Where are the Flight Sim Kickstarters?

Started by republic, December 02, 2012, 11:17:19 AM

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MengJiao

Quote from: republic on December 02, 2012, 11:17:19 AM
I'm glad that space games have finally been resurrected.  Once I see a Starflight spiritual remake...it will be icing on the cake.

However, there is a disturbing lack of flight sims on Kickstarter.  I really want to see a fun flight sim again.  Thirdwire is great, but I guess they are going all in on mobile.  Until I retire I'll never have time to learn a DCS game...and I can't bring myself to play the DCS games in 'arcade mode'.

I just want something like Aces Over Europe/Pacific or even IL2.  A flight sim that feels right, no need for button mashing. 

My dream?  A WWII naval air warfare game with something like the old SVGAHarrier where you plan the missions and your success/failure shape your theater of war.  You start off maybe on an escort carrier protecting convoys from U-Boats.  Great intro/tutorial time with little danger.  Then you get promoted to the pacific with more and more impact eventually covering island invasions.  Relaxed flight model akin to Thirdwire, but add in a dash of strategic planning and having to be frugal with your squadron's fuel/weaponry.

Expansion packs/DLC could be what if's with you on Midway class ships vs late war IJN carriers.  Or expansions into Korea.  I know of only one Korea era flight sim.

Anyhow...no more dreaming...I need more coffee.

Well...RoF is out there an it is a kind of continual self-kicked kick start.  I'm hoping RoF moves along steadily and gets to 1942 in a few decades.

I wish that Il2 Cliffs of Dover had worked out and maybe it will eventually.

As for a dream Flight sim:  I'd like a Flight sim where you could set up any point in time -- say Ethiopia in 1940 -- and get the planes that would have been around with options for any possible mission and a reasonable range of what-ifs (eg -- what about more P-36s showing up in Ethiopia in 1940?).  Given that a lot of the time you'd be flying planes you have barely heard of, you'd need variable levels of realism (like RoF).  And of course in places like Ethiopia the game would have to cover such odd variables as the height of trees available for early warning spotters to use.  A base with something more than shrubs around it would have some extra minutes of warning.

steve58

Quote from: Staggerwing on December 02, 2012, 11:36:18 AM
Quote from: republic on December 02, 2012, 11:17:19 AM
  I know of only one Korea era flight sim.

Anyhow...no more dreaming...I need more coffee.

There were at least two that I know of, Mig Alley and Sabre Ace. There could be others.

There were some Korea Mods for CFS 3 and IL-2 1946. 

The one for CFS3 (Korean Skies) seems to be very hard to find these days.  I used to have a download of it somewhere. 

There is IL2-1956, a Korea mod for IL2-1946.  Still a work in progress.  I think there may 1 or 2 other Korea mods for IL-2 1946 as well....
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Oche

The navigation and bombing elements are what i am most interested in Combat Flight Sims. I really didn't stick too long with The Mighty 8th (B-17 II) even though it has great excellent great navigation & bombing. What draw me into IL2 was the Pacific Theatre planes and bombing in the B-25, HE-111 and G4Ms, anything else was an extra. IL2-1946 has a LOT of replay value, that's what i like the most of it.

I'd conform with a decent WW2 bomber simulator (i'd conform with a similar flightsim engine as the non-complex Thirdwire's Strike Fighters 2 flightsim engine) that includes realistic flight dynamics, navigation, dynamic campaign. It would be a super plus if it had the option of choosing between several medium and heavy bombers, European Theatre, Pacific Theatre, as well as different nations. 

Would be good to have random type of missions depending on aircraft, exploration, ASW, Lifeguard duty for PBY-Catalinas, etc.

DoctorQuest

Quote from: republic on December 02, 2012, 11:17:19 AM
I'm glad that space games have finally been resurrected.  Once I see a Starflight spiritual remake...it will be icing on the cake.

However, there is a disturbing lack of flight sims on Kickstarter.  I really want to see a fun flight sim again.  Thirdwire is great, but I guess they are going all in on mobile.  Until I retire I'll never have time to learn a DCS game...and I can't bring myself to play the DCS games in 'arcade mode'.

I just want something like Aces Over Europe/Pacific or even IL2.  A flight sim that feels right, no need for button mashing. 

My dream?  A WWII naval air warfare game with something like the old SVGAHarrier where you plan the missions and your success/failure shape your theater of war.  You start off maybe on an escort carrier protecting convoys from U-Boats.  Great intro/tutorial time with little danger.  Then you get promoted to the pacific with more and more impact eventually covering island invasions.  Relaxed flight model akin to Thirdwire, but add in a dash of strategic planning and having to be frugal with your squadron's fuel/weaponry.

Expansion packs/DLC could be what if's with you on Midway class ships vs late war IJN carriers.  Or expansions into Korea.  I know of only one Korea era flight sim.

Anyhow...no more dreaming...I need more coffee.

I think you need to head over to Combatace.com and check out the work that's being done on a Korean Air War add-on for SF2. I would not give up on TW yet. (I think the mobile stuff is a stupid waste of coding effort myself but whatever.)
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