Latest Project from Paradox

Started by Jarhead0331, August 04, 2015, 01:16:34 PM

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JasonPratt

Quote from: Jarhead0331 on August 07, 2015, 12:30:26 PM
Quote from: JasonPratt on August 07, 2015, 11:23:25 AM
Quote from: Gusington on August 06, 2015, 02:43:10 PM
There's a Distant Worlds WH40K??

There's a very ambitious mod for it, yep!

I've heard the biggest problem with the mod is that the AI is incapable of playing to each race's strengths and weaknesses.

That seems very plausible. Not least because I doubt the races / factions were originally designed in such a way that they can be properly slotted into various 4x roles.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

Jarhead0331

Quote from: JasonPratt on August 10, 2015, 11:13:28 AM
Quote from: Jarhead0331 on August 07, 2015, 12:30:26 PM
Quote from: JasonPratt on August 07, 2015, 11:23:25 AM
Quote from: Gusington on August 06, 2015, 02:43:10 PM
There's a Distant Worlds WH40K??

There's a very ambitious mod for it, yep!

I've heard the biggest problem with the mod is that the AI is incapable of playing to each race's strengths and weaknesses.

That seems very plausible. Not least because I doubt the races / factions were originally designed in such a way that they can be properly slotted into various 4x roles.

Right. I mean, how to you develop an AI that acts believably like the Tyranids. There is no diplomacy, no economy, no government or domestic opinion that can lead to reduced productivity or rebellion. There is only consumption. Never ending expansion and consumption.

Same with Orks. They live only to fight, and when there is nobody else to fight, they fight amongst themselves. Very hard behaviors to model believably with AI. Especially in a mod that is confined by the base game system.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


JasonPratt

Hell, even the Imperium and the Eldar fight among themselves. Much moreso a Chaos faction. The Necrons don't, but they're more like the Tyrannids: a lot of the standard 4x tools just don't apply.

The Dark Eldar (pirates) and the Tau would seem to fit best.  O0
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!