March of the Eagles (Preview)

Started by PanzersEast, February 08, 2013, 02:31:35 PM

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Bison

I figure I'll get around to actually playing later on this week.

Grim.Reaper

The joke continues.....they had problems with the first download, where people were getting missing executable errors, and the download was under 200mb.  I got the same issue.  In order to correct, you have to delete everything again and retry downloading....I am in the process of that now.  This file is something like 579MB.  Hope this one is right:)

Bison

Well my download went smoothly.  I even fired it up for about 2 minutes just to make sure it ran.

steve58

Quote from: Bison on February 18, 2013, 03:44:41 PM
Well my download went smoothly.  I even fired it up for about 2 minutes just to make sure it ran.

I had to exit Steam and start it up again; then another couple hundred meg downloaded.  Once that finished Directx and .NET installed (why must these 2 be always be re-installed for each new game?).  Game started up and seemed to be running OK.  Exited out and tried to get back in...and .NET is installing again.  >:(   A rough launch for this game...
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Bison

The .net reinstall is a pretty common occurance on Steam games.  I don't know why that is the case but it is.

sandman2575

Quote from: PanzersEast on February 18, 2013, 01:51:59 PM
Interesting Operational Orders you can give to your Armies:

- March at the sound of the Gun
- Retreat into Fortress
- Scorched Earth
- Force Marching
- Evade / Avoid Battles
- Detach Supply Guard


PE


I'm glad to see they retained some of the combat mechanics of the original AGEOD Nap's Campaigns --this looks to be more detailed combat than the typical Paradox game.  Very close to getting out the wallet for this -- assuming these snafus get fixed on steam --

Grim.Reaper

I am up and running after the second install.....might be too late in the day for me to get much done, but did fire it up and looked around....seems interesting...time will tell.

Toonces

Quote from: Bison on February 18, 2013, 03:44:41 PM
Well my download went smoothly.  I even fired it up for about 2 minutes just to make sure it ran.

LOL.  I just saw you pop up on my little Steam window playing that.   8)
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Bison

Quote from: Toonces on February 18, 2013, 04:09:27 PM
Quote from: Bison on February 18, 2013, 03:44:41 PM
Well my download went smoothly.  I even fired it up for about 2 minutes just to make sure it ran.

LOL.  I just saw you pop up on my little Steam window playing that.   8)

Playing it is very subjective.  I did pan around the map a little and click some buttons.

undercovergeek

Quote from: Toonces on February 18, 2013, 04:09:27 PM
Quote from: Bison on February 18, 2013, 03:44:41 PM
Well my download went smoothly.  I even fired it up for about 2 minutes just to make sure it ran.

LOL.  I just saw you pop up on my little Steam window playing that.   8)

a small round of applause in my hotel room too

Grim.Reaper

Now it looks like they forgot to include the sound for battles:)  Not such a good launch day for them.

tgb

Quote from: Grim.Reaper on February 18, 2013, 04:36:09 PM
Now it looks like they forgot to include the sound for battles:) 

Not forgotten.  Look for new DLC for $1.99 tomorrow.

PanzersEast

Quote from: tgb on February 18, 2013, 04:56:23 PM
Quote from: Grim.Reaper on February 18, 2013, 04:36:09 PM
Now it looks like they forgot to include the sound for battles:) 

Not forgotten.  Look for new DLC for $1.99 tomorrow.

Lol...... True


PE

Grim.Reaper

Quote from: tgb on February 18, 2013, 04:56:23 PM
Quote from: Grim.Reaper on February 18, 2013, 04:36:09 PM
Now it looks like they forgot to include the sound for battles:) 

Not forgotten.  Look for new DLC for $1.99 tomorrow.

Nicely played....

Nefaro

Quote from: Bison on February 18, 2013, 03:49:48 PM
The .net reinstall is a pretty common occurance on Steam games.  I don't know why that is the case but it is.

There is some file labelled "Install" or some such, in the game's Steam install location, that you have to delete in order to get it from repeatedly installing the extra junk every time you start the game.  I've had to do it twice in the past.  After you delete it - it starts right up ever afterward.


As for MOTE, my first impressions:

1) Great graphics, music, the general sound is decent (I have a thing about new interface 'click' sounds that aren't too shrill or annoying and this one is good).  The map art looks even better than CK2.  The AGE-style art for the generals really sticks out and the interface looks nice too. 

2) Some unfinished stuff.  The whole Message Settings system doesn't work.  There's nothing popping up in the log window, no pop-up windows at all, and you can't set any events to Auto-Pause for you.  This isn't good, because it's something I tweak quite a bit so I don't have to jockey the Pause key so damn much.  >:(  I've also ran into a minor bug or two, such as not being able to issue the "Load onto Navy" command to one of my armies when there are two navies in that port;  simple solution being to merge them and then just toss all my separate armies into the same single navy (and, yes, I had plenty extra transport space on the big one - it evidentally kept trying to use the smaller navy there.)  Hopefully the other issues I haven't seen yet aren't bad.  Oh, and the odd sound or two missing, as mentioned above.

3) This could potentially be micro-management clickfest hell if you plan on playing multiplayer on anything besides the slowest creeping speed.  The amount of units and workload making build orders, forming up armies, issuing wing orders, and other army clickery could easily become a speed test.  I hope the initial game start organization levels that out enough to be less of a worry later on in a game.  I can see how the faster/shorter play would make multiplayer a more viable option compared to other Clausewitz games, but I foresee a bunch of things going down faster than you can get your "To Do" list done, at points.

4) I'm generally liking the military additions.  Again, I can catch glimpses of the AGEOD team's concepts here & there although much of the engine is still pure Clausewitz.  My only complaint (thus far) is the aforementioned workload that will take some getting used to.

I just hope my singleplayer runs don't end when it feels like I'm just getting started.   From the sound of things, Pdox' sale of MOTE was large enough that they'll consider DLC/expansions so perhaps we'll see a timeline extension (I'd prefer back into the 18th century, myself).