Steel Beast Gameplay Discussion

Started by Grim.Reaper, July 14, 2013, 09:07:17 AM

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Yskonyn

That would rock! I am really anticipating the release, but weren't there supposed to get some 3.0 gameplay vids out first?
"Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing.
However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore."

agathosdaimon

Steel Beast Pro PE is hands down the best modern tank simulation since the admirable attempts in the nineties with m1 tank platoon 2 and iM1a2 (Does anyone remember this last one, it can still run on windows 7 with a 32bit installer) Actually Steel Beasts reminds me alot of iM1A2 because of the easy access menus.

It is surprisingly easy to pick up and play, the challenge is in learning how to fight in a coordinated fashion.

The AI is fine but it depends on teh scripting, funnily in my experiences though the AI tank drivers in my platoon have a perverse attraction to wanting to go and dump their tanks in water. If i am near water and dont pay attention soon enough they will all be in there like ducks in a pond!

I actually found the pro pe version easier than just Steel Beasts normal version. cant recall why though havent play sb 1 for more than 10 years.

crusty1

Quote from: Grim.Reaper on July 21, 2013, 04:53:23 PM
Got my dongle in the mail the other day, so I am up and running at this point...haven't done much yet, but I can tell it is worth it.  If there are some beginners out there for multi-play, might be willing to jump in myself.  My biggest issue is time and coordinating it with others.  But I have watched some videos of multi play and seems awesome, granted they are expert players:)

Multiplayer is by far the best way to learn SB, I've played SB since the original SB gold, I always played single player, I wanted to do multiplayer but was always afraid of making a prat of myself,
but last year a guy called Tjay started up a VU in the UK (UK Armour) and I took the plunge,
and to be honest I really should have done years ago, now as a rule I play SB online three evenings a week, twice as part of UKA and one as part of Markovskievitch Soviet VU, it's
opened up a whole new area of SB, great times  :D

LongBlade

Quote from: agathosdaimon on July 22, 2013, 05:33:34 AM
The AI is fine but it depends on teh scripting, funnily in my experiences though the AI tank drivers in my platoon have a perverse attraction to wanting to go and dump their tanks in water. If i am near water and dont pay attention soon enough they will all be in there like ducks in a pond!

Do you think they're trying to get to low ground and not recognizing the water, just the terrain feature?
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Skoop

I'm up for any MP action you guys want to do.  You can use simHQ or SB.com teamspeak for free, you just have to login to their sites.

agathosdaimon

Quote from: LongBlade on July 22, 2013, 10:29:42 AM
Quote from: agathosdaimon on July 22, 2013, 05:33:34 AM
The AI is fine but it depends on teh scripting, funnily in my experiences though the AI tank drivers in my platoon have a perverse attraction to wanting to go and dump their tanks in water. If i am near water and dont pay attention soon enough they will all be in there like ducks in a pond!

Do you think they're trying to get to low ground and not recognizing the water, just the terrain feature?

I never though of that - that may be the answer! It is best solved i learned by just making sure to give the units an order to stay put when making waypoints

Jarhead0331

Do you guys still get the shop closed for maintenance thing in the eSim Games store?  Its weird, I get that on all of my desktops, but when I go to the site from a mobile, the shop appears open.

Anyway, waiting for 3.0 is getting frustrating. SB has the funniest community.  You know everyone is checking the site every two minutes, yet nobody has uttered a peep in any of the forums.  "It will get here when its ready..." is the mantra.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


LongBlade

Quote from: agathosdaimon on July 23, 2013, 08:15:04 PM
Quote from: LongBlade on July 22, 2013, 10:29:42 AM
Quote from: agathosdaimon on July 22, 2013, 05:33:34 AM
The AI is fine but it depends on teh scripting, funnily in my experiences though the AI tank drivers in my platoon have a perverse attraction to wanting to go and dump their tanks in water. If i am near water and dont pay attention soon enough they will all be in there like ducks in a pond!

Do you think they're trying to get to low ground and not recognizing the water, just the terrain feature?

