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Divinity Original Sin

Started by Bison, June 30, 2014, 04:58:23 PM

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mikeck

I dunno...my 2 handed warrior is pretty bad ass. Has 3 points in 2-handed weapons and 2 points I. Armor. Has 9 strength. I love putting him is the middle of three enemies and hitting that "whirly" thing where he swings around and busts everyone. I use another fighter, a shadow warrior and a Mage
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Nefaro

#181
Quote from: Kushan on July 07, 2014, 02:25:19 PM

I'm really disappointed at how melee seems to be "under powered" compared to range. There are times when I just want to beat things with a 2-handed sword or axe.

How is the battlemage working out for you? I've seen several guides now that recommend not doing hybrid classes.

I've actually delivered some really nasty blows with a 2-handed sword, even at level 3.  I think it was with one I had found, and it had extra Crit Chance and some other bonus stuff on it.  One-shotting undead bitches.  ;)  Reportedly melee starts doing more after you've levelled-up and equipped later on, too.

The major drawbacks to melee is that you have to either spend APs going after your target, or waiting for them to come to you.  They also tend to get in the way of my ranged characters, blocking their shots, so positioning can be troublesome.  Last is the fact that being the one(s) drawing the mobs' ire often results in my melee character getting surrounding (which gives his opponents bonuses).

Nefaro

I wish they would get the damn Cloud Saves fixed and re-enabled.  It's one feature of Steam I actually use. 

Can't switch between computers and play the same game right now.  My current party is only saved on the laptop.  :knuppel2:

Kushan

Quote from: Nefaro on July 07, 2014, 06:54:22 PM
I've actually delivered some really nasty blows with a 2-handed sword, even at level 3.  I think it was with one I had found, and it had extra Crit Chance and some other bonus stuff on it.  One-shotting undead bitches.  ;)  Reportedly melee starts doing more after you've levelled-up and equipped later on, too.

Could be I just suck at the game. Hoping this new game goes better then the first one. First time through it seemed my party was dead 3-4 rounds into every combat. I don't mind challenging fights, but when they start feeling like I'm banging my head against a brick wall I quickly lose interest.

Quote from: Nefaro on July 07, 2014, 09:02:17 PM
I wish they would get the damn Cloud Saves fixed and re-enabled.  It's one feature of Steam I actually use. 

Can't switch between computers and play the same game right now.  My current party is only saved on the laptop.  :knuppel2:

Could just grab a flash drive or even a DVD and transfer the save  ::)
PanzersEast: Have to think to myself.... will I play the first one by the Winter Sale?  Probably not, then I should remove Dragonfall
PanzersEast: but that is thinking too logically.... and Steam Sales are about ignoring Logic

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Nefaro

#184
Quote from: Kushan on July 07, 2014, 09:29:24 PM
Quote from: Nefaro on July 07, 2014, 06:54:22 PM
I've actually delivered some really nasty blows with a 2-handed sword, even at level 3.  I think it was with one I had found, and it had extra Crit Chance and some other bonus stuff on it.  One-shotting undead bitches.  ;)  Reportedly melee starts doing more after you've levelled-up and equipped later on, too.

Could be I just suck at the game. Hoping this new game goes better then the first one. First time through it seemed my party was dead 3-4 rounds into every combat. I don't mind challenging fights, but when they start feeling like I'm banging my head against a brick wall I quickly lose interest.

Quote from: Nefaro on July 07, 2014, 09:02:17 PM
I wish they would get the damn Cloud Saves fixed and re-enabled.  It's one feature of Steam I actually use. 

Can't switch between computers and play the same game right now.  My current party is only saved on the laptop.  :knuppel2:

Could just grab a flash drive or even a DVD and transfer the save  ::)

Yes, indeed.  I have numerous flash drives for just such needs. 

I'm a bit concerned it will screw up my Achievements, and since the saves are under a 'User' they may also have other conflicting stuff regarding game settngs & such (I have the same User name on both computers but they were created separately with different settings).  No way to know until I bother trying, though.   

Thing is.. the Cloud saves were working in beta and Larian said they were gonna re-activate them once they figure out what they borked with the official release.  Not a high priority, I suppose.  :-\  I do tend to switch between computers fairly often, so it would be nice to have it fixed.

Silent Disapproval Robot

i wish they'd pull their finger out and fix the bugged numpad remapping so I can start playing this game.

undercovergeek

Quote from: Silent Disapproval Robot on July 07, 2014, 11:20:52 PM
i wish they'd pull their finger out and fix the bugged numpad remapping so I can start playing this game.

whats this issue again?

Silent Disapproval Robot

The game doesn't differentiate between the numpad keys and the regular number keys running horizontally along the main portion of the keyboard.  As a lefty, I remap controls to the numpad for every game I play.  Can't do it with this title because, even though it correctly lists the reassigned keys in the menu, it doesn't correctly recognize the inputs.  If I push the "2" key on the numpad, the game sees it as the "2" key above the Q and W keys and instead of responding as I want it to, it fires the item in the number two slot on the quick bar.   Can't remap to the arrow keys either as it ends up assigning the key strokes to two items at once.  It also won't respond to remaping the LSHIFT, LCTRL, and LALT keys to RSHIFT, RCTRL, or RALT.  It simply doesn't recognize them.

