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Warlock Released

Started by LongBlade, May 08, 2012, 02:12:00 PM

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Nefaro

#330
Quote from: LongBlade on July 16, 2012, 10:29:07 PM


I like the idea. What do we call it?

"Opponents Wanted" isn't exactly correct because we might be playing coop.

Whadyathink?


Just "Hosted Multi-player Games" I'd guess.   That or, "Opponent Finder".

With a description to the effect:  "Find opponents and allies! Start, join, and discuss hosted multi-player games here."

Maybe that could also get the half-heartedly proposed multi-player sessions a bit more focus.  :D  The proposals within game discussion threads don't often go places, as it is.

TheCommandTent

Quote from: LongBlade on July 16, 2012, 10:29:07 PM
Quote from: LongBlade on July 16, 2012, 10:23:27 PM
Quote from: Nefaro on July 16, 2012, 09:58:32 PM
Quote from: LongBlade on July 16, 2012, 05:01:33 PM
OK, I've created a separate thread for multiplayer games. We may make it a sticky if we get enough activity going on it.

Thread is here: http://grogheads.com/forums/index.php?topic=2176.0

Might I suggest creating a "Join Multi-player Games" section under the 'Digital Gaming' forums here? 

That may keep discussion on the games themselves, and the back & forth involved with starting (and running) these big multi-player games, in separate places.  Less confusing.. and we're all not getting any younger, right?  ;)

Not a bad idea.

I like the idea. What do we call it?

"Opponents Wanted" isn't exactly correct because we might be playing coop.

Whadyathink?




Oh I see how it is wait till someone else brings it up and then address it.  http://grogheads.com/forums/index.php?topic=1285.0   :P 


Thats ok I'll go back in my corner now :)

Seriously though, I think this would be a great idea.
"No wants, no needs, we weren't meant for that, none of us.  Man stagnates if he has no ambition, no desire to be more than he is."

FarAway Sooner

So, is there any documentation any where that tells me what the themes of the different Temples are, or what types of spells their Gods offer?  I've found the display that tells me their name, and what gods are like them and what gods are opposed to them, and it even tells me about their units (which gives a hint as to what their theme is), but nothing that gives any more details.

I tried searching on the Paradox website, but their search function is so God-awful it only returned about 40 hits from other Paradox games...

Huw the Poo

Christ this game is addictive as hell.  It appears so simple on the surface but there's just something about it.  I think the simplicity really works in its favour.  It's such a compelling game.

Question.  Am I right in thinking city growth is influenced by population growth, which is in turn influenced by food production?  So the more food you produce, the faster your cities grow?

LongBlade

Quote from: Huw the Poo on July 28, 2012, 07:36:57 AM
Question.  Am I right in thinking city growth is influenced by population growth, which is in turn influenced by food production?  So the more food you produce, the faster your cities grow?

I'm not sure it's that simple.
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Gusington

I do like the fact the Huw is now sucked in. MWAHAHA


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

Nefaro

Quote from: Huw the Poo on July 28, 2012, 07:36:57 AM
Christ

Question.  Am I right in thinking city growth is influenced by population growth, which is in turn influenced by food production?  So the more food you produce, the faster your cities grow?

Yes, city growth (and when you get to place a new building) purely relies on your population growth.

As far as I can tell, city pop growth is a set number that can only be influenced by a certain spell (or two?). 

Huw the Poo

OK, thanks Nefaro.

Quote from: Gusington on July 28, 2012, 12:10:46 PM
I do like the fact the Huw is now sucked in. MWAHAHA

Yep, it's a great little game.  I wasn't sure at first because it seems so simple, but after a couple of hours' play I find it really compelling.  Levelling up your units and giving them better armour and stuff is fun and makes them really kick arse.  It's going to hurt when I lose one.

FarAway Sooner

Poo, in answer to your question, I don't think surplus food production increases your population growth (surplus food just gets converted into gold at a 1:2 ratio), but if your food production is negative then you start losing population.

In addition, spells can boost population growth while having a different race in your city reduces it (by 20%, I think).

I've never charted the numbers, but I think the base population growth is tied to your town size (e.g., it might take 5 turns to get from Pop 1 to Pop 2, while it'll take 12 turns to get from Pop 9 to Pop 10).  There might be more of a sliding scale there where food production is involved (as opposed to the binary "growing on track / shrinking by some % based on how negative your food production is"), but I haven't seen it called out in any of the tooltips.

Huw the Poo

Fantastic, thanks for the extra clarification mate.

Gusington

I also liked that I was able to complete a campaign in under 10 hours. I lost, but hey...


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

FarAway Sooner

Quote from: Gusington on July 28, 2012, 04:19:42 PM
I also liked that I was able to complete a campaign in under 10 hours. I lost, but hey...

;D

Fighting Farmer

Quote from: Huw the Poo on July 28, 2012, 07:36:57 AM
Christ this game is addictive as hell.  It appears so simple on the surface but there's just something about it.  I think the simplicity really works in its favour.  It's such a compelling game.


Its a fun game but I think their Elven Legacy/Fantasy Wars games are better (think Panzer General in a fantasy setting).

Gusington

^Oh yeah? Haven't played those. What makes them better?


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

Fighting Farmer

Quote from: Gusington on July 29, 2012, 06:28:51 PM
^Oh yeah? Haven't played those. What makes them better?

http://www.gamersgate.com/DDB-ELC/elven-legacy-collection

check it out yourself.  Its on sale for a whole $8.99 for another 6 hours.

I just think its a more polished game. Elven Legacy is like Panzer General with troops that gain experience, gain special abilities and also earn special artifacts. Warlock is based on the Elven Legacy engine. They are both great; one is inspired by Civ and the other by Panzer General.

Sorry I could not provide a better, more descriptive post but I'm being distracted by the Olympics.