World in Flames (Matrixgames) looking for beta testers (multiplayer)

Started by steve58, September 10, 2013, 01:38:29 PM

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Grim.Reaper

Quote from: JudgeDredd on April 19, 2014, 05:28:40 AM
Quote from: Grim.Reaper on April 19, 2014, 05:18:05 AM
Seems like interesting discussions starting from a former beta tester, kind of gives the impression of some discontent behind the scenes.  Who knows if really true or not and probably most testing programs don't please everyone, but still kind of interesting, especially since this game is still far from complete. 

Hoping to read someday where they offer refunds for this game, but I doubt it.  Just can't see playing it anytime soon.

http://www.matrixgames.com/forums/tm.asp?m=3592230
I'd give you a tenner for it if it was working  ;)

That might be over paying:)

JudgeDredd

So if I'm reading right, Erik essentially says "Go on" and then others jump in about how it just ain't right? Really? I love how everyone shouts about personal freedom and the "state" sticking their beak in, then try to shut people up  :D

Self appointed forum police...some of the best are over there, it has to be said. One of the very reasons I stopped posting over there.

I wasn't entirely sure what was going down. It did seem t me the guy had some "authority" doing the testing, and then was getting slowly rubbed out...or at least overlooked.
Alba gu' brath
Jarhead - I hate people

Grim.Reaper

Quote from: JudgeDredd on April 19, 2014, 06:40:29 AM
So if I'm reading right, Erik essentially says "Go on" and then others jump in about how it just ain't right? Really? I love how everyone shouts about personal freedom and the "state" sticking their beak in, then try to shut people up  :D

Self appointed forum police...some of the best are over there, it has to be said. One of the very reasons I stopped posting over there.

I wasn't entirely sure what was going down. It did seem t me the guy had some "authority" doing the testing, and then was getting slowly rubbed out...or at least overlooked.

Seems that way....what I find interesting and I kind of wanted to know, did any of the testers really think this game was ready to be released?  Based on the issues identified immediately after release, seems like there would have been a lot of warning signs not to release...I know game companies don't always take the advice of testers and release anyways, but I always hate to hear that since I hope they have their customers best interest at heart.

JudgeDredd

Given the bugs I've read about, and how fast they showed up for people who bought the game - literally within hours of release - I cannot for the life of me think that they didn't know.

I think they knew. I think they knew in advance but they took the decision to release it anyway, thinking they would be able to deliver a fix. Erik has said as much I believe.

But that Netplay bug was going to be fixed within a week. That's what the original post about netplay stated.

So I think they knew there were bugs and bugs that stop you playing the game as designed, but they thought they'd fix them quicker.

Alba gu' brath
Jarhead - I hate people

Rayfer

This game intrigued me, though I would never pay that much for any game.  I've been reading the AAR's and find that, apart from any bugs and stuff that doesn't work, it seems to be a very, very, very complicated game.  The AAR posters go one for endless pages and screenshots for just one turn setup. This might well be right up there with War in the Pacific:AE in complexity.  I doubt I would ever be able to wrap my mind around it enough to play it.

Grim.Reaper

Quote from: Rayfer on April 19, 2014, 08:59:18 AM
This game intrigued me, though I would never pay that much for any game.  I've been reading the AAR's and find that, apart from any bugs and stuff that doesn't work, it seems to be a very, very, very complicated game.  The AAR posters go one for endless pages and screenshots for just one turn setup. This might well be right up there with War in the Pacific:AE in complexity.  I doubt I would ever be able to wrap my mind around it enough to play it.

That was my initial thinking...but I was extremely curious based on how most people were saying this was one of the best board games out there so I wanted to give it a chance and learn it to see if I shared the same opinion.  The problem I have is it is so big and takes so long to complete, I can't imagine getting midway through the game and then finding a game-ending bug.  Just totally deflates my motivation to even try and start a game.

Rayfer

Quote from: Grim.Reaper on April 19, 2014, 09:02:00 AM
Quote from: Rayfer on April 19, 2014, 08:59:18 AM
This game intrigued me, though I would never pay that much for any game.  I've been reading the AAR's and find that, apart from any bugs and stuff that doesn't work, it seems to be a very, very, very complicated game.  The AAR posters go one for endless pages and screenshots for just one turn setup. This might well be right up there with War in the Pacific:AE in complexity.  I doubt I would ever be able to wrap my mind around it enough to play it.

That was my initial thinking...but I was extremely curious based on how most people were saying this was one of the best board games out there so I wanted to give it a chance and learn it to see if I shared the same opinion.  The problem I have is it is so big and takes so long to complete, I can't imagine getting midway through the game and then finding a game-ending bug.  Just totally deflates my motivation to even try and start a game.

LOL....most of the 'mid-game' bugs I run into in complex games are the ones in my own head. I can't count how many times I've gotten deep into ACW2 only to mentally unravel and crash and burn by jumping over into some much easier game.