Using AutoHotKey to create a macro that remaps the keys sort of works, but not cleanly.  Might seem like a minor issue to some but not being able to remap the keys is a game killer for me. 

mikeck

Ok, someone help. I have been all over down, dug up the coffin for the dead guy and bit I can't get anyone to admit to killing him. All I am doing is wondering around town listening to legionnaires talk
To me about orcs. Where to now. There was a
Note that indicated who might be on licked but when I accused him , he went nuts and attacked.

What am I supposed to do?
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

undercovergeek

Quote from: mikeck on July 08, 2014, 12:13:49 PM
Ok, someone help. I have been all over down, dug up the coffin for the dead guy and bit I can't get anyone to admit to killing him. All I am doing is wondering around town listening to legionnaires talk
To me about orcs. Where to now. There was a
Note that indicated who might be on licked but when I accused him , he went nuts and attacked.

What am I supposed to do?

i know its all in the guide you posted but i dont want to read it and find out for myself!

Nefaro

Quote from: Silent Disapproval Robot on July 08, 2014, 03:07:47 AM
The game doesn't differentiate between the numpad keys and the regular number keys running horizontally along the main portion of the keyboard.  As a lefty, I remap controls to the numpad for every game I play. 


That's the mirror complaint I have to games that don't use WASD to control the camera/movement, being right-handed, but the cursor (arrow) keys.  It's usually not an issue anymore, other than some strategy games (like stuff from Matrix or an occasional indie).

So I can see how frustrating that can be.  Although that doesn't stop me from playing them.

As for the skills.. I've just been clicking on the ability bar at the bottom to activate most of them anyway.  Is this not an option for you?

TheCommandTent

Quote from: mikeck on July 08, 2014, 12:13:49 PM
Ok, someone help. I have been all over down, dug up the coffin for the dead guy and bit I can't get anyone to admit to killing him. All I am doing is wondering around town listening to legionnaires talk
To me about orcs. Where to now. There was a
Note that indicated who might be on licked but when I accused him , he went nuts and attacked.

What am I supposed to do?

Without giving to much away find out who all the chief suspects are and then find them, talk to them, snoop around where they may live or work and make sure when your journal indicates you have found new evidence that you follow the clues it gives you or go talk to the Legionnaire leader about it.
"No wants, no needs, we weren't meant for that, none of us.  Man stagnates if he has no ambition, no desire to be more than he is."

Silent Disapproval Robot

Quote from: Nefaro on July 08, 2014, 01:41:02 PM
Quote from: Silent Disapproval Robot on July 08, 2014, 03:07:47 AM
The game doesn't differentiate between the numpad keys and the regular number keys running horizontally along the main portion of the keyboard.  As a lefty, I remap controls to the numpad for every game I play. 


That's the mirror complaint I have to games that don't use WASD to control the camera/movement, being right-handed, but the cursor (arrow) keys.  It's usually not an issue anymore, other than some strategy games (like stuff from Matrix or an occasional indie).

So I can see how frustrating that can be.  Although that doesn't stop me from playing them.

As for the skills.. I've just been clicking on the ability bar at the bottom to activate most of them anyway.  Is this not an option for you?

Yup, I can click on the taskbar but that doesn't fix the problems that the game has recognizing keystrokes from the numpad or seeing the arrow keys as double inputs and refusing to recognize the right shift, control, or alt keys.    I found that if I use autohotkey and map the numpad controls to the WASD and other stuff in the default control config, I can play reasonably well but there are still quirks that cause problems. 

One of the devs said it was on their "to do" list when I emailed him but hasn't responded since with a timeline.  I've got a big ol' pile of games to get through as it is, so I can wait for a patch.

Bletchley_Geek

#193
Quote from: Kushan on July 07, 2014, 02:25:19 PM
I'm really disappointed at how melee seems to be "under powered" compared to range. There are times when I just want to beat things with a 2-handed sword or axe.

How is the battlemage working out for you? I've seen several guides now that recommend not doing hybrid classes.

To be honest, it is harder to use than a pure magic user. But "harder to use" doesn't mean "useless" - I like the combo between contact/short range spells like "Burning Touch" and a couple melee attacks with a low-AP weapon. As the character levels up, and I expand the diversity of damage types she can deal, she's probably going to be great (there's hoping). This is - from my point of view - a very nice balance between "high powered class at lowest levels" vs "high powered class at higher levels", which I found distinctly lacking in most cRPGs post Baldur's Gate 2. It also makes for a very tense early game :-)

Yes, melee seems to be "under powered" because of the AP expenditure it requires in order to close to the target. But that assessment is forgetting the tactical role of skills in this game (and there's a shit-ton of them, with probably huge numbers of synergies). The one I think is a must-have for any melee fighter is the one with the ram icon - I can't remember its name. It allows you to, for 6 APs to: close onto any target within 15m, deals some damage (not much) and has a good chance of dealing a "Knocked Down" effect on the target. The first significantly reduces the impact of AP expenditures, the second one is window dressing and the third one - when it happens - helps a lot in moving the odds to your favour (I tend to use it regularly against NPC magic users: if you knock down the magic user, there's no magic for the opposing side).

This perhaps the RPG with the most deep tactical combat ever that hasn't given up on other role-playing features: even if I am still dazed and confused by the myriad of options and combos, I can appreciate the thought put into each weapon, skill or spell.

These Larian guys have indeed made one for the ages, the Ultima VII comparison I see on the press is spot on.

PS: By the way, another detail which I love is the conflict resolution system, where one plays a series of rock-paper-scissors games, each game awarding points according to the level of the relevant skill to the contest.