have pretty much zero hours in, I just loaded up to have a quick go to answer your question. I do not however have Empires. I have seen a video of it though. I actually think what I have seen of Strategos campaign thus far may do a better job of feeling like a commander. I like the graphics better in Strategos as well, stylised as they are.
The number of men in each unit is much more condusive to immersion and less constrained by the combat width of a hex.
Of course you all know my feelings on the penny packeting of turn based games. You get to move a tiny part of your army and see the reaction before committing to the whole armies planned move. This is a great advantage that real commanders did not have. Strategos is slow enough and can be slower iirc for all of us grogs to enjoy.
"They only asked the Light Brigade to do it once"

Destraex

#40
Well early access just broke on steam. I grabbed it. I think it's about $20 usd.
Just fought the battle of Zama in the re-enactments menu. Won that as the Romans.
The new campaign map above is available in this build as well. The game is early access and will be for some time I think. But I personally think it's pretty much done apart from the large campaign map. Which functions but is very new.







"They only asked the Light Brigade to do it once"

Destraex

The early access list. Unfortunately no multiplayer support seems to be planned currently.
"They only asked the Light Brigade to do it once"

Destraex

A good video sort of intro that was posted one day ago. I watched Vulcan's one as well, but it was kinda passé unfortunately.
"They only asked the Light Brigade to do it once"

Skoop

Game sounds like a must buy with the addition of the campaign system.

Destraex

A much longer strategos review by an older 60yr old looking guy.

"They only asked the Light Brigade to do it once"