Rogue system Early Access Is Here!

Started by Jarhead0331, June 15, 2015, 10:30:12 AM

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Jarhead0331

The space combat "study sim" has been made available for early access...I'll definitely be trying this out tonight.

Quote
Image Space Incorporated (ISI) and Digits Crossed Interactive (DCI) today announced that hardcore space simulation 'Rogue System' is now available to the public, adding a uniquely study-sim-like challenger to the recently resurgent space game genre.

Rogue System offers true orbital mechanics using proper Newtonian physics, with excruciatingly detailed ship functions and controls matching the levels of Falcon 4.0 or Eagle Dynamics' DCS flight simulator series. With sound design intended to push the dedicated sim fan to the very edges of loneliness, complete with creaks and groans similar to that of a submarine, you'll truly feel the experience and difficulties of space flight.

Developed by Michael Juliano of Digits Crossed Interactive almost single-handed, Rogue System ran a Kickstarter campaign early 2013, but failed to reach its funding target. ISI, an indie developer in their own right, then minimally funded the project to this Early Access stage.

"I'm delighted firstly that we were able to recognize how good of a job Michael had done," said Gjon Camaj, co-founder of Image Space Incorporated. "It would have been an absolute travesty to have something this special run the risk of never getting to market. Rogue System was the perfect opportunity for ISI to get involved in the publishing end of simulations. Michael's passion for space-sims, and the incredible detail put into Rogue System, made it a perfect fit for both of us." Meanwhile, Joe Campana, also co-founder of ISI, offered, "We're glad Michael is working with us - the technology developed for the Rogue System universe is so well-imagined it could be mistaken as a model for a future spaceflight program."

Early Access for Rogue System is expected to last a year, culminating in the completion of the Core Module's hybrid dynamic/scripted campaign system. Later expansions would add exploration/trading-style gameplay, multi-player, and more. "I've always wanted to play a space-sim like this, and I got tired of waiting for someone else to make one. I'm thrilled that there are others out there who share this need; so Rogue System is as much for them as for me..." said Michael Juliano, founder of Digits Crossed Interactive.

Rogue System Summary

Rogue System's goal is to bring the classic space-combat sims into the modern era of gaming at an unprecedented level of control. It blends the capabilities and usability of modern games with the detail and fidelity of hardcore combat flight-sims. With a simulated science fiction setting, richly deep spaceship management, and intense combat, Rogue System satisfies both the "survey" and "study" sim enthusiast.

Digits Crossed Interactive

Digits Crossed Interactive was founded in January, 2013, by Michael Juliano. Its sole purpose was to give Rogue System a proper home, and be the foundation for a dedicated team of individuals with a passion to create a unique entry in the space-combat genre.

http://imagespaceinc.com/rogsys/

Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Silent Disapproval Robot

I'm conflicted.  I want to get it but I got burned on the EA for Battle of Stalingrad and Atlas Wearables.   I think I'm going to hold off for now.

Jarhead0331

#2
I'm really surprised none of you space fly boys have jumped into this thread...I tried the early release core build out tonight and before I knew it, I had been piloting for about three hours. This DEFINITELY feels like DCS in space. The cold start procedures are awesome. Maybe it is not as sexy as Elite:Dangerous or Star Citizen but it feels like it is more in the near future and has a much more authentic look than the other sims in its class. I really think there is a strong chance that this is what space tech will look like once we are really ready to travel amongst the stars.

I have a feeling this game is going to be the closest thing to real space flight in the history of pc gaming. Another title that is going to push the envelope. That being said, flight, navigation and combat are going to all be cold and brutal. This is going to be a challenging experience.

Anyway, here are some screens.

The game menu is pretty basic right now. Single missions are available containing basic, but effective tutorials. Tutorials can be shut off providing for sandbox style free flight.


Player starts in FPS in the main corridor of your Firearc class combat vessel. Its a civilian transport converted into a ship for combat. Open the hatch to access the cockpit


Hatch opening


The pilot's chair. Awesome.


Sitting in the chair. Screens are dark prior to VMS activation.


VMS active. Moon on the port side of the vessel


External view of your Firearc


Nose art.


Belly of the beast showing airlock


Zoomed out, external


Space station


MTS booster diverting plasma


Fault light bank


Port controls. All clickable


Another view of the moon. Space station visible


Docked


Preparing for umbilical separation


Configuring COMM channels


Undocking
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Silent Disapproval Robot


Huw the Poo

Quote from: Jarhead0331 on June 15, 2015, 09:47:48 PM
I'm really surprised none of you space fly boys have jumped into this thread...

When it's available for Linux I'll be all over it. ;)

Jarhead0331

Quote from: Silent Disapproval Robot on June 15, 2015, 10:47:33 PM
God damn it......

Ordered.

LoL. I just went with the full core module for $30. I figure I will buy the Three expansions at 15 each, if and when they are released.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Toonces

Man, that sounds fantastic.  I wonder, though, if this will be successful?  I think I could really get into a hard-core study sim like this, but study sims are historically poor money makers, and that's when they're depicting something immediately recognizable like an F-16 or P-51.  Stretching this concept to space could be a tough sell.

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Jarhead0331

Quote from: Toonces on June 16, 2015, 08:02:54 AM
Man, that sounds fantastic.  I wonder, though, if this will be successful?  I think I could really get into a hard-core study sim like this, but study sims are historically poor money makers, and that's when they're depicting something immediately recognizable like an F-16 or P-51.  Stretching this concept to space could be a tough sell.

Success starts with us. Support it by buying into early access. Packages start as low as $15 I think.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Tpek

It seems full game packages start at 30$ (the 10$ is only for beta testing, and not the final product).

How is the E.A handled? via Steam?

Jarhead0331

^No. Its a 246 mb download. You create an account and log-in to run the game, similar to Elite and SC.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


steve58

#10
Quote from: Tpek on June 16, 2015, 08:42:59 AM
It seems full game packages start at 30$ (the 10$ is only for beta testing, and not the final product).


I like the fact that you can test drive it during the EA period for the $10 and upgrade to the full package later...with the $10 counting towards the upgrade.  I'm kinda tempted to do that, but then there's that Steam sale...

If/before I go create an acct, etc, do they take Paypal?
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Jarhead0331

Quote from: steve58 on June 16, 2015, 09:06:26 AM
Quote from: Tpek on June 16, 2015, 08:42:59 AM
It seems full game packages start at 30$ (the 10$ is only for beta testing, and not the final product).


I like the fact that you can test drive it during the EA period for the $10 and upgrade to the full package later...with the $10 counting towards the upgrade.  I'm kinda tempted to do that, but then there's that Steam sale...

If/before I go create an acct, etc, do they take Paypal?

Yes. I made my purchase with paypal. It was quick and simple and my confirmation email with download link was nearly instantaneous.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


PanzersEast

#12
I wish more devs would do this.... the simple fact that it is a small cost on the upfront makes me think I will jump in.  Watch the vid below and I think those of us who love systems/procedures will jump in!


Michael_J

Hi. My name is Michael Juliano--creator of Rogue System. I was invited over to answer any questions you might have about RogSys, so feel free to ask away. Otherwise, if you've already decided to try out early access I appreciate your giving it a look, and thank you for your support!

Jarhead0331

Great to have you here Michael. I'll be sure to post any questions if there is anything I can't figure out.

Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18