Main Menu

Steam Summer Sale 2015

Started by steve58, May 29, 2015, 06:51:13 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Jarhead0331

Quote from: DennisS on June 22, 2015, 06:12:43 PM
Galaxy Union, possibly the most complex turn based 4x game I have ever seen. VERY deep

How deep and complex can it be? The manual is 4 pages. It seems to have some unique concepts, like the periodic table of the elements and a patent system, but in looking for info. on the game it actually doesn't seem that complex.

Interested in hearing some of your impressions, though, once you dig in.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


BanzaiCat

Must be all the hi-res tats on the players, sandman.

DennisS

Quote from: Jarhead0331 on June 22, 2015, 08:33:33 PM
Quote from: DennisS on June 22, 2015, 06:12:43 PM
Galaxy Union, possibly the most complex turn based 4x game I have ever seen. VERY deep

How deep and complex can it be? The manual is 4 pages. It seems to have some unique concepts, like the periodic table of the elements and a patent system, but in looking for info. on the game it actually doesn't seem that complex.

Interested in hearing some of your impressions, though, once you dig in.

There isn't squat for information..no tutorials, no hand holding. What there is, is the entire periodic table to mine, from planets, either the solid kind or gas clouds. The game uses the symbols from the table as well. Krypon? KR. Selenium? SE....and each of these 70+ elements is priced separately, and dynamically.

There is a massive number of things to manufacture...basic goods, electronics, or pharmaceuticals. Elements not used in a production cycle are sold automatically, as are the products of your manufacturing. This does streamline the economy nicely.

There are a ton of buildings to build on each colony, each of which have a significant effect on gameplay. Each building can be upgraded up to level five. A mine producing 5 units of AU can produce 25 units of gold after four upgrades. Which cost money. Money that could extract materials in an adjacent system that may lead to discoveries, and a patent being available. Patents give you 500% sales for 20 turns.

The game is won by controlling 50% of the shares in the universe. Not exactly sure how this works, but it APPEARS to mean 50% of the total wealth of the universe.

My first game, after 16 turns, I had 0.95% of the shares. I pushed end turn, without doing anything, and it went down to 0.75%. Same with my second game. Rapid expansion, built mines on two planets in the same system, and built basic goods. Got to 7.2% of the wealth, hit end turn three times (didn't improve the economy or expand), and BOOM! Down to 4.6%.

This game is HARD. Guns vs. butter, for sure..but you better choose butter for a very long time.

So far, so good. Do not be put off by the black and white nature of the game, or of the limited ship selection for combat. This is first and foremost an economic sim.

sandman2575


Jarhead0331

Quote from: DennisS on June 22, 2015, 08:55:30 PM
Quote from: Jarhead0331 on June 22, 2015, 08:33:33 PM
Quote from: DennisS on June 22, 2015, 06:12:43 PM
Galaxy Union, possibly the most complex turn based 4x game I have ever seen. VERY deep

How deep and complex can it be? The manual is 4 pages. It seems to have some unique concepts, like the periodic table of the elements and a patent system, but in looking for info. on the game it actually doesn't seem that complex.

Interested in hearing some of your impressions, though, once you dig in.

There isn't squat for information..no tutorials, no hand holding. What there is, is the entire periodic table to mine, from planets, either the solid kind or gas clouds. The game uses the symbols from the table as well. Krypon? KR. Selenium? SE....and each of these 70+ elements is priced separately, and dynamically.

There is a massive number of things to manufacture...basic goods, electronics, or pharmaceuticals. Elements not used in a production cycle are sold automatically, as are the products of your manufacturing. This does streamline the economy nicely.

There are a ton of buildings to build on each colony, each of which have a significant effect on gameplay. Each building can be upgraded up to level five. A mine producing 5 units of AU can produce 25 units of gold after four upgrades. Which cost money. Money that could extract materials in an adjacent system that may lead to discoveries, and a patent being available. Patents give you 500% sales for 20 turns.

The game is won by controlling 50% of the shares in the universe. Not exactly sure how this works, but it APPEARS to mean 50% of the total wealth of the universe.

My first game, after 16 turns, I had 0.95% of the shares. I pushed end turn, without doing anything, and it went down to 0.75%. Same with my second game. Rapid expansion, built mines on two planets in the same system, and built basic goods. Got to 7.2% of the wealth, hit end turn three times (didn't improve the economy or expand), and BOOM! Down to 4.6%.

This game is HARD. Guns vs. butter, for sure..but you better choose butter for a very long time.

So far, so good. Do not be put off by the black and white nature of the game, or of the limited ship selection for combat. This is first and foremost an economic sim.

