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NWAC Review

Started by MIGMaster, April 24, 2012, 10:46:09 AM

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Huw the Poo

Quote from: Silent Disapproval Robot on April 29, 2012, 12:41:49 PM
Having tonnes of missiles on screen at once really taxes the game engine.

This has indeed been addressed in today's patch:

Quote- Updated: For missiles in groups, only one will perform sensor sweeps. This improves performance significantly when there's lots of action.
- Updated: Missiles do not check sensors against units other than target (when they have a target). This also improves performance.

Herman Hum

I think the game is getting even worse.  I just tried the new scenario 5 times and each ended in a total lockup/freeze.  Looks like NWAC is destined to go down the same road/toilet as Harpoon.
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Silent Disapproval Robot

Quote from: Herman Hum on May 04, 2012, 12:04:04 PM
I think the game is getting even worse.  I just tried the new scenario 5 times and each ended in a total lockup/freeze.  Looks like NWAC is destined to go down the same road/toilet as Harpoon.

Yes, the patch did nothing to fix the slow down/freeze issues I have been having with the Ragnarok scenario.  I did find that if I turned of sounds in the game options, it ran much more stable for me.  Give it a whirl.

Herman Hum

Thanks for the suggestion.  It did help minutely.

Since the latest patch, battles that once took 30mins to play in either solitaire or MP now take 2hrs+.  This game has moved from simply being an unpleasant interface to being unplayable for me.  :(
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Herman Hum

Never thought it was possible with any game, but NWAC is making Harpoon ANW look good.  :(
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mirth

Quote from: Herman Hum on May 11, 2012, 03:21:04 PM
Never thought it was possible with any game, but NWAC is making Harpoon ANW look good.  :(

At least, the NWAC devs aren't berating their customers...yet anyway.
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