Men of War II| Steel Rain Update

Started by Pete Dero, October 28, 2024, 01:15:04 PM

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Pete Dero

https://store.steampowered.com/app/1128860/Men_of_War_II/

Today is the day - we are excited to announce that we have just published the Steel Rain Update
for Men of War II for all our players! It brings many highly requested features, including the most asked-for one; the offline mode.
But not only that: all single-player games (including lobbies against AI, Conquest and Raid) have the option to change the game's speed
; the quality of the game world simulation will now improve based on the power of your PC
; units in a squad now have an inventory sharing system, and more

The update also brings 8 new units and 3 new battalions, as well as updated models for many existing ones

Offline Mode

The flagship feature of the update, and the one most requested by the community since launch. You can now switch between playing the game online (default setting) and offline; and of course if you start the game up without an Internet connection, it will run in offline mode automatically. Just move your cursor to the cog wheel "Settings" icon in the upper-left corner. There you can also easily see an indicator telling you which version you are playing at the moment - green for online, red for offline.

New Gameplay Mechanics


    Added game speed control in singleplayer; now this feature is available in any game where the player is alone. Including in Conquest, Raids or even a custom lobby with bots.

    Added a "turbo mode" in single-player games ; now the simulation of the game world will be calculated as quickly as the computer's performance allows, significantly improving the quality of simulation, especially on powerful PCs. We expect almost everyone to notice a somewhat less "arcadey" feel of the game, however.

    Added the ability to select Competitive or Realism settings at the start of a single-player game.

    Added inventory sharing system for looting. A wide range of grenades and ammunition is shared, including disposable grenade launchers (panzerfausts). Items and ammunition are evenly distributed within one hotgroup between infantrymen within a radius of 20 meters from the looting location.
 
    Added inventory inspection by guns (a gun can be ordered to inspect a container).

    Artillery Spotters now give bonuses to mortar fire. The aiming bonus is not as significant as for howitzers, but it opens up new tactical possibilities.

    Orders to fire on positions now work more ammunition types; you can now order to shell enemy positions with phosphorus, shrapnel, smoke or fragmentation shells, not only high-explosive.

    Self-propelled mortars M4 and Sdkfz 251/2 received a new type of ammunition - the Illumination Shell. It has a limited range, but reveals the fog of war in a noticeable radius. We hope these units will now become useful as support in your offensive operations.

    Air defense guns now show the radius of their automatic fire on aircraft highlighted on the minimap. This will allow you to better understand what area the gun covers when choosing a position for it.

    You can also highlight the return fire radius of any selected unit on the minimap - just press down the "alt" button and look at the minimap. This is especially convenient in realistic battle settings when all guns have a limited fire radius and you need to understand how close you need to get to the front.