Steel Division 1944 (by wargame red dragon devs) in game trailer and unit stream

Started by Destraex, March 29, 2017, 07:05:10 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Destraex

"They only asked the Light Brigade to do it once"

sandman2575

Quote from: Toonces on May 11, 2017, 05:15:25 PM
Surely you must be joking!

I think.

I seem to have branded in my memory:

"Surely you can't be serious!"
"I am serious. And don't call me Shirley."
;D

JasonPratt

Quote from: Destraex on May 11, 2017, 07:20:37 PM
6th Airborne is to be released this wednesday.

This will be the first actively airborne division released in the game, and I'll be morbidly curious to see if they'll be riding jeeps or trucks to the front line.  ::) (That makes sense enough for the Green Devils eventually, and my beloved Luftlande currently, because by the time of Overlord they had been grounded: that's the whole point for the Luftlanders, to take grounded elite airborne troops and scrape together enough security assets from the Luftwaffe to outfit them with a division. Presumably ditto for the Fallschimjagers eventually. But the Red Devils and the Screaming Eagles?!)
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

acctingman

Thanks everyone. Your comments, tips, etc...have helped me out with deciding to keep this game. Once I got over my frustration of sucking, I realized how fun this game is.

Jarhead0331

Quote from: JasonPratt on May 12, 2017, 08:41:32 AM
Quote from: Destraex on May 11, 2017, 07:20:37 PM
6th Airborne is to be released this wednesday.

This will be the first actively airborne division released in the game, and I'll be morbidly curious to see if they'll be riding jeeps or trucks to the front line.  ::) (That makes sense enough for the Green Devils eventually, and my beloved Luftlande currently, because by the time of Overlord they had been grounded: that's the whole point for the Luftlanders, to take grounded elite airborne troops and scrape together enough security assets from the Luftwaffe to outfit them with a division. Presumably ditto for the Fallschimjagers eventually. But the Red Devils and the Screaming Eagles?!)

Yeah...would be really nice to be able to have troops jump in during battle.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


JasonPratt

It really shouldn't be all that hard to do in the engine, either. Heck, if I'm recalling correctly, R.U.S.E. could do it! (?)

Sure, you make it expensive and it would be proportionately dangerous depending on the situation, duh. Plus the airbornes shouldn't generate a lot of territory control, which in turn should be partly offset by their "airborne" power of fighting behind enemy frontlines without penalty.

Imagine, Red Devil airmobile light tanks, pack arty, missing Jeeps, etc.!

>:D (Let's see who gets that joke...)
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

Cyrano

One suggestion that I got from Three Moves Ahead is always playing skirmishes against the AI in 3-vs-3.

You get bigger battles overall and the spectacle, but you wind up assigning yourself to a more manageable "lane".

I've enjoyed it.
Sergeant at Arms of La Fraternite des Boutons Carres

One mustachioed, cigar-chomping, bespectacled deity, entirely at your service.

You didn't know? My Corps has already sailed to Berlin. We got there 3 days ago and we've been in the Tiergarten on the piss ever since. -- Marshal Soult, October 1806

RyanE

Quote from: Jarhead0331 on May 12, 2017, 10:41:37 AM
Quote from: JasonPratt on May 12, 2017, 08:41:32 AM
Quote from: Destraex on May 11, 2017, 07:20:37 PM
6th Airborne is to be released this wednesday.

This will be the first actively airborne division released in the game, and I'll be morbidly curious to see if they'll be riding jeeps or trucks to the front line.  ::) (That makes sense enough for the Green Devils eventually, and my beloved Luftlande currently, because by the time of Overlord they had been grounded: that's the whole point for the Luftlanders, to take grounded elite airborne troops and scrape together enough security assets from the Luftwaffe to outfit them with a division. Presumably ditto for the Fallschimjagers eventually. But the Red Devils and the Screaming Eagles?!)

Yeah...would be really nice to be able to have troops jump in during battle.

Do paratroops really jump into a battle like that?  I always thought that they typically jump away from troop concentrations then spend time moving up to engage.  Some historical jumps had isolated areas where troopers fought rear area troops, but it seems like that is an exception and doesn't really fit the scale of this game.  It always seemed that if they are jumping directly into battle or near an ongoing battle, someone has done something wrong.

SirAndrewD

Quote from: RyanE on May 12, 2017, 02:35:26 PM

Do paratroops really jump into a battle like that?  I always thought that they typically jump away from troop concentrations then spend time moving up to engage.  Some historical jumps had isolated areas where troopers fought rear area troops, but it seems like that is an exception and doesn't really fit the scale of this game.  It always seemed that if they are jumping directly into battle or near an ongoing battle, someone has done something wrong.

There were some instances of paratroops jumping directly into a fight, Crete comes to mind, but yeah, it was the exception not the rule.  The casualty rates for the initial drops in Crete demonstrate why.
"These men do not want a happy ship. They are deeply sick and try to compensate by making me feel miserable. Last week was my birthday. Nobody even said "happy birthday" to me. Someday this tape will be played and then they'll feel sorry."  - Sgt. Pinback

JasonPratt

Which suggests using the Red Devils and the Screaming Eagles in this game is dumb regardless: jumping into the teeth? Kind of what they did but not in the sense of this gameplay. Trucked to the front line? Bwahahahaha.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

sandman2575

Quote from: Cyrano on May 12, 2017, 11:31:04 AM
One suggestion that I got from Three Moves Ahead is always playing skirmishes against the AI in 3-vs-3.

You get bigger battles overall and the spectacle, but you wind up assigning yourself to a more manageable "lane".

I've enjoyed it.

Like this suggestion. Will give it a try.  Thanks!

RyanE

Quote from: SirAndrewD on May 12, 2017, 02:48:06 PM
Quote from: RyanE on May 12, 2017, 02:35:26 PM

Do paratroops really jump into a battle like that?  I always thought that they typically jump away from troop concentrations then spend time moving up to engage.  Some historical jumps had isolated areas where troopers fought rear area troops, but it seems like that is an exception and doesn't really fit the scale of this game.  It always seemed that if they are jumping directly into battle or near an ongoing battle, someone has done something wrong.

There were some instances of paratroops jumping directly into a fight, Crete comes to mind, but yeah, it was the exception not the rule.  The casualty rates for the initial drops in Crete demonstrate why.

And what was learned from Crete was that troops should land far enough away from any type of enemy concentration that they can organize and attack as a unit.  Casualties with the troopers who landed near enemy positions in the morning were like 80-90% killed (not killed and wounded, but killed).  The units that landed farther away were able to set up positions and laid the ground work for the transports to arrive the next day.

Normandy landings were a cock up and similar results as on Crete when Germans had a troops concentrated.  It took hours for Allied troopers to organize themselves and have a n impact beyond misinformation and confusion.  I always shake my head a little when I see tactical games having paratroopers falling from the skies on enemy positions.

Destraex

NO PARATROOPERS IN GAME WILL JUMP IN.

Remember when you play this game you are playing a hypothetical scenario... not a real set piece exact historical scenario. This is a more, paratroopers were in normandy, here is their divisional kit. Go forth and fight the other divisions in normandy.

In the single player campaign you may get something more historical, but it will still not be combat mission. This game is far ahead of other RTS genre games however. i.e. games you don't need to be a grog to play, can coop and can play in an hour or so.
"They only asked the Light Brigade to do it once"

JasonPratt

Eh, I guess I'm okay with no paratrooper jumps. The Red Devs and the 101st Eagles both acted like elite light infantry divisions on the ground in the early days following the landing, once they got back together again. The 6th held a key town near where they landed (don't recall which one offhand) weathering a major artillery strike and then smashing an armored advance attempting to retake the town. The 101st teamed up with a couple of other divisions to envelop-assault a key city on the western side of the invasion meanwhile.


Anyway, today's the day when the British 6th Airborne unlocks, along with the German 352nd Infantry. The two new maps unlocked are Odon and Carpiquet.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

Destraex

"They only asked the Light Brigade to do it once"