Is anyone else puzzled by Pdox's half-hearted 'rollout' of Hearts of Iron IV?

Started by sandman2575, February 05, 2015, 12:26:22 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Jarhead0331

Quote from: JudgeDredd on February 23, 2015, 02:21:02 PM
I had a great fear that some of those sprites were doing press ups

They are doing pushups. If you look closely, you will see those units are actually in training. I presume the animation to represent this is the push-up position.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Ian C

I wonder if someone will mod-in a frauline, when they're on Furlough.

Rayfer


bboyer66

You know I only played Vicky II once, and must say I had a great time.

Played as Greece and had a very tough go against the Ottoman Empire the entire game. The AI was a good challenge. 

The biggest problem with the game is the spells where you do not really have a whole lot to do and the game just kind of plays itself.


Ian C

If it's fun, I'll play it. It's not like Paradox are Apple.


However -without NATO symbols and Corps/Armies/ Groups, the arrows are pretty frickin' pointless. However, I'm almost certain that the modding realism brigades will sort this out.





More screamshots:

http://forum.paradoxplaza.com/forum/showthread.php?837739-HoI-IV-Previews-and-more-Screenshots&s=8b83c72f546c4cccaf569646f463e834

undercovergeek

i like the portraits

its still the most played game in my steam library and ill probably get it and conquer europe as Benito again

Father Ted


Silent Disapproval Robot

I like the portraits too but the rest of the interface looks like it belongs on a mobile app, not a Paradox game.

MetalDog

I didn't come from the hex and chit crowd to these games, but, I have to say, no NATO counters is a bad decision on Paradox's part.  Seems a funny thing to get close to calling a 'Game breaker,' but, it would be difficult for me to play it without them.
And the One Song to Rule Them All is Gimme Shelter - Rolling Stones


"If its a Balrog, I don't think you get an option to not consent......." - bob

Wolfe1759

Quote from: MetalDog on February 25, 2015, 04:25:28 PM
I didn't come from the hex and chit crowd to these games, but, I have to say, no NATO counters is a bad decision on Paradox's part.  Seems a funny thing to get close to calling a 'Game breaker,' but, it would be difficult for me to play it without them.

Agree - although I am one of the hex and chit counter crowd  :)

Then again I'll still probably buy it 3-6 months after release when it goes 75% off and most of the initial bugs have been ironed out as I have done with all of my Paradox purchases.
"In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill." - Winston Churchill

Huw the Poo

Quote from: MetalDog on February 25, 2015, 04:25:28 PM
I didn't come from the hex and chit crowd to these games, but, I have to say, no NATO counters is a bad decision on Paradox's part.  Seems a funny thing to get close to calling a 'Game breaker,' but, it would be difficult for me to play it without them.


Yeah it's hardly a deal breaker for me either, and as I said, I'm sure they'll be modded in post-haste.  Or released as a DLC. ;)

bboyer66

 Soon as I get this I will let the AI play itself, and see if something resembling WWII happens. 

bboyer66

One last thing. Has anyone noticed that the previews are almost all European theater exclusive? This does not bode well for the Pacific.


sandman2575

Not only that, everything has been centered on Germany Germany Germany...

A shift in focus would be nice.  I'd like to see more about Pacific Theater myself.  There was a dev diary a while back about naval stuff... Wasn't terribly informative though.

Naval warfare has long been an Achilles heel for HOI -- I really hope they make big improvements in that department...

glen55

Quote from: sandman2575 on February 27, 2015, 09:49:06 AM
Not only that, everything has been centered on Germany Germany Germany...

A shift in focus would be nice.  I'd like to see more about Pacific Theater myself.  There was a dev diary a while back about naval stuff... Wasn't terribly informative though.

Naval warfare has long been an Achilles heel for HOI -- I really hope they make big improvements in that department...

The whole Pacific war has been silly in past versions of HOI, which has been one of the major problems for me, because I wanted to play as the Americans, but the Pacific should be the funnest part for the Americans instead of just bleh.  EU has managed to improve their naval warfare a little: it's still not very good, but it's not the disaster it was 5 years ago.  Some of the new naval ideas in the Hoi dev diary look promising, but I've got to remain skeptical about Paradox's ability to simulate active carrier warfare. 

Things are more like they are now than they have ever been before.
  - Dwight D. Eisenhower