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Rome II

Started by JudgeDredd, June 10, 2013, 04:28:27 PM

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jomni

Rooks, this is because STW2 spoiled the market. It showed us that CA can pull off a generally polished game during release. Yes I'm a STW2 family but it is a common notion that it was released in good shape. ;)

jomni

Fan boy. DAMN AUTOCORRECT!

Nefaro

Quote from: Silent Disapproval Robot on September 09, 2013, 11:49:47 PM
Angry Joe is really, really angry.

I'm kinda glad I held off.



LOL!  He earned his moniker there.

As usual, I agree with his assessment.

RooksBailey

Quote from: jomni on September 10, 2013, 01:09:12 AM
Rooks, this is because STW2 spoiled the market. It showed us that CA can pull off a generally polished game during release. Yes I'm a STW2 family but it is a common notion that it was released in good shape. ;)

See, I skipped that because the subject matter didn't interest me.  So, I came from Empire to this.  I guess Empire, being the train wreck that it was, inoculated me against the rage of another CA launch fiasco.  LOL!  :)
"As I understand from your communication, Mr. Engle, you're on the brink of self-destruction. May I shake your hand? A brilliant idea! I speak as one who has destroyed himself a score of times.  I am, Mr. Engle, a veteran corpse. We are all corpses here! This rendezvous is one of the musical graveyards of the town. Caters to zombies hopping around with dead hearts and price tags for souls." - Angels Over Broadway

Silent Disapproval Robot

Quote from: RooksBailey on September 10, 2013, 12:56:21 AM
Quote from: Silent Disapproval Robot on September 09, 2013, 11:49:47 PM
Angry Joe is really, really angry.

I'm kinda glad I held off.



Got to admit, if I had seen this before I pre-ordered, I would have been glad to wait a few months.

Personally, I don't really understand all the rage.  I mean, some of the stuff he has pointed out is accurate. I've seen strange graphical glitches (seams on rocks for example...very sloppy), and I COMPLETELY agree on the "mosh pit battles".  I thought I hadn't been using the formations button properly, but I guess it is a problem with the game - this does make me concerned because that would be very close to a game-breaking bug for me.  Be that as it may...this is precisely what I expected from a TW release.  Bugs, bugs and more bugs, with a six month to a year time frame for a proper v1.0.  I really didn't expect anything different.   :D

Nonetheless, I want the rage to continue because I hope we get an Elemental-like situation where pre-orders/early buyers get some compensation via free expansions.   :D

Well, seeing as how they totally f#$ked those of us with AMD HD 7970 cards last year by releasing a supposedly stand-alone expansion (FOTS) that still overwrote S2TW code which broke the game, I somehow doubt there'll be any free goodies.  It took 9 months to get the problem sorted and CA did sweet FA to find a solution.  It was the hard work of guys in the forums who eventually tracked down the issued and proved to CA and AMD what the problem was before a fix was implemented.  No apologies. No admission of fault. Just a patch.  9 freaking months later.  And after having CA Q&A guys call us liars on the forum and ban several users for having the gall to even bring the issue up.   

RooksBailey

Quote from: Silent Disapproval Robot on September 10, 2013, 01:21:12 AM
Well, seeing as how they totally f#$ked those of us with AMD HD 7970 cards last year by releasing a supposedly stand-alone expansion (FOTS) that still overwrote S2TW code which broke the game, I somehow doubt there'll be any free goodies.  It took 9 months to get the problem sorted and CA did sweet FA to find a solution.  It was the hard work of guys in the forums who eventually tracked down the issued and proved to CA and AMD what the problem was before a fix was implemented.  No apologies. No admission of fault. Just a patch.  9 freaking months later.  And after having CA Q&A guys call us liars on the forum and ban several users for having the gall to even bring the issue up.   

I missed all that drama.  Don't game devs (more likely publishers) realize they are poisoning their own well?  PC gaming is struggling as it is, it doesn't need one of the few remaining respected PC devs attacking their own fans. 

See, I think this is why we are seeing gaming regressing in front of our eyes back to 16-bit graphics, side-scrollers, and point and click adventures.  That, and F2P games which remove the necessity for trust since the first taste is free.
"As I understand from your communication, Mr. Engle, you're on the brink of self-destruction. May I shake your hand? A brilliant idea! I speak as one who has destroyed himself a score of times.  I am, Mr. Engle, a veteran corpse. We are all corpses here! This rendezvous is one of the musical graveyards of the town. Caters to zombies hopping around with dead hearts and price tags for souls." - Angels Over Broadway

Anguille

Happy to have a low-end machine for now so i am not even tempted to preorder TW games....i usually buy them for 10$ a few years later... 8)

undercovergeek

Quote from: CptHowdy on September 10, 2013, 12:22:22 AM
Quote from: mikeck on September 09, 2013, 09:37:38 PM
Quote from: jomni on September 09, 2013, 07:59:23 PM
Mods mods mods.  Both a good and bad thing.  Makes the devs lazy in delivering a stellar software because people can just tweak it to their liking.

I personally have  never installed a TW mod.   STW2 is probably their best out of the box title.

I disagree. Shogun FOTS was great...darthmod made it better
Skyrim was awesome at release but the mods make it unbelievable
X3: tC is great, mods make it better

I don't think it's lazy developers. They make a game. I can then pick and choose mods to tailor the game that I want.

mods to me are quality of life things such as graphical improvements, new units, items, spells, scenery, flags etc.. if you need a mod to make the game playable then there is a flaw in the game. that is being a lazy developer. nice and shiny on the outside but still a rustbucket underneath.

my reply to those with that attitude would be 'fine, then dont play the game then' uninstall it, and be bitter about the money you wasted whilst knowing there is a perfectly good solution to your bitterness just one download away

undercovergeek

Quote from: RooksBailey on September 10, 2013, 12:56:21 AM
Quote from: Silent Disapproval Robot on September 09, 2013, 11:49:47 PM
Angry Joe is really, really angry.

