The Sun against the Eagle - WitP AE AAR - UCG v KyzBP

Started by undercovergeek, June 21, 2015, 08:56:42 AM

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JasonPratt

ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

undercovergeek

Lol it is pretty generic but having been there and gotten very drunk I can vouch for its authenticity


undercovergeek

Ok, from west to east then............











Probably doesnt show up on the map clear - the big force northwest of Changsha is heading east over the river to clear those defenders and take that riverside base. Then they will double back and just keep travelling west onto Kunming and into UK held Burma - im unsure what there is to stop this force on the Allied side, if i keep them together its a like a land based KB and i dont think KyzBP is taking China seriously enough to worry, therell be cause for concern when we turn up outside Rangoon or Calcutta though!

To the south near Kukong is an army of about 1300 assault points chasing stragglers and units KyzBP keeps trying to put into previously taken bases - with these now garrisoned and his forces so degraded by battle its just a mopping up job until they turn west at Changsha and head all the way to Nanning









Ok, the action that has angered me so! Its not a rant, not a peeve at the game mechanics, its a genuine emotional response stirred by the attck here - something i never expected. KyzBP is welcome to all the volcanic rock and ice he can find at the 2 bases hes taken, that didnt even give me pause for concern. What has happened though is that in the security of knowing where the KB is he has started launching air attacks over Hokkaido and sinking resource shipping around this end of the HI - that has made me so angry for reasons i cant fathom, i mean, HELL NO youre not bombing my homes and shipping around Japan, no fking way!! i genuinely feel insulted and im not even Japanese

So........ the KB will bypass Canton and sink and bomb what it can find, head to Truk to top up the planes and fuel and then i think were going in


Sir Slash

Ditto. This is just about the best damned book I've ever read.  O0
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

JasonPratt

I'm curious about Paramushiro. Why would that be a trigger, farther away from the Home Islands, but not Ketoi or Shumishiri? I see the little exclamation point on Paramushiro -- did you set that or the game designers? Was that meant to trigger reinforcements against Soviet invasion out of Petropav?
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

undercovergeek

nah, exclamation point is low supply

there is a mechanic in game called the Manchuko Garrison - this has to be over 1000 assault points in the Manchuko region, anything less and theres a dice roll every turn to see if the Russians enter the war

jomni

#143
So why would paramushiro call your reserves?
Maybe because the Japanese consider that as an important island in the Kurils with significant military presence?

Found the rules here but not the rationale for Paramushiro.
http://witp-ae.wikia.com/wiki/Emergency_Reinforcements

undercovergeek

whilst i in no way condone me having an advantage of rule knowledge over and above what KyzBP may have, there has been a garrison of 12 units posted in Brisbane since i landed on Australia, the turn after i highlight the hex of doom, theres 2 units there and 10 sat on the hex of doom - im assuming, and it doesnt matter who, what or when that someone posted the hex of doom rules in KyzBPs AAR - again, not a problem, but can you guys just keep an eye on what gets transferred between the 2 - im considering going to the Kuriles with everything ive got, i dont need anyone posting 'ooooooooooo you made geek mad' over there because the result of that can only be one thing - the KB is inbound

BanzaiCat

I've been following both of your threads closely, and as far as I can tell, nobody has given away anything major from either thread. Any comments made in KyzBP's thread have been reflective of his own commentary. In other words, it's obvious that any bloke playing Japan would be pissed at losing islands so close to the Home Islands. Especially at this juncture of the game (early 1942). I don't think anyone has planted any seeds of a train of thought in his head, such as goading him on to indicate you're angry. If I were playing you - and anyone else, for that matter, was - it's common sense to see those landings as a kick to the groin.

However, you do make an excellent point; even if these comments are reflective of KyzBP's own thoughts, or are reflective of the obvious, they should probably be tempered just to be safe. These AARs between players should let the players stew in their own juices without outside observers accidentally dropping tidbits or anything important.

It would be best for anyone in either thread to limit their commentary to questions about how the game works from that particular player's perspective, or just general "GG" comments.

Not that I'm a moderator or anything; I'm just making a suggestion to all.

jomni

Quote from: undercovergeek on February 04, 2016, 06:13:15 AM
whilst i in no way condone me having an advantage of rule knowledge over and above what KyzBP may have, there has been a garrison of 12 units posted in Brisbane since i landed on Australia, the turn after i highlight the hex of doom, theres 2 units there and 10 sat on the hex of doom - im assuming, and it doesnt matter who, what or when that someone posted the hex of doom rules in KyzBPs AAR - again, not a problem, but can you guys just keep an eye on what gets transferred between the 2 - im considering going to the Kuriles with everything ive got, i dont need anyone posting 'ooooooooooo you made geek mad' over there because the result of that can only be one thing - the KB is inbound

Lol that was me.  I'll shut up.

undercovergeek

Quote from: Banzai_Cat on February 04, 2016, 06:24:41 AM
I've been following both of your threads closely, and as far as I can tell, nobody has given away anything major from either thread. Any comments made in KyzBP's thread have been reflective of his own commentary. In other words, it's obvious that any bloke playing Japan would be pissed at losing islands so close to the Home Islands. Especially at this juncture of the game (early 1942). I don't think anyone has planted any seeds of a train of thought in his head, such as goading him on to indicate you're angry. If I were playing you - and anyone else, for that matter, was - it's common sense to see those landings as a kick to the groin.

However, you do make an excellent point; even if these comments are reflective of KyzBP's own thoughts, or are reflective of the obvious, they should probably be tempered just to be safe. These AARs between players should let the players stew in their own juices without outside observers accidentally dropping tidbits or anything important.

It would be best for anyone in either thread to limit their commentary to questions about how the game works from that particular player's perspective, or just general "GG" comments.

Not that I'm a moderator or anything; I'm just making a suggestion to all.

it dont mean it to be as serious as that - its a game after all, and i love the interaction that takes place between the 2, and for you guys seeing both sides must be a blast

but this is the first time i suspect something ive said here has had a direct impact on what KyzBP has done in his game, and if thats changed a move, a target or a strategy itll be a bit annoying!

Con

I haven't commented in this game because I too have found that when I was playing and writing an AAR of an ongoing game that every little comment by an observer could cause me to start second guessing my own and my opponents intent.

One of the excellent parts of watching both sides is seeing how the thought process works out and how it plays into your strategy.  Speaking from my own experience above after my game was over and I read both AARs I found that there wasn't a whole lot given away that would have changed my decisions or the outcome.  It was more paranoia on my part because it is a very emotional thing to do to roll the dice/go all in on a strategy and its human nature to feel pissed if you think your strategy is being tipped off.

As far as I can see reading both AARs nothing has been communicated to either of you that would indicate provide insight or a concrete advantage.  Instead I am fascinated how both of you are trying to "read" what the other player is doing and react and set your tactics accordingly.  It does make for a great novel.

Con

BanzaiCat

Quote from: Con on February 04, 2016, 08:21:46 AM
As far as I can see reading both AARs nothing has been communicated to either of you that would indicate provide insight or a concrete advantage.  Instead I am fascinated how both of you are trying to "read" what the other player is doing and react and set your tactics accordingly.  It does make for a great novel.

Excellent observation, Con. I enjoy reading both of them fretting at what the other is doing.  :coolsmiley: