Steel Division 1944 (by wargame red dragon devs) in game trailer and unit stream

Started by Destraex, March 29, 2017, 07:05:10 PM

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Barthheart

Quote from: JasonPratt on May 25, 2017, 11:11:45 AM
...
What's more important is how many of us are going to get together to play the game this weekend.  :D

I'm in for trying that.  :D

Jarhead0331

Quote from: Barthheart on May 25, 2017, 01:41:39 PM
Quote from: JasonPratt on May 25, 2017, 11:11:45 AM
...
What's more important is how many of us are going to get together to play the game this weekend.  :D

I'm in for trying that.  :D

I think a little 2v2 may be in order. So far we have JP, BH and JH. Who else wants in?
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Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Silent Disapproval Robot

How's a vs match work as far as speed control?  Can anyone dial it down or are you set at normal?

Jarhead0331

Quote from: Silent Disapproval Robot on May 25, 2017, 02:19:05 PM
How's a vs match work as far as speed control?  Can anyone dial it down or are you set at normal?

Dunno. Never played mp!
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Barthheart

Well... when Jason and I played us against the AI we could not set the speed. It was perma set to normal.

JudgeDredd

Quote from: Jarhead0331 on May 25, 2017, 02:13:04 PM
Quote from: Barthheart on May 25, 2017, 01:41:39 PM
Quote from: JasonPratt on May 25, 2017, 11:11:45 AM
...
What's more important is how many of us are going to get together to play the game this weekend.  :D

I'm in for trying that.  :D

I think a little 2v2 may be in order. So far we have JP, BH and JH. Who else wants in?
Not at normal speed. I'm way to slow and panicky for that  :-[
Alba gu' brath
Jarhead - I hate people

Barthheart

Yeah I play at slow speed too.... but if it's all humans then it should be more even.... I hope...  :hide:

HoodedHorseJoe

As far as online MP is concerned, the speed setting is locked to normal AFAIK.

Not sure if creating private matches or w/e lets you get around that, might be a setting somewhere, but all the MP I've played so far has been un-pausable and fixed speed.
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Hooded Horse

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JasonPratt

Ditto the observations, seems to be fixed at normal.

If you set your "budgets" pretty low when creating the game, though, then you'll have fewer units on the field at any given time, so it's easier to manage them. Also, this game seems to work best if you're sending out units to a place to set up, even when you're on the attack: you group, hunt along this shift-click path, and I'll get back to you later.

I can play normal speed against the AI, if I have to (although I prefer slower), so if we all team against the AI I can help take the lead on that. New players should not play against experienced ones if possible! -- you should practice against medium AI for any hope of doing good at that.

Alternately, games can be set up to be 1v2 or disbalanced like that, so if two new players wanted to team up against a more experienced one (and I play a faction weak in armor, which is an invitation to be easily steamrolled in this game!) that could be arranged.  O:-)
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sandman2575

Anyone else finding Skirmishes against "Medium" AI really challenging?  It kicks my ass every time.  I can beat "Easy" AI without too much trouble, but I'm hopeless against "Medium"...

JasonPratt

Oh yes, quite challenging. But I play the AI 1v1. I've heard that medium AI is easier to deal with in skirmish if you've brought AI friends along.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

HoodedHorseJoe

Yeah 1v1 vs. AI is actually pretty brutal. You want to be playing 2v2 or 3v3 with AI buddies to give yourself more breathing room.
Communications Director
Hooded Horse

We are a publisher of indie games with strategic and tactical depth. 28 projects and counting, come check out our portfolio on Steam, GOG, and the Epic Games Store!

You may have seen me around in previous roles such as editor of Wargamer.com and Strategy Gamer.

sandman2575

Wow. Just did a co-op with friendly Medium AI vs. 2xMedium AI in St. Mere Eglise. Played as 352nd Wehr Infantry vs. 101st Airborne. Once again, got my ass handed to me.   :knuppel2:

!!

I'm not quite sure why I'm so terrible at this game! Admittedly, I'm not much good at Airland Battle or Red Dragon either. But I find myself playing SD44 most of the time on Normal speed, something I seldom do in ALB / RD.  Maybe I need to slow things down.

JasonPratt

You should DEFINITELY slow things down when you have a chance (i.e. skirmish against the AI). It's very much like learning to fence: speed is important but the fastest miss in the world is still a miss, so start slow and get the accuracy first. Speed will naturally come later, you won't have to worry about developing it.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

JasonPratt

Just had a nice mp game with Jarhead, vs 2 easy AIs. My Luftlanders held our third of the map reasonably well until Phase C started, and I have to say the AI was coming back when we scored a points win -- mainly from crushing my airborne outpost! With... Stuarts? I think? I didn't see any heavy armor out. There was some Davy Crockett on a mortar I couldn't get rid of in time, and he suppressed a lot of my guys.

JH set up a lonnnnng direct-fire anti-tank killing ground on his 2/3 of the map, and just cored everything that tried to get near him. Mainly I kept the enemy from getting near his right flank while he won the game.  O0 I think he was playing 21st Panzergrenadiers.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!