Unboxing new games

Started by bayonetbrant, June 05, 2014, 05:53:18 AM

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MengJiao

Quote from: Bison on October 03, 2014, 02:41:00 PM
I'd hope that they there was a chart or graphic that identified the counter symbols.  I think it's a cool idea to use era organizational symbols, but it'd be interesting to read some history of graphical organizational symbols.  I'd be very surprised if there were codified symbols prior to last century.

  Oh there are plenty of charts with this game, including one that covers what the symbology means.  I'm trying not to make the sort of mistakes I made with Grand Tactical games like No Question of Surrender where the German engineers had this double arrow thing on top of their motorized box thing and I thought "Wow, motorized heavy Machine Guns!"  They had begun supporting a heroic assault (in a practice scenario against the Italians) when some real machine guns opened up on them and the truth came out.

   Certainly during WWII, the French, Russians, Italians and Germans all had their own symbologies and they don't often resemble NATO symbologies.  To make matters even more -- well neato -- from my point of view, in the Grand Tactical Series units have vehicular modes and you have to read the vehicle type off the vehicle image -- but the counters are 3/4-inch so its more of a treat than a chore.

    I have had some puzzling moments with the tiny Russian symbologies in the Wintergewitter game -- the light AA symbol is exactly the same as the NATO-ish mortar symbol and the AT symbol is a T (I guess that's a light fieldgun kind of symbol?), but the proficiency factors were so bad I thought maybe the T was for "training " or "Railroad repair workers"...ie the letter T not the tiny fieldgun-cum-AT-gun T.

TacticalWargames

There is an option in the PC game Graviteam tactics to use German symbols.

Not sure but didn't Streets of Stalingrad also use German symbols?

Barthheart

AH's The Longest Day used German style symbols. Great game too.

bob48

Quote from: Barthheart on October 04, 2014, 08:01:55 AM
AH's The Longest Day used German style symbols. Great game too.

Indeed it did. Also used round counters for (AAA?) if I recall correctly. Boy, what a huge game that was, although easier to play than SPI's Atlantic Wall.
'We few, we happy few, we band of brothers'

'Clip those corners'

Recombobulate the discombobulators!

Bison


Barthheart

Quote from: bob48 on October 04, 2014, 08:25:47 AM
Quote from: Barthheart on October 04, 2014, 08:01:55 AM
AH's The Longest Day used German style symbols. Great game too.

Indeed it did. Also used round counters for (AAA?) if I recall correctly. Boy, what a huge game that was, although easier to play than SPI's Atlantic Wall.

HQ's and supplies were round counters.

Bison

Well my birthday gift came into today.

Now I just have to spend the next 20-30 years of my life clipping counters and learning the rules.  :o

bayonetbrant

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GJK

Quote from: Bison on October 09, 2014, 05:47:15 PM
Well my birthday gift came into today.

Yeah, I'd say so!  Happy birthday to you!!

Whenever you're ready for a game, let me know.  ;)
Clip your freaking corners!
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Bison

Thanks GJK.  I'll admit the rules are just a smidge wee-bit more detailed than the ASLSK rules book.  :D

BanzaiCat


bob48

Happy Birthday, Bison  O0
'We few, we happy few, we band of brothers'

'Clip those corners'

Recombobulate the discombobulators!

Bison

Thanks dudes,  but it's actually tomorrow.   I'm just an impatient jackbag who open the FedEx package early.  :)

bob48

It almost is tomorrow where I am  ;)
'We few, we happy few, we band of brothers'

'Clip those corners'

Recombobulate the discombobulators!

Martok

Well since I've not been on in a few days, Happy belated Birthday, Bison!  Hope it was good.  :) 
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