I'm kinda glad I held off.



Got to admit, if I had seen this before I pre-ordered, I would have been glad to wait a few months.

Personally, I don't really understand all the rage.  I mean, some of the stuff he has pointed out is accurate. I've seen strange graphical glitches (seams on rocks for example...very sloppy), and I COMPLETELY agree on the "mosh pit battles".  I thought I hadn't been using the formations button properly, but I guess it is a problem with the game - this does make me concerned because that would be very close to a game-breaking bug for me.  Be that as it may...this is precisely what I expected from a TW release.  Bugs, bugs and more bugs, with a six month to a year time frame for a proper v1.0.  I really didn't expect anything different.   :D

Nonetheless, I want the rage to continue because I hope we get an Elemental-like situation where pre-orders/early buyers get some compensation via free expansions.   :D

theres a formation mod somewhere

Gusington

Angry Joe is hilarious. I watched his earlier review of the game last week. But I haven't seen some key behavior, like enemy troops charging up to the last second and then disengaging, that he shows. Yet. Same way that in Nefaro's game AI factions are falling apart from bad morale but in my current game they are thriving. Hard to know what to make of stuff like that.

Mikeck I am not using any mods yet.


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

mikeck

Quote from: Nefaro on September 09, 2013, 10:28:08 PM
Quote from: mikeck on September 09, 2013, 07:37:27 PM

Those are fair complaints and I have experienced many of them...but not to beat a dead horse here there are several mods that help. They allow the Ai to build without crushing their economy and one that prioritized top tier units for purchase. In fact, I just ran into an army of a barbarian tribe in Cisalpine. They had 15 units: 4 were heavy hoplites, 4 light hoplites, 3 cavalry (including the general) and 4 slingers. Not bad. They also have another pretty full stack consisting of mainly skirmishers, light cav and slingers which is the standard dumb AI army. I out in the mod about 10 turns ago (radious AI mod) so I am hoping its prioritization produced the former army.

Could be just dreaming..dunno. But give them a try before you give up

Which mod is this, that adjusts the campaign AI?  The issue with the AI creating slinger-heavy armies is also another complaint, although it's better than having an army of only four or six units.  Still... an improvement there would be greatly appreciated.

I may give that one a try, if I can find it.


EDIT:  Wait.  Is that the one that basically lowers penalties for buildings and ups production?  I kinda feel like that's too much of a cheat.  I've done great working within the penalties of all the structures, and it has forced me to make tough decisions instead of justing building everything bigger & better whenever I have the money to do so.  I like how it currently is in the vanilla game.  I was just hoping that someone tweaked the AI to value Public Order producing buildings more than it currently does.  :-\

No, the mod that adjusts the enemy army composition and what it builds is the

Radious Ai mod

The one that changes penalties for expenses for buildings is the Radious economy and tech mod
Two different mods. I use both but you don't need to
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Nefaro

#1031
Quote from: mikeck on September 10, 2013, 07:57:09 AM


No, the mod that adjusts the enemy army composition and what it builds is the

Radious Ai mod

The one that changes penalties for expenses for buildings is the Radious economy and tech mod
Two different mods. I use both but you don't need to

Okay, I'll check out the AI mod.  Thanks.


Edit:  One thing that scared me away from that mod, when I checked it last night, was that it makes the AI favor military & econ buildings.  I would think that it'd make the rebel problem even worse for the AI, unless it was paired with the one that reduces the unrest penalties for buildings..

bboyer66


PanzersEast

Quote from: Silent Disapproval Robot on September 10, 2013, 01:21:12 AM
Quote from: RooksBailey on September 10, 2013, 12:56:21 AM
Quote from: Silent Disapproval Robot on September 09, 2013, 11:49:47 PM
Angry Joe is really, really angry.

I'm kinda glad I held off.



Got to admit, if I had seen this before I pre-ordered, I would have been glad to wait a few months.

Personally, I don't really understand all the rage.  I mean, some of the stuff he has pointed out is accurate. I've seen strange graphical glitches (seams on rocks for example...very sloppy), and I COMPLETELY agree on the "mosh pit battles".  I thought I hadn't been using the formations button properly, but I guess it is a problem with the game - this does make me concerned because that would be very close to a game-breaking bug for me.  Be that as it may...this is precisely what I expected from a TW release.  Bugs, bugs and more bugs, with a six month to a year time frame for a proper v1.0.  I really didn't expect anything different.   :D

Nonetheless, I want the rage to continue because I hope we get an Elemental-like situation where pre-orders/early buyers get some compensation via free expansions.   :D

Well, seeing as how they totally f#$ked those of us with AMD HD 7970 cards last year by releasing a supposedly stand-alone expansion (FOTS) that still overwrote S2TW code which broke the game, I somehow doubt there'll be any free goodies.  It took 9 months to get the problem sorted and CA did sweet FA to find a solution.  It was the hard work of guys in the forums who eventually tracked down the issued and proved to CA and AMD what the problem was before a fix was implemented.  No apologies. No admission of fault. Just a patch.  9 freaking months later.  And after having CA Q&A guys call us liars on the forum and ban several users for having the gall to even bring the issue up.   

I LOL'ed......  Man, I need to play some more Shogun TW II tonight.


PE

undercovergeek

Mikeck - what combat mods are you using, im still undecided on the main 3