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Star Citizen

Started by Jarhead0331, June 04, 2014, 10:07:29 PM

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Skoop

Looks like another free fly event is on for citizen con.  From what I hear the next 3.8 update will start account persistence and end the wipes.  So you can start grinding away in game to get a rare ship.

Destraex

There better be a release wipe or I think a lot of people who do not want to play a buggy pule of junk atm will be pissed. Why? Because those who happen to have good enough machines internet to ignore a lot of the lag and crashing can get a huge head start.
"They only asked the Light Brigade to do it once"

Skoop

That's a good point, but I think they are getting a lot of pushback from players now because of the wipes.  I'm kinda for it if they implement the persistence now.  It's the one thing hold it back from really sinking serious playtime into it.

Destraex

I can see that. But if it is not playable and thr universe is only one system still. Add to that people crashing and possibly losing their starting pledge ingame credits. I think they are playing with fire.
"They only asked the Light Brigade to do it once"

Jarhead0331

Quote from: Destraex on November 28, 2019, 12:23:54 AM
I can see that. But if it is not playable and thr universe is only one system still. Add to that people crashing and possibly losing their starting pledge ingame credits. I think they are playing with fire.

The game is VERY playable and anyone who suggests otherwise is misinformed or just isn't being honest.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Skoop

Quote from: Destraex on November 28, 2019, 12:23:54 AM
I can see that. But if it is not playable and thr universe is only one system still. Add to that people crashing and possibly losing their starting pledge ingame credits. I think they are playing with fire.

You'll never loose your paid pledge stuff, if you do you'll get it back with a support ticket.  What could happen is you've spent an hour extracting mining resources and you crash before you can turn it in for aUEC.  That you probably won't get back.  Having said that, the game is pretty stable for me, but I have a monster system built for running prepar3d.  If I do see a crash or bugs it's usually on the server side.  It is taxing though, I can't even run it on my work laptop on the lowest settings.

Destraex

#486
Quote from: Jarhead0331 on November 28, 2019, 08:58:28 AM
Quote from: Destraex on November 28, 2019, 12:23:54 AM
I can see that. But if it is not playable and thr universe is only one system still. Add to that people crashing and possibly losing their starting pledge ingame credits. I think they are playing with fire.

The game is VERY playable and anyone who suggests otherwise is misinformed or just isn't being honest.
Wow. You are willing to make that call confidently on behalf all backers?
I can tell you that a friend and I tried playing the other day on the aussie servers (I think it was 3-4 weeks or so ago). We both had crashes three times trying to get into the same ship. We gave up. This is not the first time. Sometimes we have luck for longer, sometimes not, but it generally ends in a crash. Not only that but we read he chat and see that everybody seems to be having the same crash problems at times. I does seem to be instance dependent sometimes. Lifts not working or opening a lift and seeing nothing but air and the horizon.
Hell even the devs had trouble with the game at citizencon in the first few minutes I watched.

I have it on an ssd with 24gig of ram and a 1080. But must admit my processor is fairly old (but was originally within spec iirc if it is still not) My mate on the other hand has a state of the art system. I agree with the above that it is probably server side but that does not matter to me. All the same it is not always playable for everybody including he devs. It is eminently possible you will get a crash losing some progress. If that does not affect your pledge money. Great.

Remember, I am a fan of star citizen. Not generally a naysayer in this case. I would not think I would have been the enemy.
But I am worried about the bad press that could follow if the game does not register progress flawlessly (at least reliably) for all. Just imagine having a crash just as you try to land and collect or losing your ship because of a (I would not say un-common) mid battle crash or freeze.

They are going to keep releasing updates and those updates are going to keep being released with bugs. Because otherwise it would be ready for release right now notwithstanding content and announced as a release 1.0.

Does this mean it's unplayable? Perhaps that depends on a legal definition for you. But for me it's something in the eye of the beholder and I would say their is evidence that I am not the only one that has crashes making the game unplayable at not uncommon times. I need to concentrate on playing it a lot more just to prove my point now :)
"They only asked the Light Brigade to do it once"

Destraex

#487
ok. Literally just played 10 minutes of Star Citizen. Server was very smooth and was impressed. Took off and looked at the key map. Targetted a bad guy at ollisar. Crash to desktop. Crash handler came up. Will try again later.

EDIT: Second try going back into the instance and pottering around for 20 minutes with controls. No crashes and very smooth.
"They only asked the Light Brigade to do it once"

Destraex

Tonights mission, very playable:

After a shakey start (my first ship was supposed to appear on platform B10 and failed to materialise), I had a smooth game of approx 1hr in star citizen. Took a mission and headed out to mission location. After asking what the hell to do to find PDC1-3, found their is a special scan button to reveal them. Very nice.

Killed all of the hidden PDC terminals before they could finish the upload and then killed the 3 enemy pirates alerted to my presence. RTB and silky smooth. No crashes. Thankyou Super Hornet!

On the list to learn: What button is set for firing missiles on my Warthog. so far the default settings are great. :)
"They only asked the Light Brigade to do it once"

Skoop

Been playing it pretty heavily, free fly all week.  I took out the Hammerhead corvette for free at area 18 on Arcorp.  Sweet ship, probably the most powerful flyable in the game right now.  Has the heaviest shields and 6 turrets each with 4 size 4 weapons.  Only problem is you need players to man them, there's no pilot weapons accept missiles.  After the the persistence is in game, my next most wanted feature is recruiting NPC crew.  Then It'll be worth having a capital ship. 

I still racked up a 100,000 in bounties with the hammerhead by chasing the ai and then jumping into one of the turrets for the kill.

Skoop


Skoop


Destraex

#492
EDIT: figured it out I think.
Don't press backspace even while alt tabbed. It still seems to work in game.

Yeah some other people are saying they have keys registered when tabbed out in some instances.
"They only asked the Light Brigade to do it once"

Destraex

Ok had one instance tonight where I could see space outside the lift doors when I opened them and everybody in server was saying it needed a reboot.

But later manage to do a mission all smooth and nice. Although explosions still seem to be a freeze moment.
"They only asked the Light Brigade to do it once"

Skoop