Thanks! And only 4.99 too. What can go wrong?
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


undercovergeek

Quote from: Jarhead0331 on June 23, 2015, 06:04:47 AM
Quote from: DennisS on June 22, 2015, 08:55:30 PM
Quote from: Jarhead0331 on June 22, 2015, 08:33:33 PM
Quote from: DennisS on June 22, 2015, 06:12:43 PM
Galaxy Union, possibly the most complex turn based 4x game I have ever seen. VERY deep

How deep and complex can it be? The manual is 4 pages. It seems to have some unique concepts, like the periodic table of the elements and a patent system, but in looking for info. on the game it actually doesn't seem that complex.

Interested in hearing some of your impressions, though, once you dig in.

There isn't squat for information..no tutorials, no hand holding. What there is, is the entire periodic table to mine, from planets, either the solid kind or gas clouds. The game uses the symbols from the table as well. Krypon? KR. Selenium? SE....and each of these 70+ elements is priced separately, and dynamically.

There is a massive number of things to manufacture...basic goods, electronics, or pharmaceuticals. Elements not used in a production cycle are sold automatically, as are the products of your manufacturing. This does streamline the economy nicely.

There are a ton of buildings to build on each colony, each of which have a significant effect on gameplay. Each building can be upgraded up to level five. A mine producing 5 units of AU can produce 25 units of gold after four upgrades. Which cost money. Money that could extract materials in an adjacent system that may lead to discoveries, and a patent being available. Patents give you 500% sales for 20 turns.

The game is won by controlling 50% of the shares in the universe. Not exactly sure how this works, but it APPEARS to mean 50% of the total wealth of the universe.

My first game, after 16 turns, I had 0.95% of the shares. I pushed end turn, without doing anything, and it went down to 0.75%. Same with my second game. Rapid expansion, built mines on two planets in the same system, and built basic goods. Got to 7.2% of the wealth, hit end turn three times (didn't improve the economy or expand), and BOOM! Down to 4.6%.

This game is HARD. Guns vs. butter, for sure..but you better choose butter for a very long time.

So far, so good. Do not be put off by the black and white nature of the game, or of the limited ship selection for combat. This is first and foremost an economic sim.

Thanks! And only 4.99 too. What can go wrong?

Purchased - anything that deep and cheap has got my name all over it

MengJiao

Quote from: Sir Slash on June 22, 2015, 06:40:56 PM
I bought nothing. Do I have to leave the room? :-[

  How did you stop yourself?  I even had to go spend the money I had saved due to getting things on sale.

Mr. Bigglesworth

Quote from: Gusington on June 22, 2015, 07:12:32 PM
Just put some pants on.

Star will cry if you ask him to put pants on.
"Once more unto the breach, dear friends, once more; "
- Shakespeare's Henry V, Act III, 1598

Sir Slash

Cry or not, just don't ever ask him to take his pants off.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

Gusington

And now...AssCreed - Rogue at Direct2Drive for 24.99...sold! Glad I held out :)
✡

слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

ArizonaTank

My surprise of the sale is 7 Days to Die.  Only bought on impulse.  Hated the first 20 min.  Almost deleted it.  Then just happened to catch a "how to play" video that gave me a few essential tips, and now I am hooked.  10 hours in and counting.
Johannes "Honus" Wagner
"The Flying Dutchman"
Shortstop: Pittsburgh Pirates 1900-1917
Rated as the 2nd most valuable player of all time by Bill James.

BanzaiCat

What vid did you watch, AT?

I could not get into the game myself, not at all.

ArizonaTank

Quote from: Banzai_Cat on June 23, 2015, 08:21:17 PM
What vid did you watch, AT?

I could not get into the game myself, not at all.

This is the one that got me going...

http://steamcommunity.com/sharedfiles/filedetails/?id=335307542

Johannes "Honus" Wagner
"The Flying Dutchman"
Shortstop: Pittsburgh Pirates 1900-1917
Rated as the 2nd most valuable player of all time by Bill James.

steve58

Quote from: ComradeP on June 22, 2015, 12:15:58 AM
Mr. Bigglesworth: I think Praetorians wasn't mainstream enough to be a big success. It was made by Pyro Studios from Spain, and most people only know they made Commandos if they know what the studio is/was to begin with. I personally also liked the game a lot, but I guess it was just too obscure to be a big success. For instance, I'm not sure how many larger game stores sold the game at the time.


I just saw that Praetorians is on sale for $0.50 on the Humble Bundle store and for some reason remembered it being recently mentioned on the Grogheads forums somewhere...I think I need a hobby...oh wait :buck2:
Government is not the solution to our problem—government is the problem.   Ronald Reagan
The democracy will cease to exist when you take away from those who are willing to work and give to those who would not.   Thomas Jefferson
During times of universal deceit, telling the truth becomes a revolutionary act.   George Orwell  The truth is quiet...It's the lies that are loud.   Jesus Revolution
If you ever find yourself in need of a safe space then you're probably going to have to stop calling yourself a social justice warrior. You cannot be a warrior and a pansy at the same time   Mike Adams (RIP Mike)