Scourge of War: Chancellorsville

Started by Sigma One, November 06, 2012, 01:29:30 PM

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Sigma One


ArizonaTank

Very happy to see this release.  Really appreciate that it is appropriately priced.

Johannes "Honus" Wagner
"The Flying Dutchman"
Shortstop: Pittsburgh Pirates 1900-1917
Rated as the 2nd most valuable player of all time by Bill James.

mikeck

Seems to run smoother than previous versions. Can't beat a good expansion with performance and graphical updates
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

em2nought

Looking forward to playing these someday when I don't have three jobs.  Great replacements for SPI's quads.  If Fredericksburg comes out I might have to get a new (used) PC and make the leap anyway.  Enjoyed the Manassas versions even though I haven't played much.  So glad they've teamed with Matrix/Slitherine now.
Stolen elections have consequences.

ArizonaTank

Quote from: mikeck on November 07, 2012, 07:46:36 PM
Seems to run smoother than previous versions. Can't beat a good expansion with performance and graphical updates

I really enjoy the series, and really want to see it grow and prosper. 

But my only wish for the series is that they would work on regimental level AI and movement.  Too many units suddenly pivoting to strange angles, or walking through other units without penalty.  Just had a battery of mine, set up behind my troops, and start firing canister through the end of one of my lines...apparently causing no damage to my troops.

This stuff really starts to blow the suspension of disbelief factor for me, in an otherwise great game series.

And its not like it can't be done.  While I hardly think the Total War series is realistic...they did get these issues right, particularly in more recent releases.  Sure, one unit can pass through another, but it will pretty much disrupt the formations of both.  Try to fire a cannon through your own troops, some of your guys are going down.  AI run units pivoting to strange angles in the heat of battle seems pretty rare now.



 
Johannes "Honus" Wagner
"The Flying Dutchman"
Shortstop: Pittsburgh Pirates 1900-1917
Rated as the 2nd most valuable player of all time by Bill James.

Zulu1966

Quote from: ArizonaTank on November 12, 2012, 03:53:40 PM
Quote from: mikeck on November 07, 2012, 07:46:36 PM
Seems to run smoother than previous versions. Can't beat a good expansion with performance and graphical updates

I really enjoy the series, and really want to see it grow and prosper. 

But my only wish for the series is that they would work on regimental level AI and movement.  Too many units suddenly pivoting to strange angles, or walking through other units without penalty.  Just had a battery of mine, set up behind my troops, and start firing canister through the end of one of my lines...apparently causing no damage to my troops.

This stuff really starts to blow the suspension of disbelief factor for me, in an otherwise great game series.

And its not like it can't be done.  While I hardly think the Total War series is realistic...they did get these issues right, particularly in more recent releases.  Sure, one unit can pass through another, but it will pretty much disrupt the formations of both.  Try to fire a cannon through your own troops, some of your guys are going down.  AI run units pivoting to strange angles in the heat of battle seems pretty rare now.





I have never quite "got" this series (even though I own all of them thanks to my sickness) - much for the reasons you give above - in that it generally means I havent a clue whats  going on - and a lot of what is appears very strange. It appears to me a lot of the time that the biggest issue is that the units on screen are cosmetic and dont actually represent the unit in reality - as I see a lot of enemies wheeling through the lines of their foes. I also agree with your comments about total war.
"you are the rule maker, the dictator, the mini- Stalin, Mao, Hitler, the emperor, generalissimo, the MAN. You may talk the talk and appear to be quite easy going to foster popularity, but to the MAN I say F*CK YOU." And Steve G is F******g rude ? Just another day on the BF forum ... one demented idiots reaction to BF disagreeing about the thickness of the armour on a Tiger II turret mantlet.

TheCommandTent

Is this using the same engine as their Gettysburg game or have they upgraded it some?
"No wants, no needs, we weren't meant for that, none of us.  Man stagnates if he has no ambition, no desire to be more than he is."

Grim.Reaper

Quote from: TheCommandTent on November 12, 2012, 07:36:27 PM
Is this using the same engine as their Gettysburg game or have they upgraded it some?

The same engine but with some improved maps graphically.

Nefaro

If anyone wants to play the Scourge of War series, in some regularly scheduled Co-Op multiplayer games, then check this thread out for info and links:

http://grogheads.com/forums/index.php?topic=4220.0

Co-op is still challenging against the AI, especially depending on scenario, but there's less pressure.

solops

Someone please clear up a point for me - can you play the whole battle through from beginning to end, or is it broken up into pieces on a timeline that you move along? I know there are scenarios that you can play, different parts of the battle and different times, but can you play the whole enchilada, unbroken from start to finish? Same question for Gettysburg and the other Scourge of War games..
"I could have conquered Europe, all of it, but I had women in my life." - King Henry II of England
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Bless those who heal our injuries.
Customer support by AI is evil.

mikeck

It is on a timeline various scenarios at various command levels. If
they tried to do the battle from beginning to end at a certain command level everything would just fall apart... after all it was a three-day battle and you could totally change everything in the first hour.I guess what's the point of playing the battle then
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson