The Sun against the Eagle - WitP AE AAR - UCG v KyzBP

Started by undercovergeek, June 21, 2015, 08:56:42 AM

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bob48

Geek - just wondered if manpower will become an issue as you spread out - are forces not getting a bit thin on the ground?
'We few, we happy few, we band of brothers'

'Clip those corners'

Recombobulate the discombobulators!

undercovergeek

ive ramped up manpower to the maximum - but that only replaces losses - i can only use the historical forces that were in theatre, theres no 'build division' button which always really bugs me!!

eventually it has to stop yes - i just havent reached that point yet!

Sir Slash

He UCG. I saw in an earlier post you comment that you were staying away from Rangoon. That got me wondering, is there a Burma Road in this game and does it have any effect on China's war effort If it exists? Historically it was very important to Japan to cut the "Road" but do you as Nippon need to worry about it at all?
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

undercovergeek

it is in game and it is important - having looked at the available attackers in China im going to march them west and see if we can cause some trouble over there

Sir Slash

Thanks for the quick reply. Looking forward to see how this all plays out.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

JasonPratt

I am mentally hopping up and down and bleeping at the forthcoming invasion not only of Australia (which is the Japanese equivalent of Sealion) but FREAKING CEYLON??  :D :D :D :smitten: :smitten:

(For bonus points, it visually rhymes with Sealion!  >:D O0 )

Yeah, we're now reaching the stage of the Japanese war where it starts to become a question of, how much farther dare we push and if so where? The game's inability to create new organizational divisions starts to be a bit of a nail in the boot along with the natural constraint of only having so many fighting men available to push out and hold enough of a defensive wall to terminally screw with the Allies' will to fight.

Also, I adore the new report format.  :coolsmiley:
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!


JasonPratt

If it helps any, Kyz was also thinking the artillery results seem borked in his favor when you're shooting at some of his entrenched defenders -- I don't recall if that was the specific place, but I think maybe so. He was going to go looking at the Matrix forum for answers (since it might turn around against him someday, and doesn't seem fair to you meanwhile), but after chewing it around we wondered if the issue might be preplotted counter-battery fire. Still wouldn't seem to make that kind of return hit against you, but...  :-\

I'm sure he'd be willing to accept your surrender if it's too much of a problem.  >:D ^-^


Man, Catalinas. Who knew PBYs were so dangerous to shipping? Decryption of Western code suggests they've also been surprised at those fat flying boats for these opening two months. (Not sure if that's historical early war or not -- the only time I've ever even read of PBYs doing excellent bomber duty was, as it happens, in the Arctic War, but they've been nibbling hard at you all over the Pacific.)
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!


JasonPratt

Decrypt reports that some Navy analyst with the typically vulgar American codename of "Rod and Berries", is talking about a "Star Track" technology (an advanced navigational aid?) he's worried you may have developed with which you took Male.  O0
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

undercovergeek

lmao - i did wonder if hed missed their arrival  >:D

undercovergeek

so.............

old plans out of the window, new plans drafted -










JasonPratt

ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

bob48

'We few, we happy few, we band of brothers'

'Clip those corners'

Recombobulate the discombobulators!

undercovergeek

Quote from: JasonPratt on December 20, 2015, 02:34:40 PM
No news from Oz?  ???

things proceed as planned, Townsville has a modicum of resistance so we're bringing in extra forces - Cooktown, thru Cairns and into Bowen are Japanese, Townsville is almost ready for attack. Invaders are heading inland to take other bases - when secure we'll move further south