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Grand Ages Medieval

Started by AchillesLastStand, July 15, 2015, 12:40:46 PM

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AchillesLastStand

Quote from: Gusington on September 22, 2015, 09:14:21 PM
Yes...YES!!! Love #4.

Are sieges represented at all? I don't remember reading about them above.

Sieges proper aren't in the game as there aren't any walls nor siege equipment{I think}, I also believe that once your capital if captured then your whole empire goes kaput. I also believe there are skills/upgrades you can pick which will make your city have a stronger defense, although don't quote me on it.

Gusington

Yeah I think DennisS posted a few different ways that cities in general, not just capitals, are nicely customizable.

If trade can be automated before becoming too much of a bear, there is great loin moistening potential here.


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besilarius

In the earlier Patrician series and Port Royale, the captains could be programmed to visit different cities and carry on trade.
It would be surprising if the traders didn't have some kind of ability like that.
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Anguille

Indeed. And this game is far more empire-builder than the others. I think that can trade can be fully automated.

tgb

Since this is the first game by these developers with a real FoW, I'm more interested in scouting being automated.

Gusington

Anguille you said the magic words in that last post. If I can build a medieval empire that is fun to run and automate the parts that have stymied me before, this could be one of my favorite titles.

And if trade is actually fun and no overly complex...well that's even more gooder.

The problem now is that my expectations are super high and I have never played a Grand Ages game before.


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

ArizonaTank

No sieges?  That would be sad for me.
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tgb

Quote from: Gusington on September 24, 2015, 07:15:22 AM


The problem now is that my expectations are super high and I have never played a Grand Ages game before.

Previous experience with Grand Ages games is irrelevant.  Those were pretty conventional city builders, which is why some people (like myself) were initially disappointed with the direction the developers went with this time.

Gusington

What about my super high expectations?


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

Anguille

Quote from: Gusington on September 24, 2015, 07:15:22 AM
The problem now is that my expectations are super high and I have never played a Grand Ages game before.

There has been only one Grand Ages games before which was Grand Ages Rome, by Haemimont Games, and was the sequel to Glory of the Roman Empire and Imperium Romanum (great city-builders). Like tgb, i was initially disappointed by the change of game type but the team chosen was a good one. I don't have high expectations (i already ordered the game) but expect a pleasant game, very relaxing with great graphics. While i look very much forward to start playing the game tomorrow, i don't expect it to grab me as much as Knights of Honor did. It's going to be fun nonetheless ;).

Gusington

If it can compare to Knights of Honor I will be pleased.


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

AchillesLastStand

#71
Quote from: Gusington on September 24, 2015, 12:54:39 PM
If it can compare to Knights of Honor I will be pleased.


Of course....
KOH was a wonderful game and I still have my boxed copy as well as the tech tree/map/manual that came with it. Remember the days when you actually got some content for your money rather than a silly digital key. Anyhoo here is a twitch from the developers showcasing multiplayer{I think}.
http://www.twitch.tv/kalypsomedia/v/17529234

Edit**
The manual is available on Steam and going thru it, it appears each region will have a special military unit. Britannia>Longbowman,  Scandinavia>Beserker, Knight>France, etc. It appears there are 16 different military units and 5 different ships.

Gusington



слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

AchillesLastStand

Quote from: Gusington on September 24, 2015, 01:31:33 PM
That makes me GIGGITY.

Well judging by some of the combat ive seen so far it seems pretty barebones and simplistic.

tgb

Combat seems to be pretty hands off.  I'm fine with that since the focus is on exploration and economics, but other here may not be.