I never though of that - that may be the answer! It is best solved i learned by just making sure to give the units an order to stay put when making waypoints

I guess as long as your tanks continue to work and crews don't drown it's a good hiding place!
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Jack Nastyface

#38
^^The SB forum is very fanboy oriented.  There are some totally hardcore SB players, along with a good mix of former military tanker types, and a few nerds (like me).  I think the reason why there are few nay-sayers is because the game is expensive and difficult enough that you pretty much have to be a hardcore realistic armor sim person to buy and play it.  I think the community is also aware that esims is a very small company with all the development falling onto a few key people, so demands, deadlines, features, etc are somewhat fungible.  When you consider the fairly small and intimate gaming crowd, it is perhaps only natural that a fair amount of camraderie would develop.  And since the game doesn't run in true server mode and permit random "drop-in" players (like pretty much every other multi-player game out there), I would venture that all multi-player games are played by people who "know" each other via the website.  They are nice to strangers, though.  I had a very nice teamspeak chat with a guy from the 3rd? Canadian Armored VU.  I don't think he called me a f*cktard newbie even once...
Now, the problem is, how to divide five Afghans from three mules and have two Englishmen left over.

Grim.Reaper

Quote from: Jarhead0331 on July 25, 2013, 08:13:28 AM
Do you guys still get the shop closed for maintenance thing in the eSim Games store?  Its weird, I get that on all of my desktops, but when I go to the site from a mobile, the shop appears open.

Anyway, waiting for 3.0 is getting frustrating. SB has the funniest community.  You know everyone is checking the site every two minutes, yet nobody has uttered a peep in any of the forums.  "It will get here when its ready..." is the mantra.

I can get to the main order page...not sure if beyond that since I have no order to actually place right now...

crusty1

Quote from: Grim.Reaper on July 25, 2013, 06:13:10 PM
Quote from: Jarhead0331 on July 25, 2013, 08:13:28 AM
Do you guys still get the shop closed for maintenance thing in the eSim Games store?  Its weird, I get that on all of my desktops, but when I go to the site from a mobile, the shop appears open.

Anyway, waiting for 3.0 is getting frustrating. SB has the funniest community.  You know everyone is checking the site every two minutes, yet nobody has uttered a peep in any of the forums.  "It will get here when its ready..." is the mantra.

I can get to the main order page...not sure if beyond that since I have no order to actually place right now...


I get the same, it looks to me like the shop is back up, Ssnake was talking to a guy yesterday on the SB forums about his buying options and didn't mention that the shop
was still down.

Ssnake

Yes, the shop is working again. We had to shut it down on several occasions due to a server migration, and testing some new items. We want to make sure that everything works before the 3.0 release.

In other news, I've uploaded the first 3.0 video on YouTube a few hours ago. I hope you'll like it. :)

Grim.Reaper

Wow...thanks for sharing...that really looks like some nice enhancements......release the game now:)

Staggerwing

Quote from: Ssnake on July 17, 2013, 02:07:56 AM
Quote from: Staggerwing on July 16, 2013, 07:36:58 PM
how far back can my version go and still be eligible for a single paid upgrade?
To the dawn of time.

That said, future upgrades AFTER version 3.0 will require this new version 3.0 as the new base license.

Ssnake, if I understand correctly, I can purchase the upgrade as soon as v3 comes out and be future proofed but if I wait until after the next update after v3 I will have to first purchase 3 and then have to purchase what? v3.x? V4.0?
Vituð ér enn - eða hvat?  -Voluspa

Nothing really rocks and nothing really rolls and nothing's ever worth the cost...

"Don't you look at me that way..." -the Abyss
 
'When searching for a meaningful embrace, sometimes my self respect took second place' -Iggy Pop, Cry for Love

... this will go down on your permanent record... -the Violent Femmes, 'Kiss Off'-

"I'm not just anyone, I'm not just anyone-
I got my time machine, got my 'electronic dream!"
-Sonic Reducer, -Dead Boys

Ssnake

Yes.

Let's say we'd release a version "3.1xx" around Christmas 2014, the reduced upgrade fee would be offered only to those who have a 3.0 license on their CodeMeter stick (subscribers of those time based licenses will never have to worry about upgrade fees, of course). I wouldn't rule out that for version 2.x license owners we might offer an upgrade somewhere in the middle between purchasing a full new version and the 3.0 -> 3.1 upgrade's costs. But that's a decision that hasn't been made yet.