ArmA III Campaign is released

Started by JudgeDredd, November 01, 2013, 06:16:29 AM

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JudgeDredd

The first part of the campaign for ARMA III is now released  ;D
Alba gu' brath
Jarhead - I hate people

Jarhead0331

It's been out for over a week for those subscribed to the development branch. It's pretty good, too.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


JudgeDredd

oh  :-[

I can't remember when I bought in. I thought I had bought in at Alpha. So many options when you buy nowadays.

Anyway - it does look very smart on my new PC and can't wait to get started - day off today too  :)
Alba gu' brath
Jarhead - I hate people

Jarhead0331

Everyone who owns the game has access to and can subscribe to the development branch.  Basically, BIS releases beta patches and content to the subscribers of the development branch to sort of test it all before official release.  But all of that early content is available if you want it.  You sign up through the steam game options. Give it a shot!
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Silent Disapproval Robot

#4
The campaign is very reminiscent of the one that came with the original Operation Flashpoint and that's a good thing.

I hope they get around to implementing deployable* bipods soon.  I miss bring able to brace my weapon and being able to hit stuff past 150 metres or so.  Nab, weapon sway and recoil are rough in ArmA III.



*curse you, Apple auto correct!

JudgeDredd

Quote from: Silent Disapproval Robot on November 01, 2013, 01:49:53 PM
The campaign is very reminiscent of the one that came with the original Operation Flashpoint and that's a good thing.

I hope they get around to implementing deplorable bipods soon.  I miss bring able to brace my weapon and being able to hit stuff past 150 metres or so.  Nab, weapon sway and recoil are rough in ArmA III.
Agreed on the bipod thing.

I also thought it was a bit like that mission where you had to evade the enemy.

Really enjoying it so far and it looks fantastic.
Alba gu' brath
Jarhead - I hate people

MengJiao

Quote from: Silent Disapproval Robot on November 01, 2013, 01:49:53 PM
The campaign is very reminiscent of the one that came with the original Operation Flashpoint and that's a good thing.

I hope they get around to implementing deplorable bipods soon.  I miss bring able to brace my weapon and being able to hit stuff past 150 metres or so.  Nab, weapon sway and recoil are rough in ArmA III.

   I edited up a few small house-to-house battles last night.  The close range compensates for my difficulties with aiming.  I think I got one AI guy by opening a door and finding him on the floor and shooting him 20-30 times but then I missed another AI with like 6 40mm grenades from across the street.  I think he got me later.  In revenge, I became him after death, but finding he was alone (his 4 buddies were all rag-dolled all over the landscape), I legged him out of town.  In a different version of the same battle he got run over by a truck so I guess we all came out even in the end.  Or in the end it all evened out.  Even in the end.
  Which reminds me -- either the AI is lot smarter (the truck driver AI didn't run over any friendlies and he did run over that poor guy  -- I think -- it is possible he was killed by something else -- its a small town and there's a lot of bullets flying around) or I've learned to give them orders that don't get them run over by their own trucks.

Jarhead0331

The second chapter in the campaign, "Adapt," has been released to subscribers of the development branch.  The retail release is still scheduled for 1/21/14.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Jarhead0331

Finished the second chapter.  Leaves off with a pretty good cliff hanger.

Although the missions were almost exclusively small unit actions against superior forces, the firefights were extremely intense. A lot of good action and fun.  The third and final chapter should feature larger more conventional battles with mechanized, armor and aviation. Keeping fingers crossed.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


JudgeDredd

Excellent - can't wait to take it out for a spin this weekend. I loved the first chapter!
Alba gu' brath
Jarhead - I hate people

Jarhead0331

#10
Of note, I experimented a lot with the ballistics model throughout the missions. You can really see the difference between the smaller calibers, say 5.56 or 6.5 as compared to 7.62 NATO. I found that with the smaller bullets I'd be hitting bad guys 3 to 4 times on average before they go down for good. With 7.62, one shot kills were much more common, at longer ranges too. A very nice authentic touch.

Without revealing any spoilers, the problem I found with the second chapter missions was similar to my experience with the first chapter. You are always outgunned fighting against much stronger forces. Moreover, nothing ever goes the way you planned. Murphy's laws of war, I guess. This gets really predictable and was mildly annoying.  As I've already stated, I am really looking forward to the third chapter where I'm hopeful we will be able to participate in some larger more conventional battles with some real firepower.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


undercovergeek

unless this is the much maligned body armour bug

JudgeDredd

Quote from: Jarhead0331 on January 23, 2014, 06:31:31 AM
Of note, I experimented a lot with the ballistics model throughout the missions. You can really see the difference between the smaller calibers, say 5.56 or 6.5 as compared to 7.62 NATO. I found that with the smaller bullets I'd be hitting bad guys 3 to 4 times on average before they go down for good. With 7.62, one shot kills were much more common, at longer ranges too. A very nice authentic touch.
I loved the 7.62 SLR we used in the army in the 80's...it had quite a kick on it. But you felt like you were firing a rifle
Alba gu' brath
Jarhead - I hate people

jomni

Quote from: undercovergeek on January 23, 2014, 06:33:09 AM
unless this is the much maligned body armour bug

Is this already solved?  I am avoiding Arma III because of this one.  I can't seem to kill anyone unless I use up half of my magazine.

undercovergeek

not as far as i know - the last time i played with the SIMHQ guys and SDR they were saying that it hadnt